AIDef:AI/PriestBossPhaseThird

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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PriestBossPhaseThird
AI definition
Type AI

AITreeVariables

Name Type Default value Description
MetaAILife Int 10
MetaAIMaxLife Int 10
PriestBossMetaAIUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
BreakIronBallCount Int
PercentLifeTransition Float
PercentLifePrevious Float


Derived definitions

段階_巨大化 (Priest_Boss_MetaAI, Root)

Name Value
BreakIronBallCount 3
PercentLifeTransition 0.25
PercentLifePrevious 0.5