AIDef:Action/CameraEventMovePos

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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CameraEventMovePos
AI definition
Type Action

StaticInstParams

Name Type Default value Description
TargetActor1 Int
ActorName1 String
UniqueName1 String
TargetActor2 Int
ActorName2 String
UniqueName2 String
AtAppendMode Int
PosAppendMode Int
FovyAppendMode Int
BaseMode Int
MotionMode Int
Pattern1AtX Float
Pattern1AtY Float
Pattern1AtZ Float
Pattern1PosX Float
Pattern1PosY Float
Pattern1PosZ Float
Pattern1Fovy Float
Pattern1Use Bool
Accept1FrameDelay Bool
NotifyDemoCamera2Sound Int
BowFlag Bool


DynamicInstParams

Name Type Default value Description
Count Float
Cushion Float
StartCalcOnly Bool
CollisionInterpolateSkip Bool
ReviseModeEnd Int
LatShiftRange Float
LngShiftRange Float
ActorIgnoringCollision Int


Derived definitions

デフォルト (GameRomCamera, イベント用_記録したカメラに戻る)

Name Value
TargetActor1 -1
ActorName1 default
UniqueName1
TargetActor2 -1
ActorName2 default
UniqueName2
AtAppendMode 1
PosAppendMode 1
FovyAppendMode 1
BaseMode 1
MotionMode 0
Pattern1AtX 0.0
Pattern1AtY 0.0
Pattern1AtZ 0.0
Pattern1PosX 0.0
Pattern1PosY 0.0
Pattern1PosZ 0.0
Pattern1Fovy 0.0
Pattern1Use False
Accept1FrameDelay False
NotifyDemoCamera2Sound 1
BowFlag False

Demo_ElevatorUpEnd (GameRomCamera)

Name Value
TargetActor1 0
ActorName1 default
UniqueName1 default
TargetActor2 -1
ActorName2 default
UniqueName2 default
AtAppendMode 0
PosAppendMode 0
FovyAppendMode 0
BaseMode 0
MotionMode 0
Pattern1AtX 0.0
Pattern1AtY 8.0
Pattern1AtZ 0.0
Pattern1PosX 0.0
Pattern1PosY 1.0
Pattern1PosZ 0.0
Pattern1Fovy 0.0
Pattern1Use True
Accept1FrameDelay False
NotifyDemoCamera2Sound 1
BowFlag False

Demo_ElevatorUpStart (GameRomCamera)

Name Value
TargetActor1 0
ActorName1 default
UniqueName1 default
TargetActor2 -1
ActorName2 default
UniqueName2 default
AtAppendMode 2
PosAppendMode 2
FovyAppendMode 0
BaseMode 0
MotionMode 0
Pattern1AtX 0.0
Pattern1AtY 0.6
Pattern1AtZ -1.0
Pattern1PosX 0.0
Pattern1PosY 2.1
Pattern1PosZ 6.0
Pattern1Fovy 0.0
Pattern1Use True
Accept1FrameDelay False
NotifyDemoCamera2Sound 1
BowFlag False

Demo_Warp (GameRomCamera)

Name Value
TargetActor1 1
ActorName1 default
UniqueName1 default
TargetActor2 -1
ActorName2 default
UniqueName2 default
AtAppendMode 0
PosAppendMode 0
FovyAppendMode 0
BaseMode 0
MotionMode 0
Pattern1AtX 0.0
Pattern1AtY 4.0
Pattern1AtZ 0.0
Pattern1PosX 0.0
Pattern1PosY 0.0
Pattern1PosZ 0.0
Pattern1Fovy 0.349066
Pattern1Use True
Accept1FrameDelay False
NotifyDemoCamera2Sound 1
BowFlag False

Demo_WarpStart (GameRomCamera)

Name Value
TargetActor1 1
ActorName1 default
UniqueName1 default
TargetActor2 -1
ActorName2 default
UniqueName2 default
AtAppendMode 2
PosAppendMode 2
FovyAppendMode 1
BaseMode 0
MotionMode 0
Pattern1AtX 0.0
Pattern1AtY 0.8
Pattern1AtZ 0.0
Pattern1PosX 3.0
Pattern1PosY 3.0
Pattern1PosZ 4.2
Pattern1Fovy 0.610865
Pattern1Use True
Accept1FrameDelay False
NotifyDemoCamera2Sound 1
BowFlag False