Actor tag: Difference between revisions
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An '''actor tag''' is an arbitrary string identifier that is used to group actors, which can receive an arbitrary number of tags. | An '''actor tag''' is an arbitrary string identifier that is used to group actors, which can receive an arbitrary number of tags. | ||
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* Animal_Wolf_C}} | * Animal_Wolf_C}} | ||
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| AppendUniqueNameToEntryPointName || - || <!-- DO NOT EDIT: -->{{actor list|content= | | AppendUniqueNameToEntryPointName || Append actor's UniqueName to event entry point name (e.g. RememberTag with an unique name of XXXXX -> Talk_XXXXX) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* ArmorProcessingEventTag | * ArmorProcessingEventTag | ||
* DgnObj_HintBoard | * DgnObj_HintBoard | ||
* RememberTag}} | * RememberTag}} | ||
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| ApplyDeluxeGetDemo || | | ApplyDeluxeGetDemo || [GetDemo] Use "Deluxe" (TP style "Small Item Get") sound || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_002_Head | * Armor_002_Head | ||
* Armor_002_Lower | * Armor_002_Lower | ||
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* Weapon_Sword_080}} | * Weapon_Sword_080}} | ||
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| ApplyHighGradeGetDemo || | | ApplyHighGradeGetDemo || [GetDemo] Use "High Grade" (OoT/TP style "Item Get") sound || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Get_TwnObj_DLC_MemorialPicture_A_01 | * Get_TwnObj_DLC_MemorialPicture_A_01 | ||
* Obj_Album | * Obj_Album | ||
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* Weapon_Sword_502}} | * Weapon_Sword_502}} | ||
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| ArmorDye || | | ArmorDye || Dyeable armor || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_001_Head | * Armor_001_Head | ||
* Armor_001_Head_B | * Armor_001_Head_B |