AIDef:Action/BrightBowSlowFall

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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BrightBowSlowFall
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Gravity Float
FloatWaveCycle Float
FloatWaveWidth Float
FloatHeight Float
FloatSpring Float
FloatDamper Float
FallBrakeHeight Float
FallBrake Float
TailEffectKeyName String
InitRotate Vec3
RotateSpeed Vec3
AttractionRange Float
AttractionRate Float
ASName String
IsIgnoreSame Bool
TargetIdx Int
SeqBankIdx Int


Derived definitions

待機 (BrightBow, 消滅)

Name Value
Gravity 0.1
FloatWaveCycle 0.05
FloatWaveWidth 0.2
FloatHeight 2.6
FloatSpring 10.0
FloatDamper 200.0
FallBrakeHeight 8.0
FallBrake 150.0
TailEffectKeyName BrightBowDrop
InitRotate Vec3(x=-1.5932129621505737, y=0.8827739953994751, z=0.5857279896736145)
RotateSpeed Vec3(x=0.0, y=1.7453292608261108, z=0.0)
AttractionRange 4.0
AttractionRate 0.1
ASName Null
IsIgnoreSame False
TargetIdx 0
SeqBankIdx 0