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AIDef:AI/GroundAngleSelect
From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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GroundAngleSelectAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsCheckEveryFrame |
Bool |
|
|
SlopeAngle |
Float |
|
|
IsCheckActorMtx |
Bool |
|
|
Children
Derived definitions
威嚇 (Lynel_Senior, 遠隔武器)
Name |
Value
|
IsCheckEveryFrame |
False
|
SlopeAngle |
0.523599
|
IsCheckActorMtx |
True
|
威嚇 (Lynel_Senior, 近接装備)
Name |
Value
|
IsCheckEveryFrame |
False
|
SlopeAngle |
0.523599
|
IsCheckActorMtx |
True
|
威嚇 (Lynel_Middle, 遠隔武器)
Name |
Value
|
IsCheckEveryFrame |
False
|
SlopeAngle |
0.523599
|
IsCheckActorMtx |
True
|
威嚇 (Lynel_Middle, 近接装備)
Name |
Value
|
IsCheckEveryFrame |
False
|
SlopeAngle |
0.523599
|
IsCheckActorMtx |
True
|
威嚇 (Lynel, 遠隔武器)
Name |
Value
|
IsCheckEveryFrame |
False
|
SlopeAngle |
0.523599
|
IsCheckActorMtx |
True
|
威嚇 (Lynel, 近接装備)
Name |
Value
|
IsCheckEveryFrame |
False
|
SlopeAngle |
0.523599
|
IsCheckActorMtx |
True
|