AIDef:AI/PriestBossPhaseFourth and AIDef:AI/PriestBossPhaseSelector: Difference between pages

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=PriestBossPhaseFourth
|name=PriestBossPhaseSelector
|type=AI
|type=AI
}}
}}
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| RespawnSpan || Float ||  ||  
| IsSelectOnlyOnce || Bool ||  ||  
|-
|-
| SimAtkMax || Int ||  ||  
|}
 
 
== Children ==
{|class="wikitable"
! Name !! Description
|-
|-
| BowEquipMax || Int ||  ||  
| 第一段階 ||  
|-
|-
| PercentLifeTransition || Float ||  ||  
| 第三段階 ||  
|-
|-
| PercentLifePrevious || Float || ||  
| 第二段階 ||  
|-
| 第四段階 ||  
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== 段階_祭り (Priest_Boss_MetaAI, Root) ===
=== フェイズ開始 (Priest_Boss_ShadowClone, 通常) ===
{{AIDefDerived
|name=フェイズ開始
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_ShadowClone
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || False
|-
|}
=== フェイズ終了 (Priest_Boss_ShadowClone, 通常) ===
{{AIDefDerived
|name=フェイズ終了
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_ShadowClone
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || False
|-
|}
=== フェイズ終了 (Priest_Boss_Normal, 通常) ===
{{AIDefDerived
|name=フェイズ終了
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_Normal
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || False
|-
|}
=== フェイズ開始 (Priest_Boss_ShadowClone_Real, 通常) ===
{{AIDefDerived
|name=フェイズ開始
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_ShadowClone_Real
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || False
|-
|}
=== フェイズ終了 (Priest_Boss_ShadowClone_Real, 通常) ===
{{AIDefDerived
|name=フェイズ終了
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_ShadowClone_Real
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || False
|-
|}
=== フェイズ開始 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=フェイズ開始
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || False
|-
|}
=== フェイズ終了 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=フェイズ終了
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || True
|-
|}
=== 通常 (Priest_Boss_Giant, Root) ===
{{AIDefDerived
{{AIDefDerived
|name=段階_祭り
|name=通常
|group_name=Root
|group_name=Root
|derived_from=PriestBossPhaseFourth
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_MetaAI
|aiprog=Priest_Boss_Giant
}}
}}
{|class="wikitable"
{|class="wikitable"
! Name !! Value
! Name !! Value
|-
|-
| RespawnSpan || 20.0
| IsSelectOnlyOnce || False
|-
|-
| SimAtkMax || 1
|}
=== 奈落 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=奈落
|group_name=通常
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
| IsSelectOnlyOnce || False
|-
|}
=== 浮遊ダウン (Priest_Boss_Giant, ウルボザの怒り) ===
{{AIDefDerived
|name=浮遊ダウン
|group_name=ウルボザの怒り
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
|-
| BowEquipMax || 4
| IsSelectOnlyOnce || False
|-
|-
| PercentLifeTransition || 0.0
|}
=== 浮遊ダウン (Priest_Boss_Giant, ふっとび) ===
{{AIDefDerived
|name=浮遊ダウン
|group_name=ふっとび
|derived_from=PriestBossPhaseSelector
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
|-
| PercentLifePrevious || 0.25
| IsSelectOnlyOnce || False
|-
|-
|}
|}

Revision as of 18:10, 14 October 2018

PriestBossPhaseSelector
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsSelectOnlyOnce Bool


Children

Name Description
第一段階
第三段階
第二段階
第四段階

Derived definitions

フェイズ開始 (Priest_Boss_ShadowClone, 通常)

Name Value
IsSelectOnlyOnce False

フェイズ終了 (Priest_Boss_ShadowClone, 通常)

Name Value
IsSelectOnlyOnce False

フェイズ終了 (Priest_Boss_Normal, 通常)

Name Value
IsSelectOnlyOnce False

フェイズ開始 (Priest_Boss_ShadowClone_Real, 通常)

Name Value
IsSelectOnlyOnce False

フェイズ終了 (Priest_Boss_ShadowClone_Real, 通常)

Name Value
IsSelectOnlyOnce False

フェイズ開始 (Priest_Boss_Giant, 通常)

Name Value
IsSelectOnlyOnce False

フェイズ終了 (Priest_Boss_Giant, 通常)

Name Value
IsSelectOnlyOnce True

通常 (Priest_Boss_Giant, Root)

Name Value
IsSelectOnlyOnce False

奈落 (Priest_Boss_Giant, 通常)

Name Value
IsSelectOnlyOnce False

浮遊ダウン (Priest_Boss_Giant, ウルボザの怒り)

Name Value
IsSelectOnlyOnce False

浮遊ダウン (Priest_Boss_Giant, ふっとび)

Name Value
IsSelectOnlyOnce False