Actor tag: Difference between revisions
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!style="width: 20%"| Name !!style="width: 45%"| Description !!style="width: 35%"| List of actors | !style="width: 20%"| Name !!style="width: 45%"| Description !!style="width: 35%"| List of actors | ||
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| AcceptSilentKill || - || <!-- DO NOT EDIT: -->{{actor list|content= | | AcceptSilentKill || - || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Assassin_Azito_Middle | * Enemy_Assassin_Azito_Middle |
Revision as of 12:49, 31 December 2019
This page is currently in creation It is a new ZeldaMods article developing through collaboration and successive edits.To help avoid edit conflicts, the creator asks that for a short time this page not be edited unnecessarily.
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An actor tag is an arbitrary string identifier that is used to group actors, which can receive an arbitrary number of tags.
Tags are specified in bxml. ActorInfo.product.sbyml contains a copy of tag information (hashed) to speed up tag lookups in some cases. In general, tags are queried by the executable by CRC32 hash and not by name.
Tags
Name | Description | List of actors |
---|---|---|
AcceptSilentKill | - | Actors
|
ActorSyncStyleSiteBoss | - | Actors
|
AddMultiActionBufIfNoAssignment | - | Actors
|
AffectBeastGanon | - | Actors
|
AirBaseLodParent | - | Actors
|
AirOcta | - | Actors
|
AllRadarActor | - | Actors
|
AlwaysResetAtSystemReset | - | Actors
|
AlwaysTurnActor | - | Actors
|
AmiiboArmorItem | - | Actors
|
AmiiboFitGround | - | Actors
|
AmiiboNoDrop2ndTouch | - | Actors
|
AmiiboNoDrop3rdTouch | - | Actors
|
AmiiboNoDropBeginning | - | Actors
|
AmiiboOnlyDropBeginning | - | Actors
|
AmiiboTreasure | - | Actors
|
AncientGuardTarget | - | Actors
|
AncientWeapon | - | Actors
|
AnimalTypeBear | - | Actors
|
AnimalTypeDomestic | - | Actors
|
AnimalTypeWolf | - | Actors
|
AppendUniqueNameToEntryPointName | - | Actors
|
ApplyDeluxeGetDemo | - | Actors
|
ApplyHighGradeGetDemo | - | Actors
|
ArmorDye | - | Actors
|
Arrow | - | Actors
|
AttackedNPC | - | Actors
|
AutoCliffMaterial | - | Actors
|
AutoCliffMaterialSet | - | Actors
|
AutoCreateFarActor | - | Actors
|
AutoGenAroundMightyTree | - | Actors
|
AutoGenAroundShrub | - | Actors
|
AutoGenExcludePlain | - | Actors
|
AutoGenExcludeShade | - | Actors
|
AutoGenExcludeWaterFront | - | Actors
|
AutoGenFlat | - | Actors
|
AutoGenFlatAndTurf | - | Actors
|
AutoGenFlatSurface | - | Actors
|
AutoGenForbiddenHeavySlope | - | Actors
|
AutoGenForest | - | Actors
|
AutoGenGrassAndTurfEdge | - | Actors
|
AutoGenGrassLong | - | Actors
|
AutoGenGrassShort | - | Actors
|
AutoGenGrove | - | Actors
|
AutoGenLimitExcludeGrit | - | Actors
|
AutoGenLimitExcludeShade | - | Actors
|
AutoGenLimitExcludeSnow | - | Actors
|
AutoGenLimitGrassLong | - | Actors
|
AutoGenLimitGrassShort | - | Actors
|
AutoGenLimitShade | - | Actors
|
AutoGenLimitSnow | - | Actors
|
AutoGenLimitTurf | - | Actors
|
AutoGenObjectEdgeAdd | - | Actors
|
AutoGenObjectEdgeMulti | - | Actors
|
AutoGenOrnamentalFlower | - | Actors
|
AutoGenPlain | - | Actors
|
AutoGenReplaceSet | - | Actors
|
AutoGenSand | - | Actors
|
AutoGenShade | - | Actors
|
AutoGenTurf | - | Actors
|
