imported>Leoetlino |
imported>Leoetlino |
Line 1: |
Line 1: |
| {{AIDef | | {{AIDef |
| |name=HorseRideShooterFindPlayer | | |name=PriestBossPhaseSelector |
| |type=AI | | |type=AI |
| }} | | }} |
|
| |
|
| == StaticInstParams == | | == AITreeVariables == |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Type !! Default value !! Description | | ! Name !! Type !! Default value !! Description |
| |- | | |- |
| | ShootBaseDist || Float || || | | | PriestBossMetaAIUnit || AITreeVariablePointer || || |
| |- | | |- |
| | ShootDistRatio || Float || || | | |} |
| |-
| | |
| | SurpriseAttackPer || Int || ||
| | |
| |-
| | == StaticInstParams == |
| | SurpriseAttackRange || Float || ||
| | {|class="wikitable" |
| |-
| | ! Name !! Type !! Default value !! Description |
| | AttackRange || Float || ||
| |
| |-
| |
| | AttackVMin || Float || ||
| |
| |-
| |
| | AttackVMax || Float || ||
| |
| |-
| |
| | SwiftAttackVMin || Float || ||
| |
| |-
| |
| | SwiftAttackVMax || Float || ||
| |
| |-
| |
| | WeaponIdx || Int || ||
| |
| |-
| |
| | LostTimer || Int || ||
| |
| |-
| |
| | SurpriseAttackTime || Int || ||
| |
| |-
| |
| | SurpriseAttackTimeRand || Int || ||
| |
| |-
| |
| | RerouteTimeMin || Int || ||
| |
| |-
| |
| | RerouteTimeMax || Int || ||
| |
| |-
| |
| | RestreintTime || Int || ||
| |
| |- | |
| | RetTiredFromTime || Int || ||
| |
| |-
| |
| | RestreintTiredDist || Float || ||
| |
| |-
| |
| | ForceFirstAttackDist || Float || ||
| |
| |-
| |
| | RetForceFirstAttackDist || Float || ||
| |
| |-
| |
| | PathTooLongDist || Float || ||
| |
| |- | | |- |
| | NoSearchFromTiredDist || Float || || | | | IsSelectOnlyOnce || Bool || || |
| |- | | |- |
| |} | | |} |
Line 59: |
Line 26: |
| ! Name !! Description | | ! Name !! Description |
| |- | | |- |
| | ナビメッシュ無し || | | | 第一段階 || |
| |-
| |
| | 不意討ち ||
| |
| |-
| |
| | 威嚇 ||
| |
| |- | | |- |
| | 威嚇帰還 || | | | 第三段階 || |
| |- | | |- |
| | 戦闘 || | | | 第二段階 || |
| |- | | |- |
| | 気づき || | | | 第四段階 || |
| |-
| |
| | 速攻 ||
| |
| |- | | |- |
| |} | | |} |
|
| |
|
| == Derived definitions == | | == Derived definitions == |
| === 対象泳ぎ (Stal_Bokoblin_Junior_Body, 騎乗遠隔武器) === | | === フェイズ開始 (Priest_Boss_ShadowClone, 通常) === |
| {{AIDefDerived
| |
| |name=対象泳ぎ
| |
| |group_name=騎乗遠隔武器
| |
| |derived_from=HorseRideShooterFindPlayer
| |
| |aiprog=Stal_Bokoblin_Junior_Body
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ShootBaseDist || 5.0
| |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |-
| |
| |}
| |
| === 対象高速ギア (Stal_Bokoblin_Junior_Body, 騎乗弓対騎兵戦闘) ===
| |
| {{AIDefDerived
| |
| |name=対象高速ギア
| |
| |group_name=騎乗弓対騎兵戦闘
| |
| |derived_from=HorseRideShooterFindPlayer
| |
| |aiprog=Stal_Bokoblin_Junior_Body
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ShootBaseDist || 5.0
| |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |-
| |
| |}
| |
| === 対象通常 (Stal_Bokoblin_Junior_Body, 騎乗遠隔武器) ===
| |
| {{AIDefDerived
| |
| |name=対象通常
| |
| |group_name=騎乗遠隔武器
| |
| |derived_from=HorseRideShooterFindPlayer
| |
| |aiprog=Stal_Bokoblin_Junior_Body
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ShootBaseDist || 5.0
| |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |-
| |
| |}
| |
| === 対象低速ギア (Stal_Bokoblin_Junior_Body, 騎乗弓対騎兵戦闘) ===
| |
| {{AIDefDerived
| |
| |name=対象低速ギア
| |
| |group_name=騎乗弓対騎兵戦闘
| |
| |derived_from=HorseRideShooterFindPlayer
| |
| |aiprog=Stal_Bokoblin_Junior_Body
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ShootBaseDist || 5.0
| |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |-
| |
| |}
| |
| === 対象泳ぎ (Bokoblin_Red, 騎乗遠隔武器) ===
| |
| {{AIDefDerived
| |
| |name=対象泳ぎ
| |
| |group_name=騎乗遠隔武器
| |
| |derived_from=HorseRideShooterFindPlayer
| |
| |aiprog=Bokoblin_Red
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | ShootBaseDist || 5.0
| |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |-
| |
| |}
| |
| === 対象高速ギア (Bokoblin_Red, 騎乗弓対騎兵戦闘) ===
| |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象高速ギア | | |name=フェイズ開始 |
| |group_name=騎乗弓対騎兵戦闘 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Red | | |aiprog=Priest_Boss_ShadowClone |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象通常 (Bokoblin_Red, 騎乗遠隔武器) === | | === フェイズ終了 (Priest_Boss_ShadowClone, 通常) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象通常 | | |name=フェイズ終了 |
