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AIDef:Action/BattleLevelFlyMove

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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BattleLevelFlyMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
Speed Float
RotSpd Float
FinRotate Float
FinRadius Float
TargetHeightOffset Float
RotRatio Float
CheckStopSpeed Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

位置調整 (GanonGrudge_Lizalfos, 戦闘準備)

Name Value
ASName BattleWait
Speed 0.15
RotSpd 0.15708
FinRotate 0.523599
FinRadius 0.5
TargetHeightOffset 0.0
RotRatio 0.1
CheckStopSpeed 0.03

位置調整 (Keese, 戦闘準備)

Name Value
ASName Hover
Speed 0.05
RotSpd 0.15708
FinRotate 0.523599
FinRadius 0.5
TargetHeightOffset 0.0
RotRatio 0.1
CheckStopSpeed 0.03

位置調整 (GanonGrudge_Moriblin, 戦闘準備)

Name Value
ASName BattleWait
Speed 0.09
RotSpd 0.15708
FinRotate 0.523599
FinRadius 0.5
TargetHeightOffset 0.0
RotRatio 0.1
CheckStopSpeed 0.03

位置調整 (GanonGrudge, 戦闘準備)

Name Value
ASName BattleWait
Speed 0.1
RotSpd 0.15708
FinRotate 0.523599
FinRadius 0.5
TargetHeightOffset 0.0
RotRatio 0.1
CheckStopSpeed 0.03