AIDef:AI/GrudgeEyeball and EventInfo.product.sbyml: Difference between pages

From ZeldaMods (Breath of the Wild)
(Difference between pages)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(add stub)
 
Line 1: Line 1:
{{AIDef
{{stub}}
|name=GrudgeEyeball
{{resloc|locations=[[Bootup.pack]]|path=Event/EventInfo.product.byml}}
|type=AI
<onlyinclude>'''EventInfo.product.sbyml''' is a [[Yaz0]]-compressed file that stores information about all game [[event]]s. It is used by the [[event manager]] to load events.</onlyinclude>
}}


== MapUnitInstParams ==
EventInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from event flows and other source-only files.
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| EyeballFirstState || Int || 0 ||
|-
|}


 
[[Category:Content (BotW)]]
== Children ==
[[Category:Content (BotW, product)]]
{|class="wikitable"
! Name !! Description
|-
| 発見 ||
|-
| 閉じてダメージ ||
|-
| 閉じて待機 ||
|-
| 閉じる ||
|-
| 開けて待機 ||
|-
|}
 
== Derived definitions ==
=== 子0 (GrudgeEyeball, 通常) ===
{{AIDefDerived
|name=子0
|group_name=通常
|derived_from=GrudgeEyeball
|aiprog=GrudgeEyeball
}}
No overridden parameters.

Revision as of 07:55, 18 February 2020

This resource is found in Bootup.pack.

Its canonical resource path is "Event/EventInfo.product.byml".

EventInfo.product.sbyml is a Yaz0-compressed file that stores information about all game events. It is used by the event manager to load events.

EventInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from event flows and other source-only files.