| |group_name=騎乗遠隔武器 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Red | | |aiprog=Priest_Boss_ShadowClone |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象低速ギア (Bokoblin_Red, 騎乗弓対騎兵戦闘) === | | === フェイズ終了 (Priest_Boss_Normal, 通常) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象低速ギア | | |name=フェイズ終了 |
| |group_name=騎乗弓対騎兵戦闘 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Red | | |aiprog=Priest_Boss_Normal |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象泳ぎ (Bokoblin_Senior, 騎乗遠隔武器) === | | === フェイズ開始 (Priest_Boss_ShadowClone_Real, 通常) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象泳ぎ | | |name=フェイズ開始 |
| |group_name=騎乗遠隔武器 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Senior | | |aiprog=Priest_Boss_ShadowClone_Real |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象高速ギア (Bokoblin_Senior, 騎乗弓対騎兵戦闘) === | | === フェイズ終了 (Priest_Boss_ShadowClone_Real, 通常) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象高速ギア | | |name=フェイズ終了 |
| |group_name=騎乗弓対騎兵戦闘 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Senior | | |aiprog=Priest_Boss_ShadowClone_Real |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象通常 (Bokoblin_Senior, 騎乗遠隔武器) === | | === フェイズ開始 (Priest_Boss_Giant, 通常) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象通常 | | |name=フェイズ開始 |
| |group_name=騎乗遠隔武器 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Senior | | |aiprog=Priest_Boss_Giant |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象低速ギア (Bokoblin_Senior, 騎乗弓対騎兵戦闘) === | | === フェイズ終了 (Priest_Boss_Giant, 通常) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象低速ギア | | |name=フェイズ終了 |
| |group_name=騎乗弓対騎兵戦闘 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Senior | | |aiprog=Priest_Boss_Giant |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || True |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象泳ぎ (Bokoblin_Rapid, 騎乗遠隔武器) === | | === 通常 (Priest_Boss_Giant, Root) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象泳ぎ | | |name=通常 |
| |group_name=騎乗遠隔武器 | | |group_name=Root |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Rapid | | |aiprog=Priest_Boss_Giant |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象高速ギア (Bokoblin_Rapid, 騎乗弓対騎兵戦闘) === | | === 奈落 (Priest_Boss_Giant, 通常) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象高速ギア | | |name=奈落 |
| |group_name=騎乗弓対騎兵戦闘 | | |group_name=通常 |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Rapid | | |aiprog=Priest_Boss_Giant |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象通常 (Bokoblin_Rapid, 騎乗遠隔武器) === | | === 浮遊ダウン (Priest_Boss_Giant, ウルボザの怒り) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象通常 | | |name=浮遊ダウン |
| |group_name=騎乗遠隔武器 | | |group_name=ウルボザの怒り |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Rapid | | |aiprog=Priest_Boss_Giant |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 対象低速ギア (Bokoblin_Rapid, 騎乗弓対騎兵戦闘) === | | === 浮遊ダウン (Priest_Boss_Giant, ふっとび) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=対象低速ギア | | |name=浮遊ダウン |
| |group_name=騎乗弓対騎兵戦闘 | | |group_name=ふっとび |
| |derived_from=HorseRideShooterFindPlayer | | |derived_from=PriestBossPhaseSelector |
| |aiprog=Bokoblin_Rapid | | |aiprog=Priest_Boss_Giant |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | ShootBaseDist || 5.0 | | | IsSelectOnlyOnce || False |
| |-
| |
| | ShootDistRatio || 1.0
| |
| |-
| |
| | SurpriseAttackPer || 0
| |
| |-
| |
| | SurpriseAttackRange || 5.0
| |
| |-
| |
| | AttackRange || 20.0
| |
| |-
| |
| | AttackVMin || -10.0
| |
| |-
| |
| | AttackVMax || 10.0
| |
| |-
| |
| | SwiftAttackVMin || -4.0
| |
| |-
| |
| | SwiftAttackVMax || 4.0
| |
| |-
| |
| | WeaponIdx || 0
| |
| |-
| |
| | LostTimer || 30
| |
| |-
| |
| | SurpriseAttackTime || 180
| |
| |-
| |
| | SurpriseAttackTimeRand || 60
| |
| |-
| |
| | RerouteTimeMin || 60
| |
| |-
| |
| | RerouteTimeMax || 120
| |
| |-
| |
| | RestreintTime || -1
| |
| |-
| |
| | RetTiredFromTime || 7
| |
| |-
| |
| | RestreintTiredDist || 40.0
| |
| |-
| |
| | ForceFirstAttackDist || 0.0
| |
| |-
| |
| | RetForceFirstAttackDist || 0.0
| |
| |-
| |
| | PathTooLongDist || 200.0
| |
| |-
| |
| | NoSearchFromTiredDist || 0.0
| |
| |- | | |- |
| |} | | |} |