AIDef:AI/GuardianMiniRangeKeepMove: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=AI
|type=AI
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| RefPosVibrateCheckerForAI || AITreeVariablePointer ||  ||
|-
| RefVelRotVibrateCheckerforAI || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

GuardianMiniRangeKeepMove
AI definition
Type AI

AITreeVariables

Name Type Default value Description
RefPosVibrateCheckerForAI AITreeVariablePointer
RefVelRotVibrateCheckerforAI AITreeVariablePointer


StaticInstParams

Name Type Default value Description
CloseDist Float
FarDist Float
WeaponIdx Int
OutDist Float
BaseDist Float
SpaceDist Float
SpaceAngle Float
BackTimeMin Int
BackTimeMax Int
LeaveTimerMin Int
LeaveTimerMax Int
IsCheckBack Bool
IsCheckReachable Bool
PosVibrateFrame Int
RotVelVibrateFrame Int
NoMoveDist Float


Children

Name Description
強制後退
戦闘待機
戦闘後ずさり
戦闘歩行
横移動

Derived definitions

ノーガード (Guardian_Mini_DetachLineBeam, 盾戦闘準備)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

ノーガード (Guardian_Mini_DetachLineBeam, 戦闘準備)

Name Value
CloseDist -30.0
FarDist 1.0
WeaponIdx -1
OutDist 20.0
BaseDist 1.5
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

ノーガード (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

右腕ガード (Guardian_Mini_DetachLineBeam, 盾戦闘準備)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

右腕ガード (Guardian_Mini_DetachLineBeam, 戦闘準備)

Name Value
CloseDist -30.0
FarDist 1.0
WeaponIdx -1
OutDist 20.0
BaseDist 1.5
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

右腕ガード (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

左腕ガード (Guardian_Mini_DetachLineBeam, 盾戦闘準備)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

左腕ガード (Guardian_Mini_DetachLineBeam, 戦闘準備)

Name Value
CloseDist -30.0
FarDist 1.0
WeaponIdx -1
OutDist 20.0
BaseDist 1.5
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

左腕ガード (Guardian_Mini_DetachLineBeam, 装備丸腰戦闘)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

戦闘準備 (Guardian_Mini_DetachLineBeam, 装備非所持戦闘)

Name Value
CloseDist -15.0
FarDist 5.0
WeaponIdx -1
OutDist 50.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 0.349066
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

ノーガード (Guardian_Mini, 盾戦闘準備)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

ノーガード (Guardian_Mini, 戦闘準備)

Name Value
CloseDist -30.0
FarDist 1.0
WeaponIdx -1
OutDist 20.0
BaseDist 1.5
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

ノーガード (Guardian_Mini, 装備丸腰戦闘)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

右腕ガード (Guardian_Mini, 盾戦闘準備)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

右腕ガード (Guardian_Mini, 戦闘準備)

Name Value
CloseDist -30.0
FarDist 1.0
WeaponIdx -1
OutDist 20.0
BaseDist 1.5
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

右腕ガード (Guardian_Mini, 装備丸腰戦闘)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

左腕ガード (Guardian_Mini, 盾戦闘準備)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

左腕ガード (Guardian_Mini, 戦闘準備)

Name Value
CloseDist -30.0
FarDist 1.0
WeaponIdx -1
OutDist 20.0
BaseDist 1.5
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

左腕ガード (Guardian_Mini, 装備丸腰戦闘)

Name Value
CloseDist -30.0
FarDist 30.0
WeaponIdx -1
OutDist 20.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 1.309
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0

戦闘準備 (Guardian_Mini, 装備非所持戦闘)

Name Value
CloseDist -15.0
FarDist 5.0
WeaponIdx -1
OutDist 50.0
BaseDist 20.0
SpaceDist 10.0
SpaceAngle 0.349066
BackTimeMin 5
BackTimeMax 10
LeaveTimerMin 4
LeaveTimerMax 11
IsCheckBack True
IsCheckReachable True
PosVibrateFrame -1
RotVelVibrateFrame -1
NoMoveDist 0.0