Content/NavMesh and AIDef:AI/PriestBossWalkAttack: Difference between pages
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imported>Leoetlino |
imported>Leoetlino (import AI definitions from 1.5.0) |
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{{ | {{AIDef | ||
|name=PriestBossWalkAttack | |||
|type=AI | |||
}} | |||
== | == StaticInstParams == | ||
= | {|class="wikitable" | ||
! Name !! Type !! Default value !! Description | |||
|- | |||
| GoalDistanceTolerance || Float || || | |||
|- | |||
| AngleNeedTurn || Float || || | |||
|- | |||
| AtDirType || Int || || | |||
|- | |||
| AtAttr || Int || || | |||
|- | |||
| AtType || Int || || | |||
|- | |||
| AtShieldBreakPower || Int || || | |||
|- | |||
| AtImpact || Int || || | |||
|- | |||
| AtPowerReduce || Int || || | |||
|- | |||
| AtPower || Int || || | |||
|- | |||
| AtDamage || Int || || | |||
|- | |||
|} | |||
== | == DynamicInstParams == | ||
{ | {|class="wikitable" | ||
! Name !! Type !! Default value !! Description | |||
|- | |||
| TargetPos || Vec3 || || | |||
|- | |||
|} | |||
== Children == | |||
{|class="wikitable" | |||
! Name !! Description | |||
|- | |||
| 回転 || | |||
|- | |||
| 待機 || | |||
|- | |||
| 移動 || | |||
|- | |||
|} | |||
== Derived definitions == | |||
=== 行動 (Priest_Boss_Giant, 歩き) === | |||
{{AIDefDerived | |||
|name=行動 | |||
|group_name=歩き | |||
|derived_from=PriestBossWalkAttack | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
{|class="wikitable" | |||
! Name !! Value | |||
|- | |||
| GoalDistanceTolerance || 3.0 | |||
|- | |||
| AngleNeedTurn || 0.872665 | |||
|- | |||
| AtDirType || 1 | |||
|- | |||
| AtAttr || 16396 | |||
|- | |||
| AtType || 8192 | |||
|- | |||
| AtShieldBreakPower || 1 | |||
|- | |||
| AtImpact || 9999 | |||
|- | |||
| AtPowerReduce || 0 | |||
|- | |||
| AtPower || 1000 | |||
|- | |||
| AtDamage || 16 | |||
|- | |||
|} |
Revision as of 18:10, 14 October 2018
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
GoalDistanceTolerance | Float | ||
AngleNeedTurn | Float | ||
AtDirType | Int | ||
AtAttr | Int | ||
AtType | Int | ||
AtShieldBreakPower | Int | ||
AtImpact | Int | ||
AtPowerReduce | Int | ||
AtPower | Int | ||
AtDamage | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
回転 | |
待機 | |
移動 |
Derived definitions
行動 (Priest_Boss_Giant, 歩き)
Name | Value |
---|---|
GoalDistanceTolerance | 3.0 |
AngleNeedTurn | 0.872665 |
AtDirType | 1 |
AtAttr | 16396 |
AtType | 8192 |
AtShieldBreakPower | 1 |
AtImpact | 9999 |
AtPowerReduce | 0 |
AtPower | 1000 |
AtDamage | 16 |