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AIDef:AI/GuardianWait and AIDef:AI/HaveNoWeaponSelector: Difference between pages

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{AIDef
{{AIDef
|name=GuardianWait
|name=HaveNoWeaponSelector
|type=AI
|type=AI
}}
}}
== StaticInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| WeaponIdx || Int ||  ||
|-
|}


== Children ==
== Children ==
Line 8: Line 17:
! Name !! Description
! Name !! Description
|-
|-
| ランダム移動 ||  
| 所持 ||  
|-
|-
| レール移動 ||  
| 非所持 ||  
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==
=== 待機 (Guardian_A, 通常) ===
=== プレイヤー発見 (Guardian_Mini_DetachLineBeam, 通常) ===
{{AIDefDerived
{{AIDefDerived
|name=待機
|name=プレイヤー発見
|group_name=通常
|group_name=通常
|derived_from=GuardianWait
|derived_from=HaveNoWeaponSelector
|aiprog=Guardian_A
|aiprog=Guardian_Mini_DetachLineBeam
}}
}}
No overridden parameters.
{|class="wikitable"
=== 待機 (GuardianFlight, 通常) ===
! Name !! Value
|-
| WeaponIdx || 0
|-
|}
=== プレイヤー発見 (Guardian_Mini, 通常) ===
{{AIDefDerived
{{AIDefDerived
|name=待機
|name=プレイヤー発見
|group_name=通常
|group_name=通常
|derived_from=GuardianWait
|derived_from=HaveNoWeaponSelector
|aiprog=GuardianFlight
|aiprog=Guardian_Mini
}}
}}
No overridden parameters.
{|class="wikitable"
! Name !! Value
|-
| WeaponIdx || 0
|-
|}

Latest revision as of 18:09, 14 October 2018

HaveNoWeaponSelector
AI definition
Type AI

StaticInstParams

Name Type Default value Description
WeaponIdx Int


Children

Name Description
所持
非所持

Derived definitions

プレイヤー発見 (Guardian_Mini_DetachLineBeam, 通常)

Name Value
WeaponIdx 0

プレイヤー発見 (Guardian_Mini, 通常)

Name Value
WeaponIdx 0