From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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HorseCheckLineOfSightSelectorAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
DirectionNum |
Int |
|
|
DirectionAngle |
Float |
|
|
Distance |
Float |
|
|
RadiusScale |
Float |
|
|
Children
Name |
Description
|
全方向失敗 |
|
前方成功 |
|
後方成功 |
|
Derived definitions
逃走(小) (BoneHorse, 非騎乗)
Name |
Value
|
DirectionNum |
1
|
DirectionAngle |
0.523599
|
Distance |
15.0
|
RadiusScale |
0.5
|
逃走 (BoneHorse, 非騎乗)
Name |
Value
|
DirectionNum |
1
|
DirectionAngle |
0.523599
|
Distance |
20.0
|
RadiusScale |
0.5
|
逃走(小) (Horse, 非騎乗)
Name |
Value
|
DirectionNum |
1
|
DirectionAngle |
0.523599
|
Distance |
15.0
|
RadiusScale |
0.5
|
逃走 (Horse, 非騎乗)
Name |
Value
|
DirectionNum |
1
|
DirectionAngle |
0.523599
|
Distance |
20.0
|
RadiusScale |
0.5
|
逃走(小) (HorseLarge, 非騎乗)
Name |
Value
|
DirectionNum |
1
|
DirectionAngle |
0.523599
|
Distance |
15.0
|
RadiusScale |
0.5
|
逃走 (HorseLarge, 非騎乗)
Name |
Value
|
DirectionNum |
1
|
DirectionAngle |
0.523599
|
Distance |
20.0
|
RadiusScale |
0.5
|