AutoGenWaterDistanceAndDeadwoordNeighbor | - | Actors
|
AutoGenWaterDistanceBottom | - | Actors
|
AutoGenWaterDistanceLand | - | Actors
|
AutoGenWaterFlow | - | Actors
|
AutoGenWaterFlowNone | - | Actors
|
AutoGenWaterFront | - | Actors
|
AutoGenWaterSurface | - | Actors
|
AutoGenWoodRoot | - | Actors
|
AutoPlacementForbidCreate | - | Actors
|
AutoPlacementMaterial | - | Actors
|
AutoRuinMaterialBurn | - | Actors
|
AutoRuinMaterialStone | - | Actors
|
AutoRuinMaterialWood | - | Actors
|
AwarenessEnemySearchTarget | - | Actors
|
BeeTarget | - | Actors
|
BlockBoomerang | - | Actors
|
BoneWeapon | - | Actors
|
CalcAISkipOnPhysPause | - | Actors
|
CanBalloonParasite | - | Actors
|
CanBreakIceMakerBlock | - | Actors
|
CanBreakRemoteBomb | - | Actors
|
CanConnectMagneGear | - | Actors
|
CanEquip | - | Actors
|
CanFly | - | Actors
|
CanGetCollectSet | - | Actors
|
CanGetImportantItem | - | Actors
|
CanGetPouch | - | Actors
|
CanLift | - | Actors
|
CanPullOutGiantObject | - | Actors
|
CanPush | - | Actors
|
CanPushUpward | - | Actors
|
CanRidden | - | Actors
|
CanStack | - | Actors
|
CanUse | - | Actors
|
CancelIceMaker | - | Actors
|
CancelIceMakerWithSwimMode | - | Actors
|
CannotSell | - | Actors
|
CannotTouchIceMakerBlock | - | Actors
|
CantPut | - | Actors
|
ChangeBoots | - | Actors
|
CheckBirdSafetyArea | - | Actors
|
ContactCantSave | - | Actors
|
CookBizarre | - | Actors
|
CookDish | - | Actors
|
CookEMedicine | - | Actors
|
CookEffectName | - | Actors
|
CookEnemy | - | Actors
|
CookFailure | - | Actors
|
CookFish | - | Actors
|
CookFruit | - | Actors
|
CookInsect | - | Actors
|
CookLowPrice | - | Actors
|
CookMaterial | - | Actors
|
CookMeat | - | Actors
|
CookMushroom | - | Actors
|
CookOre | - | Actors
|
CookPlant | - | Actors
|
CookResult | - | Actors
|
CookSkewer | - | Actors
|
CookSpice | - | Actors
|
CookValue1 | - | Actors
|
CoolWeapon | - | Actors
|
CreateFromBranchLocatorRandom | - | Actors
|
CreateFromOnTreeLocator | - | Actors
|
CreateFromOnTreeLocatorRandom | - | Actors
|
CreateFromTrunkLocatorRandom | - | Actors
|
CreateFromTrunkOrGlowStoneLocator | - | Actors
|
CureItem | - | Actors
|
DeadTree | - | Actors
|
DeleteHitArrow | - | Actors
|
DemoSpecialActor | - | Actors
|
DisableAreaCulling | - | Actors
|
DisableCreateLodModel | - | Actors
|
DisableDgnRotMoveFollow | - | Actors
|
DisableFlashback | - | Actors
|
DisableForbidPushJob | - | Actors
|
DisableHideNonDemoMember | - | Actors
|
DisableMessageDialogName | - | Actors
|
DisableRegisterVillagerMgr | - | Actors
|
DisableResidentUnit | - | Actors
|
DisableUseLodModel | - | Actors
|
Door | - | Actors
|
DoubleDoor | - | Actors
|
DrinkItem | - | Actors
|
EatItem | - | Actors
|
EffectiveAncientArrow | - | Actors
|
EnableForbidPushJob | - | Actors
|
EnableRemainsScene | - | Actors
|
EnemyConstantBind | - | Actors
|
EnemyFortressMgr | - | Actors
|
EnemyHide | - | Actors
|
EnemyHornTarget | - | Actors
|
EnemyHuge | - | Actors
|
EnemyMaterial | - | Actors
|
EnemyMidsize | - | Actors
|
EnemyNoStrikeLightning | - | Actors
|
EnemyNotPick | - | Actors
|
EnemyNotTarget | - | Actors
|
EnemyOctarock | - | Actors
|
EnemySiteBoss_R | - | Actors
|
EnemyTarget | - | Actors
|
EnemyView | - | Actors
|
EventParticipatePreActor | - | Actors
|
ExclusionDefeatFlagCount | - | Actors
|
ExclusionFromSandwichDetection | - | Actors
