AIDef:AI/GuardianMiniBattleStateSelect

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GuardianMiniBattleStateSelect
AI definition
Type AI

StaticInstParams

Name Type Default value Description
SecondLifeRatio Float
FinalLifeRatio Float
IsEnterOnly Bool


Children

Name Description
最終段階
第一段階
第二段階

Derived definitions

威嚇 (Guardian_Mini_DetachLineBeam, プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

威嚇 (Guardian_Mini_DetachLineBeam, 盾はある)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

威嚇 (Guardian_Mini_DetachLineBeam, 装備丸腰プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

戦闘 (Guardian_Mini_DetachLineBeam, 盾所持プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

戦闘 (Guardian_Mini_DetachLineBeam, 装備丸腰プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

戦闘 (Guardian_Mini_DetachLineBeam, 装備所持プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

対象見張り台 (Guardian_Mini_DetachLineBeam, 装備所持時)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

威嚇 (Guardian_Mini, プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

威嚇 (Guardian_Mini, 盾はある)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

威嚇 (Guardian_Mini, 装備丸腰プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

戦闘 (Guardian_Mini, 盾所持プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

戦闘 (Guardian_Mini, 装備丸腰プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

戦闘 (Guardian_Mini, 装備所持プレイヤー追跡)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False

対象見張り台 (Guardian_Mini, 装備所持時)

Name Value
SecondLifeRatio 0.5
FinalLifeRatio 0.2
IsEnterOnly False