Content/Actor and Actor pack: Difference between pages
< Content(Difference between pages)
Jump to navigation
Jump to search
imported>BravelyPeculiar No edit summary |
imported>BravelyPeculiar m (lowercase title) |
||
Line 1: | Line 1: | ||
{{ | {{Lowercase}} | ||
A '''.sbactorpack''' file is a [[Yaz0]]-encoded [[SARC|SARC archive]] that contains parameter files defining the behaviour of an [[Actor]], as well as any physics files that actor requires. These archives can be found inside [[Content/Actor#Pack|Content/Actor/Pack]], [[TitleBG.pack#Actor|TitleBG.pack/Actor/Pack]] and [[Bootup.pack/Actor#Pack|Bootup.pack/Actor/Pack]]. | |||
== | == .sbactorpack/Actor == | ||
=== | === ActorLink === | ||
Contains a [[.bxml]] file, which defines the names of all the other actor parameter files used by the actor, as well as the tags that actor uses. | |||
Contains a | |||
=== AIProgram === | |||
Contains a [[.baiprog]] file, which defines the AI actions and behaviour of the actor. | |||
=== AnimationInfo === | |||
=== AS === | |||
=== ASList === | |||
=== AttClient === | |||
=== AttClientList === | |||
=== Awareness === | |||
=== BoneControl === | |||
=== Chemical === | |||
=== DamageParam === | |||
=== DropTable === | |||
=== GeneralParamList === | |||
=== LifeCondition === | |||
=== ModelList === | |||
=== Physics === | |||
=== RagdollBlendWeight === | |||
=== RagdollConfig === | |||
=== RagdollConfigList === | |||
=== Recipe === | |||
=== ShopData === | |||
=== UMii === | |||
== .sbactorpack/Physics == | |||
=== Cloth === | |||
=== SupportBone === | |||
[[Category:File_extensions]] |
Revision as of 22:28, 6 September 2018
A .sbactorpack file is a Yaz0-encoded SARC archive that contains parameter files defining the behaviour of an Actor, as well as any physics files that actor requires. These archives can be found inside Content/Actor/Pack, TitleBG.pack/Actor/Pack and Bootup.pack/Actor/Pack.
.sbactorpack/Actor
ActorLink
Contains a bxml file, which defines the names of all the other actor parameter files used by the actor, as well as the tags that actor uses.
AIProgram
Contains a .baiprog file, which defines the AI actions and behaviour of the actor.