Content/Actor and Actor pack: Difference between pages

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{{Resloc|type=directory|locations=the content root, [[Bootup.pack]], [[TitleBG.pack]], and [[bactorpack]] archives)}}
{{Lowercase}}
The ''Actor'' folder contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).


== Files ==
A '''.sbactorpack''' file is a [[Yaz0]]-encoded [[SARC|SARC archive]] that contains parameter files defining the behaviour of an [[Actor]], as well as any physics files that actor requires. These archives can be found inside [[Content/Actor#Pack|Content/Actor/Pack]], [[TitleBG.pack#Actor|TitleBG.pack/Actor/Pack]] and [[Bootup.pack/Actor#Pack|Bootup.pack/Actor/Pack]].
=== [[ActorInfo.product.sbyml]] ===
{{Resloc|type=file|locations=Content/Actor}}
A [[BYML]] file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly.


== Folders ==
== .sbactorpack/Actor ==


=== Pack ===
=== ActorLink ===
{{Resloc|type=file|locations=Content/Actor, TitleBG.pack/Actor and Bootup.pack/Actor}}
Contains a [[.bxml]] file, which defines the names of all the other actor parameter files used by the actor, as well as the tags that actor uses.
Contains a collection of [[.sbactorpack]] archives, each of which contains the data for one actor.
 
=== AIProgram ===
Contains a [[.baiprog]] file, which defines the AI actions and behaviour of the actor.
 
=== AnimationInfo ===
 
=== AS ===
 
=== ASList ===
 
=== AttClient ===
 
=== AttClientList ===
 
=== Awareness ===
 
=== BoneControl ===
 
=== Chemical ===
 
=== DamageParam ===
 
=== DropTable ===
 
=== GeneralParamList ===
 
=== LifeCondition ===
 
=== ModelList ===
 
=== Physics ===
 
=== RagdollBlendWeight ===
 
=== RagdollConfig ===
 
=== RagdollConfigList ===
 
=== Recipe ===
 
=== ShopData ===
 
=== UMii ===
 
== .sbactorpack/Physics ==
 
=== Cloth ===
 
=== SupportBone ===
[[Category:File_extensions]]

Revision as of 22:28, 6 September 2018

A .sbactorpack file is a Yaz0-encoded SARC archive that contains parameter files defining the behaviour of an Actor, as well as any physics files that actor requires. These archives can be found inside Content/Actor/Pack, TitleBG.pack/Actor/Pack and Bootup.pack/Actor/Pack.

.sbactorpack/Actor

ActorLink

Contains a bxml file, which defines the names of all the other actor parameter files used by the actor, as well as the tags that actor uses.

AIProgram

Contains a .baiprog file, which defines the AI actions and behaviour of the actor.

AnimationInfo

AS

ASList

AttClient

AttClientList

Awareness

BoneControl

Chemical

DamageParam

DropTable

GeneralParamList

LifeCondition

ModelList

Physics

RagdollBlendWeight

RagdollConfig

RagdollConfigList

Recipe

ShopData

UMii

.sbactorpack/Physics

Cloth

SupportBone