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AIDef:AI/SandwormAttackMove
From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SandwormAttackMoveAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SecessionDist |
Float |
|
|
AttackAngle |
Float |
|
|
DamageBaseNode |
String |
|
|
DamageAngle |
Float |
|
|
LostDist |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
戦闘攻撃 (Sandworm, 噛み付き)
Name |
Value
|
SecessionDist |
15.0
|
AttackAngle |
6.28319
|
DamageBaseNode |
Chin_3
|
DamageAngle |
1.0472
|
LostDist |
60.0
|
戦闘攻撃 (Enemy_SandwormR, 噛み付き)
Name |
Value
|
SecessionDist |
15.0
|
AttackAngle |
6.28319
|
DamageBaseNode |
Chin_3
|
DamageAngle |
1.0472
|
LostDist |
60.0
|