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AIDef:AI/GuardianMiniGroggy

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GuardianMiniGroggy
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ChanceTime Int
RestartASName String
DefaultASName String


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
チャンス
終了

Derived definitions

ショック (Guardian_Mini_DetachLineBeam, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

チャンス (Guardian_Mini_DetachLineBeam, 回転攻撃)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

後ろ手ショック (Guardian_Mini_DetachLineBeam, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

後ろ手超ショック (Guardian_Mini_DetachLineBeam, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

左手ショック (Guardian_Mini_DetachLineBeam, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

左手超ショック (Guardian_Mini_DetachLineBeam, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

超ショック (Guardian_Mini_DetachLineBeam, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

変形後 (Guardian_Mini_DetachLineBeam, チャンス)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

変形前 (Guardian_Mini_DetachLineBeam, チャンス)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

ショック (Guardian_Mini, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

チャンス (Guardian_Mini, 回転攻撃)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

後ろ手ショック (Guardian_Mini, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

後ろ手超ショック (Guardian_Mini, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

左手ショック (Guardian_Mini, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

左手超ショック (Guardian_Mini, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

超ショック (Guardian_Mini, リアクション)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

変形後 (Guardian_Mini, チャンス)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader

変形前 (Guardian_Mini, チャンス)

Name Value
ChanceTime 60
RestartASName RestartShader
DefaultASName WaitBattleShader