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AIDef:AI/SandwormAttackMove

From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SandwormAttackMove
AI definition
Type AI

StaticInstParams

Name Type Default value Description
SecessionDist Float
AttackAngle Float
DamageBaseNode String
DamageAngle Float
LostDist Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
攻撃移動
離脱

Derived definitions

戦闘攻撃 (Sandworm, 噛み付き)

Name Value
SecessionDist 15.0
AttackAngle 6.28319
DamageBaseNode Chin_3
DamageAngle 1.0472
LostDist 60.0

戦闘攻撃 (Enemy_SandwormR, 噛み付き)

Name Value
SecessionDist 15.0
AttackAngle 6.28319
DamageBaseNode Chin_3
DamageAngle 1.0472
LostDist 60.0