AIDef:AI/PriestBossPhaseThird and AIDef:AI/PriestBossSynchroMode: Difference between pages

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imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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{{AIDef
{{AIDef
|name=PriestBossPhaseThird
|name=PriestBossSynchroMode
|type=AI
|type=AI
}}
}}
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| MetaAILife || Int || 10 ||  
| EquipWeaponBufIndex || Int || 0 ||  
|-
|-
| MetaAIMaxLife || Int || 10 ||  
| ReturnFromBananaMode || Bool || False ||  
|-
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||  
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||  
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== StaticInstParams ==
== Children ==
{|class="wikitable"
{|class="wikitable"
! Name !! Type !! Default value !! Description
! Name !! Description
|-
| 一列流星 ||
|-
| 一列突進 ||
|-
|-
| BreakIronBallCount || Int ||  ||  
| 円陣弓 ||  
|-
|-
| PercentLifeTransition || Float ||  ||  
| 円陣突進 ||  
|-
|-
| PercentLifePrevious || Float ||  ||  
| 待機 ||  
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== 段階_巨大化 (Priest_Boss_MetaAI, Root) ===
=== シンクロモード (Priest_Boss_ShadowClone, 通常) ===
{{AIDefDerived
|name=シンクロモード
|group_name=通常
|derived_from=PriestBossSynchroMode
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== シンクロモード (Priest_Boss_ShadowClone_Real, 通常) ===
{{AIDefDerived
{{AIDefDerived
|name=段階_巨大化
|name=シンクロモード
|group_name=Root
|group_name=通常
|derived_from=PriestBossPhaseThird
|derived_from=PriestBossSynchroMode
|aiprog=Priest_Boss_MetaAI
|aiprog=Priest_Boss_ShadowClone_Real
}}
}}
{|class="wikitable"
No overridden parameters.
! Name !! Value
|-
| BreakIronBallCount || 3
|-
| PercentLifeTransition || 0.25
|-
| PercentLifePrevious || 0.5
|-
|}

Latest revision as of 15:00, 22 October 2018

PriestBossSynchroMode
AI definition
Type AI

AITreeVariables

Name Type Default value Description
EquipWeaponBufIndex Int 0
ReturnFromBananaMode Bool False
PriestBossMetaAIUnit AITreeVariablePointer


Children

Name Description
一列流星
一列突進
円陣弓
円陣突進
待機

Derived definitions

シンクロモード (Priest_Boss_ShadowClone, 通常)

No overridden parameters.

シンクロモード (Priest_Boss_ShadowClone_Real, 通常)

No overridden parameters.