|
ExistOnlyTrunk | - | Actors
|
Explosive | - | Actors
|
ExplosivesEnemyAI | - | Actors
|
Fairy | - | Actors
|
FarModelDisable | - | Actors
|
FarModelEnable | - | Actors
|
ForceAwarenessCreation_Enemy | - | Actors
|
ForceCalcInEvent | - | Actors
|
GetAnotherActor | - | Actors
|
GrassDrop | - | Actors
|
GroupingDisplayItem | - | Actors
|
HeartContainer | - | Actors
|
HeroSoul | - | Actors
|
HiddenKorok | - | Actors
|
HopBush | - | Actors
|
HorseRider | - | Actors
|
IgnoreBoundingAtAreaCulling | - | Actors
|
IgnoreIceMakerBreakCheck | - | Actors
|
IgnoreIceMakerCheck | - | Actors
|
IgnoreIceMakerLiftCheck | - | Actors
|
IgnoreMagneStickShapeCast | - | Actors
|
Important | - | Actors
|
IsApplyVelocityAttnSurfing | - | Actors
|
IsApplyVelocityClimbing | - | Actors
|
IsClimbCameraCollisionIgnore | - | Actors
|
IsCurrentSuspendRigidBody | - | Actors
|
IsDelayItemSelect | - | Actors
|
IsDisableContactMotorcycle | - | Actors
|
IsDomino | - | Actors
|
IsEffectiveAncientWeapon | - | Actors
|
IsEquipStand | - | Actors
|
IsFixedAcceptor | - | Actors
|
IsGrassCut | - | Actors
|
IsIceMakerBlock | - | Actors
|
IsIgnoreAtObstacleReverse | - | Actors
|
IsKnockbackDirY | - | Actors
|
IsKnockbackDirZ | - | Actors
|
IsMagneActor | - | Actors
|
IsMagneStickAcceptor | - | Actors
|
IsMasterModeDamageMultiplierActor | - | Actors
|
IsPressBreakByEnNPC | - | Actors
|
IsPressHellObj | - | Actors
|
IsPressureObj | - | Actors
|
IsRaft | - | Actors
|
IsRemainsWaterBullet | - | Actors
|
IsSnowBall | - | Actors
|
IsTreasureSpot | - | Actors
|
IsTurnOffTouchMotorcycle | - | Actors
|
IsVehicle | - | Actors
|
IwaRockWeakPoint | - | Actors
|
LiftRockMaterial | - | Actors
|
LowTree | - | Actors
|
MagicFireObj | - | Actors
|
MagneDirXOnly | - | Actors
|
MagneDirYFree | - | Actors
|
MagneDirZOnly | - | Actors
|
MagneNoDirControl | - | Actors
|
Mannequin | - | Actors
|
Material | - | Actors
|
MessageDialogViewBoard | - | Actors
|
MessageDialogViewCaption | - | Actors
|
MessageDialogViewSeekerStone | - | Actors
|
MessageDialogViewSystem | - | Actors
|
MightyTree | - | Actors
|
NeedTwoHandPullOutTree | - | Actors
|
NestActor | - | Actors
|
NoAlphaHide | - | Actors
|
NoCreateForStackLink | - | Actors
|
NoFarModelCulling | - | Actors
|
NoLeafTree | - | Actors
|
NoRenderingFarModelCulling | - | Actors
|
NoSubsWeaponLife | - | Actors
|
NotCountDefeatedNum | - | Actors
|
NotDropFromPlayer | - | Actors
|
NotFallDelete | - | Actors
|
NotGenerateSpeedTerror | - | Actors
|
NotMakeDispNameFlag | - | Actors
|
NotOpenPouch | - | Actors
|
NotRandomSet | - | Actors
|
NotResetStockNumAtEvery0 | - | Actors
|
NpcOnlyEquipment | - | Actors
|
ObjectNightGlow | - | Actors
|
ObservedByTag | - | Actors
|
OnLowTree | - | Actors
|
PasteGrudgeSlime | - | Actors
|
PathOptimizationAlways | - | Actors
|
PhysicsPauseDisable | - | Actors
|
PreActorChemical | - | Actors
|
PreActorXLink | - | Actors
|
PriorityMaterial | - | Actors
|
PutAndFly | - | Actors
|
PutScatter | - | Actors
|
RainBonusMaterial | - | Actors
|
RandomCreateNotRain | - | Actors
|
RegisterButDontEquipWeapon | - | Actors
|
RenderingNonUseClustering | - | Actors
|
RenderingUseClustering | - | Actors
|
RenderingUseTeraTree | - | Actors
|
ResetLastRiddenAnimalHorse | - | Actors
|
RevivalBloodyMoon | - | Actors
|
RevivalNone | - | Actors
|
