imported>Leoetlino |
imported>Leoetlino |
Line 1: |
Line 1: |
| {{AIDef | | {{AIDef |
| |name=GuardianMiniBattle | | |name=GuardianMiniBeamAttackMove |
| |type=AI | | |type=AI |
| }} | | }} |
Line 8: |
Line 8: |
| ! Name !! Type !! Default value !! Description | | ! Name !! Type !! Default value !! Description |
| |- | | |- |
| | RootNodeName || String || || | | | MoveTime || Int || || |
| |- | | |- |
| | Arm1NodeName || String || || | | | BaseNode || String || || |
| |- | | |- |
| | Arm2NodeName || String || || | | | BeamSpeed || Float || || |
| |- | | |- |
| | Arm3NodeName || String || || | | | AttackInterval || Int || || |
| |- | | |- |
| | ASSlotRight || Int || || | | | TargetDistOffset || Float || || |
| |- | | |- |
| | ASSlotLeft || Int || || | | |} |
| |-
| | |
| | ASSlotBack || Int || ||
| | |
| |-
| | == DynamicInstParams == |
| | RollingInterval || Int || ||
| | {|class="wikitable" |
| |-
| | ! Name !! Type !! Default value !! Description |
| | IsIgnoreArmCondition || Bool || ||
| |
| |-
| |
| | BaseDist || Float || ||
| |
| |-
| |
| | FarDist || Float || ||
| |
| |-
| |
| | TurnMoveTime || Int || ||
| |
| |-
| |
| | TurnMovePer || Int || ||
| |
| |-
| |
| | TurnMoveStartDist || Float || ||
| |
| |-
| |
| | CounterStartDamageCount || Int || ||
| |
| |-
| |
| | CounterStartTime || Int || ||
| |
| |- | |
| | CheckOnNoNavMesh || Bool || ||
| |
| |-
| |
| | AttackAngle || Float || ||
| |
| |-
| |
| | RetFrmGrdAtkTimer || Int || ||
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || Int || ||
| |
| |-
| |
| | RetFrmDmgAtkTimer || Int || ||
| |
| |-
| |
| | GlobalNoAtkTime || Int || ||
| |
| |-
| |
| | GlobalNoAtkTimeRnd || Int || ||
| |
| |- | | |- |
| | AttackIntervalIntensity || Float || || | | | TargetPos || Vec3 || || |
| |-
| |
| | DisplayCheckRadius || Float || ||
| |
| |-
| |
| | IsUpdateNoticeState || Bool || ||
| |
| |-
| |
| | IsCheckLineReachable || Bool || ||
| |
| |- | | |- |
| |} | | |} |
Line 69: |
Line 34: |
| ! Name !! Description | | ! Name !! Description |
| |- | | |- |
| | 反撃 || | | | 移動 || |
| |-
| |
| | 右腕フェイント攻撃 ||
| |
| |-
| |
| | 回転攻撃 ||
| |
| |-
| |
| | 左腕フェイント攻撃 ||
| |
| |-
| |
| | 左腕攻撃 ||
| |
| |-
| |
| | 戦闘攻撃 ||
| |
| |-
| |
| | 戦闘準備 ||
| |
| |-
| |
| | 旋回移動 ||
| |
| |- | | |- |
| |} | | |} |
|
| |
|
| == Derived definitions == | | == Derived definitions == |
| === レンジ外 (Guardian_Mini_DetachLineBeam, 威嚇) === | | === 先行動 (Guardian_Mini_DetachLineBeam, 崖である) === |
| {{AIDefDerived
| |
| |name=レンジ外
| |
| |group_name=威嚇
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini_DetachLineBeam
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || False
| |
| |-
| |
| | AttackAngle || 3.14159
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === レンジ内 (Guardian_Mini_DetachLineBeam, 威嚇) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=威嚇
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini_DetachLineBeam
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || False
| |
| |-
| |
| | BaseDist || 3.0
| |
| |-
| |
| | FarDist || 1.0
| |
| |-
| |
| | TurnMoveTime || 0
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 0.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || False
| |
| |-
| |
| | AttackAngle || 0.261799
| |
| |-
| |
| | RetFrmGrdAtkTimer || 0
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || 0
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === 遠距離行動 (Guardian_Mini_DetachLineBeam, 対象見張り台) ===
| |
| {{AIDefDerived
| |
| |name=遠距離行動
| |
| |group_name=対象見張り台
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini_DetachLineBeam
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || False
| |
| |-
| |
| | AttackAngle || 3.14159
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === 第一段階 (Guardian_Mini_DetachLineBeam, 盾はある威嚇) ===
| |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=先行動 |
| |group_name=盾はある威嚇 | | |group_name=崖である |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini_DetachLineBeam | | |aiprog=Guardian_Mini_DetachLineBeam |
| }} | | }} |
Line 293: |
Line 49: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 40 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 3.14159
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |- | | |- |
| | AttackIntervalIntensity || 1.0 | | | BaseNode || Head |
| |- | | |- |
| | DisplayCheckRadius || 0.8 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | IsUpdateNoticeState || True | | | AttackInterval || -1 |
| |- | | |- |
| | IsCheckLineReachable || False | | | TargetDistOffset || 0.75 |
| |- | | |- |
| |} | | |} |
| === 第一段階 (Guardian_Mini_DetachLineBeam, 盾所持戦闘) === | | === 戦闘攻撃 (Guardian_Mini_DetachLineBeam, 危険回避) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=戦闘攻撃 |
| |group_name=盾所持戦闘 | | |group_name=危険回避 |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini_DetachLineBeam | | |aiprog=Guardian_Mini_DetachLineBeam |
| }} | | }} |
Line 358: |
