Actor tag: Difference between revisions

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imported>Leoetlino
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imported>Leoetlino
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{{in creation}}
An '''actor tag''' is an arbitrary string identifier that is used to group actors, which can receive an arbitrary number of tags.
An '''actor tag''' is an arbitrary string identifier that is used to group actors, which can receive an arbitrary number of tags.


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* Animal_Wolf_C}}
* Animal_Wolf_C}}
|-
|-
| AppendUniqueNameToEntryPointName || - || <!-- DO NOT EDIT: -->{{actor list|content=
| AppendUniqueNameToEntryPointName || Append actor's UniqueName to event entry point name (e.g. RememberTag with an unique name of XXXXX -> Talk_XXXXX) || <!-- DO NOT EDIT: -->{{actor list|content=
* ArmorProcessingEventTag
* ArmorProcessingEventTag
* DgnObj_HintBoard
* DgnObj_HintBoard
* RememberTag}}
* RememberTag}}
|-
|-
| ApplyDeluxeGetDemo || - || <!-- DO NOT EDIT: -->{{actor list|content=
| ApplyDeluxeGetDemo || [GetDemo] Use "Deluxe" (TP style "Small Item Get") sound || <!-- DO NOT EDIT: -->{{actor list|content=
* Armor_002_Head
* Armor_002_Head
* Armor_002_Lower
* Armor_002_Lower
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* Weapon_Sword_080}}
* Weapon_Sword_080}}
|-
|-
| ApplyHighGradeGetDemo || - || <!-- DO NOT EDIT: -->{{actor list|content=
| ApplyHighGradeGetDemo || [GetDemo] Use "High Grade" (OoT/TP style "Item Get") sound || <!-- DO NOT EDIT: -->{{actor list|content=
* Get_TwnObj_DLC_MemorialPicture_A_01
* Get_TwnObj_DLC_MemorialPicture_A_01
* Obj_Album
* Obj_Album
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* Weapon_Sword_502}}
* Weapon_Sword_502}}
|-
|-
| ArmorDye || - || <!-- DO NOT EDIT: -->{{actor list|content=
| ArmorDye || Dyeable armor || <!-- DO NOT EDIT: -->{{actor list|content=
* Armor_001_Head
* Armor_001_Head
* Armor_001_Head_B
* Armor_001_Head_B
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