RevivalNoneForDrop | - | Actors
|
RevivalNoneForUsed | - | Actors
|
RevivalRandom | - | Actors
|
RevivalRandomForDrop | - | Actors
|
RevivalUnderGodTime | - | Actors
|
RippleAtContactPoint | - | Actors
|
RoastFish | - | Actors
|
RoastFruit | - | Actors
|
RoastItem | - | Actors
|
RoastMeat | - | Actors
|
RoastMushroom | - | Actors
|
RoastPlant | - | Actors
|
RoastVegetable | - | Actors
|
Rock | - | Actors
|
RotMoveFollowPreCalc | - | Actors
|
RuinAutoPlacementBurn | - | Actors
|
RuinAutoPlacementStone | - | Actors
|
RuinAutoPlacementWood | - | Actors
|
Rupee | - | Actors
|
Scaffold | - | Actors
|
SensorFilterLayer_None | - | Actors
|
SheikSensorTargetDeadOrAlive | - | Actors
|
Signboard | - | Actors
|
SiteBossParts | - | Actors
|
SlideDoor | - | Actors
|
SmallKey | - | Actors
|
SpecialCareNecessaryForDemo | - | Actors
|
StalfosParts | - | Actors
|
StaminaContainer | - | Actors
|
StickArrow | - | Actors
|
StopTimerLong | - | Actors
|
StopTimerMiddle | - | Actors
|
StopTimerNoDisplay | - | Actors
|
StopTimerNotCancelAtk | - | Actors
|
StopTimerShort | - | Actors
|
StopTimerSmallMass | - | Actors
|
TeamAssassin | - | Actors
|
TeamBokoblin | - | Actors
|
TeamChuchu | - | Actors
|
TeamForestGiant | - | Actors
|
TeamGolem | - | Actors
|
TeamGolemLittle | - | Actors
|
TeamGuardian | - | Actors
|
TeamGuardianMini | - | Actors
|
TeamLizarfos | - | Actors
|
TeamLynel | - | Actors
|
TeamMoriblin | - | Actors
|
TeamStalfos | - | Actors
|
TeamWizzrobe | - | Actors
|
ThickTreeWeapon | - | Actors
|
ThinTreeWeapon | - | Actors
|
ThroughCheckForceBlowAttack | - | Actors
|
ThroughKorogFan | - | Actors
|
TreasureBox | - | Actors
|
Tree | - | Actors
|
TurnActorBowCharge | - | Actors
|
TurnActorNearEnemy | - | Actors
|
TypeFish | - | Actors
|
TypeInsect | - | Actors
|
TypeKokko | - | Actors
|
UnderGodForest | - | Actors
|
UnderGodForestOff | - | Actors
|
UndispCut | - | Actors
|
UnuseModelLight | - | Actors
|
UseAnimalSupportNormalCalculator | - | Actors
|
UseAnimalUnit | - | Actors
|
UseBossExHPParamForMasterMode | - | Actors
|
UseChemicalType | - | Actors
|
UseClothReactionUnit | - | Actors
|
UseExtendedEntity | - | Actors
|
UseExtraBindActor | - | Actors
|
UseModelFadeAlphaInEvent | - | Actors
|
UseNecklaceSaveFlag | - | Actors
|
UseTgSensorMaterialOnHit | - | Actors
|
VeryThinTreeWeapon | - | Actors
|
VillagerMgrNoSleepDuringEvent | - | Actors
|
WarmWeapon | - | Actors
|
WarpIcon | - | Actors
|
WatchmanEquip | - | Actors
|
WeaponHookSandworm | - | Actors
|
WhiteArrowAttentionOFF | - | Actors
|
WigBox | - | Actors
|
WigGrass | - | Actors
|
WigStone | - | Actors
|
WigTree | - | Actors
|
WolfLinkGroundCheckTarget | - | Actors
|
WolfLinkNoChainAttack | - | Actors
|
WolfLinkNoTarget | - | Actors
|
WolfLinkPowerUpFood | - | Actors
|
XLinkEventOnAtInit | - | Actors
|
ZukanAnimal | - | Actors
|
ZukanBoss | - | Actors
|
ZukanDLCOnly | - | Actors
|
ZukanEnemy | - | Actors
|
ZukanHardModeOnly | - | Actors
|
ZukanOther | - | Actors
|
ZukanSozai | - | Actors
|
ZukanWeapon | - | Actors
|
Development tags
Unlike normal tags, development tags [unofficial name] are not used by the game at all. Rather, they are presumably only used during development and for the build process, since the tag names refer to internal development tools or processes and things like map texture generation.
