AIDef:AI/PriestBossIAIAttack and AIDef:AI/PriestBossIronBall: Difference between pages
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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{{AIDef | {{AIDef | ||
|name= | |name=PriestBossIronBall | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| PriestBossMetaAIUnit || AITreeVariablePointer || || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == | ||
Line 8: | Line 17: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| | | IronBallWaitThunderTime || Int || || | ||
|- | |||
| IronBallOffsetY || Float || || | |||
|- | |- | ||
| | | IronBallRadius || Float || || | ||
|- | |- | ||
| | | IronBallAngle || Float || || | ||
|- | |- | ||
| | | IronSummonLeftBoneName || String || || | ||
|- | |- | ||
| | | IronSummonRightBoneName || String || || | ||
|- | |- | ||
| | | IsAfterAttack || Bool || || | ||
|- | |- | ||
| | | IronBallAngleOffset || Float || || | ||
|- | |- | ||
| | | ChangeEndAnime || Int || || | ||
|- | |- | ||
|} | |} | ||
Line 36: | Line 42: | ||
! Name !! Description | ! Name !! Description | ||
|- | |- | ||
| | | 攻撃 || | ||
|- | |- | ||
| | | 攻撃後 || | ||
|- | |||
| 攻撃終了 || | |||
|- | |||
| 準備完了待ち || | |||
|- | |- | ||
|} | |} | ||
== Derived definitions == | == Derived definitions == | ||
=== | === 鉄球投げ (Priest_Boss_Giant, 通常) === | ||
{{AIDefDerived | {{AIDefDerived | ||
|name= | |name=鉄球投げ | ||
|group_name= | |group_name=通常 | ||
|derived_from= | |derived_from=PriestBossIronBall | ||
|aiprog= | |aiprog=Priest_Boss_Giant | ||
}} | }} | ||
{|class="wikitable" | {|class="wikitable" | ||
! Name !! Value | ! Name !! Value | ||
|- | |- | ||
| | | IronBallWaitThunderTime || 540 | ||
|- | |- | ||
| | | IronBallOffsetY || 8.0 | ||
|- | |- | ||
| | | IronBallRadius || 6.5 | ||
|- | |- | ||
| | | IronBallAngle || 44.0 | ||
|- | |- | ||
| | | IronSummonLeftBoneName || Weapon_L | ||
|- | |- | ||
| | | IronSummonRightBoneName || Weapon_R | ||
|- | |- | ||
| | | IsAfterAttack || True | ||
|- | |- | ||
| | | IronBallAngleOffset || 30.0 | ||
|- | |- | ||
| | | ChangeEndAnime || 756 | ||
|- | |- | ||
|} | |} |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IronBallWaitThunderTime | Int | ||
IronBallOffsetY | Float | ||
IronBallRadius | Float | ||
IronBallAngle | Float | ||
IronSummonLeftBoneName | String | ||
IronSummonRightBoneName | String | ||
IsAfterAttack | Bool | ||
IronBallAngleOffset | Float | ||
ChangeEndAnime | Int |
Children
Name | Description |
---|---|
攻撃 | |
攻撃後 | |
攻撃終了 | |
準備完了待ち |
Derived definitions
鉄球投げ (Priest_Boss_Giant, 通常)
Name | Value |
---|---|
IronBallWaitThunderTime | 540 |
IronBallOffsetY | 8.0 |
IronBallRadius | 6.5 |
IronBallAngle | 44.0 |
IronSummonLeftBoneName | Weapon_L |
IronSummonRightBoneName | Weapon_R |
IsAfterAttack | True |
IronBallAngleOffset | 30.0 |
ChangeEndAnime | 756 |