Line 70: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 15 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 20.0
| |
| |-
| |
| | FarDist || 30.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 50
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 300
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |- | | |- |
| | AttackAngle || 0.261799 | | | BaseNode || Head |
| |- | | |- |
| | RetFrmGrdAtkTimer || -1 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | RetFrmGrdAtkPrcTimer || -1 | | | AttackInterval || 10 |
| |- | | |- |
| | RetFrmDmgAtkTimer || -1 | | | TargetDistOffset || 1.0 |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 2.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |- | | |- |
| |} | | |} |
| === 第一段階 (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘) === | | === 戦闘攻撃 (Guardian_Mini_DetachLineBeam, 変形前危険回避) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=戦闘攻撃 |
| |group_name=装備丸腰戦闘 | | |group_name=変形前危険回避 |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini_DetachLineBeam | | |aiprog=Guardian_Mini_DetachLineBeam |
| }} | | }} |
Line 423: |
Line 91: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 15 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 20.0
| |
| |-
| |
| | FarDist || 30.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 50
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 300
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 0.261799
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |- | | |- |
| | AttackIntervalIntensity || 1.0 | | | BaseNode || Head |
| |- | | |- |
| | DisplayCheckRadius || 0.8 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | IsUpdateNoticeState || True | | | AttackInterval || 10 |
| |- | | |- |
| | IsCheckLineReachable || False | | | TargetDistOffset || 1.0 |
| |- | | |- |
| |} | | |} |
| === 第一段階 (Guardian_Mini_DetachLineBeam, 装備所持戦闘) === | | === 旋回移動 (Guardian_Mini_DetachLineBeam, 装備所持戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=旋回移動 |
| |group_name=装備所持戦闘 | | |group_name=装備所持戦闘 |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini_DetachLineBeam
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || False
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || 1.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 50
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 300
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 0.261799
| |
| |-
| |
| | RetFrmGrdAtkTimer || 0
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || 0
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === 第二段階 (Guardian_Mini_DetachLineBeam, 盾はある威嚇) ===
| |
| {{AIDefDerived
| |
| |name=第二段階
| |
| |group_name=盾はある威嚇
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini_DetachLineBeam | | |aiprog=Guardian_Mini_DetachLineBeam |
| }} | | }} |
Line 553: |
Line 112: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 40 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 3.14159
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === レンジ外 (Guardian_Mini, 威嚇) ===
| |
| {{AIDefDerived
| |
| |name=レンジ外
| |
| |group_name=威嚇
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || False
| |
| |-
| |
| | AttackAngle || 3.14159
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === レンジ内 (Guardian_Mini, 威嚇) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=威嚇
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || False
| |
| |-
| |
| | BaseDist || 3.0
| |
| |-
| |
| | FarDist || 1.0
| |
| |-
| |
| | TurnMoveTime || 0
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 0.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || False
| |
| |-
| |
| | AttackAngle || 0.261799
| |
| |-
| |
| | RetFrmGrdAtkTimer || 0
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || 0
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === 遠距離行動 (Guardian_Mini, 対象見張り台) ===
| |
| {{AIDefDerived
| |
| |name=遠距離行動
| |
| |group_name=対象見張り台
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || False
| |
| |- | | |- |
| | AttackAngle || 3.14159 | | | BaseNode || Head |
| |- | | |- |
| | RetFrmGrdAtkTimer || -1 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | RetFrmGrdAtkPrcTimer || -1 | | | AttackInterval || 8 |
| |- | | |- |
| | RetFrmDmgAtkTimer || -1 | | | TargetDistOffset || 0.92 |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |- | | |- |
| |} | | |} |
| === 第一段階 (Guardian_Mini, 盾はある威嚇) === | | === 先行動 (Guardian_Mini, 崖である) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=先行動 |
| |group_name=盾はある威嚇 | | |group_name=崖である |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini | | |aiprog=Guardian_Mini |
| }} | | }} |
Line 813: |
Line 133: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 40 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 3.14159
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |- | | |- |
| | AttackIntervalIntensity || 1.0 | | | BaseNode || Head |