Name | Description | List of actors |
---|---|---|
ActorMsgImportDisabled | - | Actors
|
ActorMsgImportForceEnabled | - | Actors
|
AreaSeries | - | Actors
|
AssassinSeries | - | Actors
|
AttrFire | - | Actors
|
AttrIce | - | Actors
|
AttrThunder | - | Actors
|
AxSeries | - | Actors
|
Bake | - | Actors
|
BokoblinSeries | - | Actors
|
DemoDistantView | - | Actors
|
DragonRoostSeries | - | Actors
|
DrcMapBridge | - | Actors
|
DrcMapComplex | - | Actors
|
DrcMapConstruction | - | Actors
|
DrcMapDeadTree | - | Actors
|
DrcMapDeku | - | Actors
|
DrcMapGrudge | - | Actors
|
DrcMapLava | - | Actors
|
DrcMapTerrain | - | Actors
|
DrcMapTree | - | Actors
|
DrcMapWaterFall | - | Actors
|
ElectricRodSeries | - | Actors
|
FireRodSeries | - | Actors
|
FitIgnore | - | Actors
|
FitIsArtifact | - | Actors
|
FitNormal | - | Actors
|
FitTerrain | - | Actors
|
FitTerrain2 | - | Actors
|
FitToUpper | - | Actors
|
FitUnderWater | - | Actors
|
FitUnderwater2_m270 | - | Actors
|
FitWater | - | Actors
|
GP_MonsterShop | - | Actors
|
GetItemGroupFruit | - | Actors
|
GetItemGroupLiving | - | Actors
|
GetItemGroupNonburnable | - | Actors
|
GetItemGroupNormal | - | Actors
|
GetItemGroupRootVegetable | - | Actors
|
GetItemGroupRootVegetable4Get | - | Actors
|
GetItemHeavyWeight | - | Actors
|
GetItemLightWeight | - | Actors
|
GetItemNormalWeight | - | Actors
|
GoronSeries | - | Actors
|
GuardianMiniSeries | - | Actors
|
HatenoSeries | - | Actors
|
HeroSeries | - | Actors
|
HyliaSeries | - | Actors
|
IceRodSeries | - | Actors
|
IsDropTableInEcosystem | - | Actors
|
IsForcePictureBook | - | Actors
|
IsPotInEcosystem | - | Actors
|
KakarikoSeries | - | Actors
|
KokiriSeries | - | Actors
|
LizalfosSeries | - | Actors
|
LynelSeries | - | Actors
|
MapUnitNonLocatable | - | Actors
|
MapUnitWithNonAutoGenArea | - | Actors
|
MasterSword | - | Actors
|
MeasureRotSpeedNpc | - | Actors
|
MoriblinSeries | - | Actors
|
OasisSeries | - | Actors
|
PcmptAIProg | - | Actors
|
PcmptAISchedule | - | Actors
|
PcmptAttention | - | Actors
|
PcmptAwareness | - | Actors
|
PcmptBoneControl | - | Actors
|
PcmptDamageParam | - | Actors
|
PcmptDropTable | - | Actors
|
PcmptELink | - | Actors
|
PcmptLOD | - | Actors
|
PcmptLifeCondition | - | Actors
|
PcmptModel | - | Actors
|
PcmptShopData | - | Actors
|
PcmptUMii | - | Actors
|
RodWeapon | - | Actors
|
SeriesArmor | - | Actors
|
SkipChangeActorLinkFromUMiiOfASList | - | Actors
|
SkipChangeActorLinkFromUMiiOfPhysics | - | Actors
|
SouthernSeries | - | Actors
|
Traveler | - | Actors
|
UniqueSeries | - | Actors
|
Zora | - | Actors
|
ZoraSeries | - | Actors
|