From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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HiddenOctarockFindPlayerAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
FarDist |
Float |
|
|
WeaponIdx |
Int |
|
|
ActorRadius |
Float |
|
|
LostTimer |
Int |
|
|
LostDistOffset |
Float |
|
|
NoticeDelayTime |
Float |
|
|
Children
Name |
Description
|
戦闘 |
|
気づき |
|
近づき |
|
隠れる |
|
Derived definitions
対象騎乗 (Octarock_Forest, 地上隠れプレイヤー発見)
Name |
Value
|
FarDist |
35.0
|
WeaponIdx |
-1
|
ActorRadius |
2.0
|
LostTimer |
30
|
LostDistOffset |
65.0
|
NoticeDelayTime |
30.0
|
対象通常 (Octarock_Forest, 地上隠れプレイヤー発見)
Name |
Value
|
FarDist |
35.0
|
WeaponIdx |
-1
|
ActorRadius |
2.0
|
LostTimer |
30
|
LostDistOffset |
65.0
|
NoticeDelayTime |
30.0
|
対象騎乗 (Octarock_Snow, 地上隠れプレイヤー発見)
Name |
Value
|
FarDist |
1.0
|
WeaponIdx |
0
|
ActorRadius |
2.0
|
LostTimer |
30
|
LostDistOffset |
1.0
|
NoticeDelayTime |
30.0
|