AIDef:AI/HiddenOctarockFindPlayer and AIDef:AI/RemainsFireDroneNormal: Difference between pages

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=HiddenOctarockFindPlayer
|name=RemainsFireDroneNormal
|type=AI
|type=AI
}}
}}


== StaticInstParams ==
== MapUnitInstParams ==
{|class="wikitable"
{|class="wikitable"
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| FarDist || Float || ||  
| LightLength || Float || 25.0 ||  
|-
|-
| WeaponIdx || Int || ||  
| LightRadius || Float || 8.0 ||  
|-
|-
| ActorRadius || Float || ||  
| SearchLightType || Int || 0 ||  
|-
|-
| LostTimer || Int ||  ||  
|}
 
 
== StaticInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| AdjustRadius || Bool ||  ||  
|-
|-
| LostDistOffset || Float ||  ||  
| LightLengthOffset || Float ||  ||  
|-
|-
| NoticeDelayTime || Float ||  ||  
| IsIgnoreNoWaitStopPoint || Bool ||  ||  
|-
|-
|}
|}
Line 27: Line 34:
! Name !! Description
! Name !! Description
|-
|-
| 戦闘 ||  
| 停止 ||  
|-
|-
| 気づき ||  
| 停止点移動 ||  
|-
|-
| 近づき ||  
| 移動 ||  
|-
|-
| 隠れる ||  
| 警報 ||  
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== 対象騎乗 (Octarock_Forest, 地上隠れプレイヤー発見) ===
=== 通常 (RemainsFire_Drone, BaseAI) ===
{{AIDefDerived
{{AIDefDerived
|name=対象騎乗
|name=通常
|group_name=地上隠れプレイヤー発見
|group_name=BaseAI
|derived_from=HiddenOctarockFindPlayer
|derived_from=RemainsFireDroneNormal
|aiprog=Octarock_Forest
|aiprog=RemainsFire_Drone
}}
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Value
! Name !! Value
|-
|-
| FarDist || 35.0
| AdjustRadius || False
|-
| WeaponIdx || -1
|-
| ActorRadius || 2.0
|-
| LostTimer || 30
|-
| LostDistOffset || 65.0
|-
| NoticeDelayTime || 30.0
|-
|}
=== 対象通常 (Octarock_Forest, 地上隠れプレイヤー発見) ===
{{AIDefDerived
|name=対象通常
|group_name=地上隠れプレイヤー発見
|derived_from=HiddenOctarockFindPlayer
|aiprog=Octarock_Forest
}}
{|class="wikitable"
! Name !! Value
|-
| FarDist || 35.0
|-
| WeaponIdx || -1
|-
| ActorRadius || 2.0
|-
| LostTimer || 30
|-
| LostDistOffset || 65.0
|-
| NoticeDelayTime || 30.0
|-
|}
=== 対象騎乗 (Octarock_Snow, 地上隠れプレイヤー発見) ===
{{AIDefDerived
|name=対象騎乗
|group_name=地上隠れプレイヤー発見
|derived_from=HiddenOctarockFindPlayer
|aiprog=Octarock_Snow
}}
{|class="wikitable"
! Name !! Value
|-
| FarDist || 1.0
|-
| WeaponIdx || 0
|-
| ActorRadius || 2.0
|-
| LostTimer || 30
|-
|-
| LostDistOffset || 1.0
| LightLengthOffset || 2.0
|-
|-
| NoticeDelayTime || 30.0
| IsIgnoreNoWaitStopPoint || False
|-
|-
|}
|}

Revision as of 18:10, 14 October 2018

RemainsFireDroneNormal
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
LightLength Float 25.0
LightRadius Float 8.0
SearchLightType Int 0


StaticInstParams

Name Type Default value Description
AdjustRadius Bool
LightLengthOffset Float
IsIgnoreNoWaitStopPoint Bool


Children

Name Description
停止
停止点移動
移動
警報

Derived definitions

通常 (RemainsFire_Drone, BaseAI)

Name Value
AdjustRadius False
LightLengthOffset 2.0
IsIgnoreNoWaitStopPoint False