| |- | | |- |
| | DisplayCheckRadius || 0.8 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | IsUpdateNoticeState || True | | | AttackInterval || -1 |
| |- | | |- |
| | IsCheckLineReachable || False | | | TargetDistOffset || 0.75 |
| |- | | |- |
| |} | | |} |
| === 第一段階 (Guardian_Mini, 盾所持戦闘) === | | === 戦闘攻撃 (Guardian_Mini, 危険回避) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=戦闘攻撃 |
| |group_name=盾所持戦闘 | | |group_name=危険回避 |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini | | |aiprog=Guardian_Mini |
| }} | | }} |
Line 878: |
Line 154: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 15 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 20.0
| |
| |-
| |
| | FarDist || 30.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 50
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 300
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 0.261799
| |
| |- | | |- |
| | RetFrmGrdAtkTimer || -1 | | | BaseNode || Head |
| |- | | |- |
| | RetFrmGrdAtkPrcTimer || -1 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | RetFrmDmgAtkTimer || -1 | | | AttackInterval || 10 |
| |- | | |- |
| | GlobalNoAtkTime || 0 | | | TargetDistOffset || 1.0 |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 2.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |- | | |- |
| |} | | |} |
| === 第一段階 (Guardian_Mini, 装備丸腰戦闘) === | | === 戦闘攻撃 (Guardian_Mini, 変形前危険回避) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=戦闘攻撃 |
| |group_name=装備丸腰戦闘 | | |group_name=変形前危険回避 |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini | | |aiprog=Guardian_Mini |
| }} | | }} |
Line 943: |
Line 175: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 15 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 20.0
| |
| |-
| |
| | FarDist || 30.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 50
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 300
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 0.261799
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |- | | |- |
| | AttackIntervalIntensity || 1.0 | | | BaseNode || Head |
| |- | | |- |
| | DisplayCheckRadius || 0.8 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | IsUpdateNoticeState || True | | | AttackInterval || 10 |
| |- | | |- |
| | IsCheckLineReachable || False | | | TargetDistOffset || 1.0 |
| |- | | |- |
| |} | | |} |
| === 第一段階 (Guardian_Mini, 装備所持戦闘) === | | === 旋回移動 (Guardian_Mini, 装備所持戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=第一段階 | | |name=旋回移動 |
| |group_name=装備所持戦闘 | | |group_name=装備所持戦闘 |
| |derived_from=GuardianMiniBattle | | |derived_from=GuardianMiniBeamAttackMove |
| |aiprog=Guardian_Mini
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RootNodeName || Root
| |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || False
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || 1.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 50
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 300
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 0.261799
| |
| |-
| |
| | RetFrmGrdAtkTimer || 0
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || 0
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |-
| |
| | AttackIntervalIntensity || 1.0
| |
| |-
| |
| | DisplayCheckRadius || 0.8
| |
| |-
| |
| | IsUpdateNoticeState || True
| |
| |-
| |
| | IsCheckLineReachable || False
| |
| |-
| |
| |}
| |
| === 第二段階 (Guardian_Mini, 盾はある威嚇) ===
| |
| {{AIDefDerived
| |
| |name=第二段階
| |
| |group_name=盾はある威嚇
| |
| |derived_from=GuardianMiniBattle
| |
| |aiprog=Guardian_Mini | | |aiprog=Guardian_Mini |
| }} | | }} |
Line 1,073: |
Line 196: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RootNodeName || Root | | | MoveTime || 40 |
| |-
| |
| | Arm1NodeName || Clavicle_UFR
| |
| |-
| |
| | Arm2NodeName || Clavicle_UFL
| |
| |-
| |
| | Arm3NodeName || Clavicle_UB
| |
| |-
| |
| | ASSlotRight || 1
| |
| |-
| |
| | ASSlotLeft || 2
| |
| |-
| |
| | ASSlotBack || 3
| |
| |-
| |
| | RollingInterval || -1
| |
| |-
| |
| | IsIgnoreArmCondition || True
| |
| |-
| |
| | BaseDist || 1.5
| |
| |-
| |
| | FarDist || -100.0
| |
| |-
| |
| | TurnMoveTime || 1500
| |
| |-
| |
| | TurnMovePer || 0
| |
| |-
| |
| | TurnMoveStartDist || 8.0
| |
| |-
| |
| | CounterStartDamageCount || 4
| |
| |-
| |
| | CounterStartTime || 0
| |
| |-
| |
| | CheckOnNoNavMesh || True
| |
| |-
| |
| | AttackAngle || 3.14159
| |
| |-
| |
| | RetFrmGrdAtkTimer || -1
| |
| |-
| |
| | RetFrmGrdAtkPrcTimer || -1
| |
| |-
| |
| | RetFrmDmgAtkTimer || -1
| |
| |-
| |
| | GlobalNoAtkTime || 0
| |
| |-
| |
| | GlobalNoAtkTimeRnd || 0
| |
| |- | | |- |
| | AttackIntervalIntensity || 1.0 | | | BaseNode || Head |
| |- | | |- |
| | DisplayCheckRadius || 0.8 | | | BeamSpeed || 3.0 |
| |- | | |- |
| | IsUpdateNoticeState || True | | | AttackInterval || 8 |
| |- | | |- |
| | IsCheckLineReachable || False | | | TargetDistOffset || 0.92 |
| |- | | |- |
| |} | | |} |