imported>Leoetlino |
imported>Leoetlino |
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| {{AIDef | | {{AIDef |
| |name=HorseNotRidden | | |name=HorseReins |
| |type=AI | | |type=AI |
| }} | | }} |
|
| |
| == StaticInstParams ==
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| {|class="wikitable"
| |
| ! Name !! Type !! Default value !! Description
| |
| |-
| |
| | NearHorseAssociationDistance || Float || ||
| |
| |-
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| | EscapeCountThreshold || Int || ||
| |
| |-
| |
| | EscapeDelayFramesMin || Float || ||
| |
| |-
| |
| | EscapeDelayFramesMax || Float || ||
| |
| |-
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| | CallDelayFrames || Float || ||
| |
| |-
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| | AttackFrontDistance || Float || ||
| |
| |-
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| | AttackFrontAngleCos || Float || ||
| |
| |-
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| | AttackBackDistance || Float || ||
| |
| |-
| |
| | AttackBackAngleCos || Float || ||
| |
| |-
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| | AttackDefinitelyDistance || Float || ||
| |
| |-
| |
| | AttackIntervalFrames || Float || ||
| |
| |-
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| | MoveAttackCLOSDistanceByRadius || Float || ||
| |
| |-
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| | CarriedItemPosRTYOffset || Vec3 || ||
| |
| |-
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| | CarriedItemPosRTYWidth || Vec3 || ||
| |
| |-
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| | CarriedItemCosThresholdForEat || Float || ||
| |
| |-
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| | StaggerVelocityThreshold || Float || ||
| |
| |-
| |
| |}
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|
| |
|
| |
| == DynamicInstParams ==
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| {|class="wikitable"
| |
| ! Name !! Type !! Default value !! Description
| |
| |-
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| | ChildSelectAtFirst || Int || ||
| |
| |-
| |
| |}
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|
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|
| |
|
| == Children == | | == Children == |
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| ! Name !! Description | | ! Name !! Description |
| |- | | |- |
| | うろつく || | | | 再生 || |
| |-
| |
| | うろつく(逃走直後) ||
| |
| |-
| |
| | ダメージリアクション ||
| |
| |-
| |
| | プレイヤの場所へ移動 ||
| |
| |-
| |
| | 前攻撃 ||
| |
| |-
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| | 前攻撃(静止のまま) ||
| |
| |-
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| | 待機(静止) ||
| |
| |-
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| | 後攻撃 ||
| |
| |-
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| | 後攻撃(静止のまま) ||
| |
| |-
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| | 逃走 ||
| |
| |-
| |
| | 逃走(小) ||
| |
| |-
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| | 逃走(火) ||
| |
| |-
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| | 逃走失敗後 ||
| |
| |-
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| | 食べに行く ||
| |
| |-
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| | 食べる(手持ち) ||
| |
| |- | | |- |
| |} | | |} |
|
| |
|
| == Derived definitions == | | == Derived definitions == |
| === 非騎乗 (BoneHorse, Root_0) === | | === Root (HorseReins) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=非騎乗 | | |name=Root |
| |group_name=Root_0 | | |group_name= |
| |derived_from=HorseNotRidden | | |derived_from=HorseReins |
| |aiprog=BoneHorse | | |aiprog=HorseReins |
| }} | | }} |
| {|class="wikitable"
| | No overridden parameters. |
| ! Name !! Value
| | === Root (HorseSaddle) === |
| |-
| |
| | NearHorseAssociationDistance || 30.0
| |
| |-
| |
| | EscapeCountThreshold || 2
| |
| |-
| |
| | EscapeDelayFramesMin || 5.0
| |
| |-
| |
| | EscapeDelayFramesMax || 20.0
| |
| |-
| |
| | CallDelayFrames || 25.0
| |
| |-
| |
| | AttackFrontDistance || 3.0
