AIDef:Action/BackWalkWithAS

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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BackWalkWithAS
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
Speed Float
RotSpd Float
RotAddRatio Float
Time Int
FinishDist Float
WeaponIdx Int
DecelRatio Float
IsCliffCheck Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

強制後退 (Lizalfos_Fire, ブレス攻撃)

Name Value
ASName AttackFireBackWalk
Speed 0.06
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 9.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Fire, ブレス攻撃)

Name Value
ASName AttackFireBackWalk
Speed 0.06
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 9.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後ずさり (Guardian_Mini_DetachLineBeam, 変形前危険回避)

Name Value
ASName FoldBackWalk
Speed 0.2
RotSpd 0.15708
RotAddRatio 0.18
Time 10
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後ずさり (Guardian_Mini, 変形前危険回避)

Name Value
ASName FoldBackWalk
Speed 0.2
RotSpd 0.15708
RotAddRatio 0.18
Time 10
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True