| |
| |-
| |
| | AttackFrontAngleCos || 0.766
| |
| |-
| |
| | AttackBackDistance || 3.0
| |
| |-
| |
| | AttackBackAngleCos || -0.766
| |
| |-
| |
| | AttackDefinitelyDistance || 1.7
| |
| |-
| |
| | AttackIntervalFrames || 90.0
| |
| |-
| |
| | MoveAttackCLOSDistanceByRadius || 2.0
| |
| |-
| |
| | CarriedItemPosRTYOffset || Vec3(x=1.7000000476837158, y=0.0, z=1.3700000047683716)
| |
| |-
| |
| | CarriedItemPosRTYWidth || Vec3(x=0.30000001192092896, y=0.7853999733924866, z=0.5)
| |
| |-
| |
| | CarriedItemCosThresholdForEat || 0.5
| |
| |-
| |
| | StaggerVelocityThreshold || 0.05
| |
| |-
| |
| |}
| |
| === 非騎乗 (NushiHorse, Root_0) === | |
| {{AIDefDerived | | {{AIDefDerived |
| |name=非騎乗 | | |name=Root |
| |group_name=Root_0 | | |group_name= |
| |derived_from=HorseNotRidden | | |derived_from=HorseReins |
| |aiprog=NushiHorse | | |aiprog=HorseSaddle |
| }} | | }} |
| {|class="wikitable"
| | No overridden parameters. |
| ! Name !! Value
| |
| |-
| |
| | NearHorseAssociationDistance || 30.0
| |
| |-
| |
| | EscapeCountThreshold || 2
| |
| |-
| |
| | EscapeDelayFramesMin || 5.0
| |
| |-
| |
| | EscapeDelayFramesMax || 20.0
| |
| |-
| |
| | CallDelayFrames || 25.0
| |
| |-
| |
| | AttackFrontDistance || 3.0
| |
| |-
| |
| | AttackFrontAngleCos || 0.766
| |
| |-
| |
| | AttackBackDistance || 3.0
| |
| |-
| |
| | AttackBackAngleCos || -0.766
| |
| |-
| |
| | AttackDefinitelyDistance || 1.7
| |
| |-
| |
| | AttackIntervalFrames || 90.0
| |
| |-
| |
| | MoveAttackCLOSDistanceByRadius || 2.0
| |
| |-
| |
| | CarriedItemPosRTYOffset || Vec3(x=1.7000000476837158, y=0.0, z=1.3700000047683716)
| |
| |-
| |
| | CarriedItemPosRTYWidth || Vec3(x=0.30000001192092896, y=0.7853999733924866, z=0.5)
| |
| |-
| |
| | CarriedItemCosThresholdForEat || 0.5
| |
| |-
| |
| | StaggerVelocityThreshold || 0.05
| |
| |-
| |
| |}
| |
| === 非騎乗 (Horse, Root_0) ===
| |
| {{AIDefDerived
| |
| |name=非騎乗
| |
| |group_name=Root_0
| |
| |derived_from=HorseNotRidden
| |
| |aiprog=Horse
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | NearHorseAssociationDistance || 30.0
| |
| |-
| |
| | EscapeCountThreshold || 2
| |
| |-
| |
| | EscapeDelayFramesMin || 5.0
| |
| |-
| |
| | EscapeDelayFramesMax || 20.0
| |
| |-
| |
| | CallDelayFrames || 25.0
| |
| |-
| |
| | AttackFrontDistance || 3.0
| |
| |-
| |
| | AttackFrontAngleCos || 0.766
| |
| |-
| |
| | AttackBackDistance || 3.0
| |
| |-
| |
| | AttackBackAngleCos || -0.766
| |
| |-
| |
| | AttackDefinitelyDistance || 1.7
| |
| |-
| |
| | AttackIntervalFrames || 90.0
| |
| |-
| |
| | MoveAttackCLOSDistanceByRadius || 2.0
| |
| |-
| |
| | CarriedItemPosRTYOffset || Vec3(x=1.7000000476837158, y=0.0, z=1.3700000047683716)
| |
| |-
| |
| | CarriedItemPosRTYWidth || Vec3(x=0.30000001192092896, y=0.7853999733924866, z=0.5)
| |
| |-
| |
| | CarriedItemCosThresholdForEat || 0.5
| |
| |-
| |
| | StaggerVelocityThreshold || 0.05
| |
| |-
| |
| |}
| |
| === 非騎乗 (HorseLarge, Root_0) ===
| |
| {{AIDefDerived
| |
| |name=非騎乗
| |
| |group_name=Root_0
| |
| |derived_from=HorseNotRidden
| |
| |aiprog=HorseLarge
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | NearHorseAssociationDistance || 30.0
| |
| |-
| |
| | EscapeCountThreshold || 2
| |
| |-
| |
| | EscapeDelayFramesMin || 5.0
| |
| |-
| |
| | EscapeDelayFramesMax || 20.0
| |
| |-
| |
| | CallDelayFrames || 25.0
| |
| |-
| |
| | AttackFrontDistance || 4.5
| |
| |-
| |
| | AttackFrontAngleCos || 0.766
| |
| |-
| |
| | AttackBackDistance || 4.5
| |
| |-
| |
| | AttackBackAngleCos || -0.766
| |
| |-
| |
| | AttackDefinitelyDistance || 2.55
| |
| |-
| |
| | AttackIntervalFrames || 90.0
| |
| |-
| |
| | MoveAttackCLOSDistanceByRadius || 2.0
| |
| |-
| |
| | CarriedItemPosRTYOffset || Vec3(x=2.549999952316284, y=0.0, z=1.850000023841858)
| |
| |-
| |
| | CarriedItemPosRTYWidth || Vec3(x=0.44999998807907104, y=0.7853999733924866, z=0.949999988079071)
| |
| |-
| |
| | CarriedItemCosThresholdForEat || 0.5
| |
| |-
| |
| | StaggerVelocityThreshold || 0.05
| |
| |-
| |
| |}
| |