AIDef:Action/BackWalk

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BackWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Speed Float
RotSpd Float
RotAddRatio Float
Time Int
FinishDist Float
WeaponIdx Int
DecelRatio Float
IsCliffCheck Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

強制後退 (Stal_Bokoblin_Junior_Body, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 15.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

強制後退 (Stal_Bokoblin_Junior_Body, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Stal_Bokoblin_Junior_Body, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Stal_Bokoblin_Junior_Body, 騒ぐ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

近距離 (Stal_Bokoblin_Junior_Body, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 10
FinishDist 11.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後ずさり回避 (Stal_Bokoblin_Junior_Body, 到達不能)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Stal_Bokoblin_Junior_Body, NPC発見)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Stal_Bokoblin_Junior_Body, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Stal_Bokoblin_Junior_Body, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Bokoblin_Junior_Body, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Bokoblin_Junior_Body, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 3.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Bokoblin_Junior_Body, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Bokoblin_Junior_Body, 対象壁つかまり)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Bokoblin_Junior_Body, 騙され騒ぎ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Enemy_Golem_Fire_R, 戦闘準備)

Name Value
Speed 0.1
RotSpd 0.0174533
RotAddRatio 0.18
Time 30
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos, 戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos, レンジ内)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Lizalfos, 近接戦闘)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Lizalfos, 危険回避)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.14
Time 50
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos, NPC発見)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos, 定員オーバー)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos, 騙され)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 12.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos, 騒ぐ)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 3.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos, 対象壁つかまり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Red, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 15.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

強制後退 (Bokoblin_Red, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Red, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Bokoblin_Red, 騒ぐ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

近距離 (Bokoblin_Red, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 10
FinishDist 11.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後ずさり回避 (Bokoblin_Red, 到達不能)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Red, NPC発見)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Red, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Red, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

先行動 (Bokoblin_Red, 対象見張り台)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 1
FinishDist 6.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Red, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Red, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 3.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Red, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Red, 対象壁つかまり)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Red, 騙され騒ぎ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

先行動 (Assassin_Middle_Azito, 近距離)

Name Value
Speed 0.1
RotSpd 0.10472
RotAddRatio 0.06
Time 2
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Assassin_Middle_Azito, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.10472
RotAddRatio 0.06
Time 2
FinishDist 6.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Assassin_Middle_Quest, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.10472
RotAddRatio 0.06
Time 2
FinishDist 6.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

角度差小 (Assassin_Middle, 戦闘後ずさり)

Name Value
Speed 0.12
RotSpd 0.10472
RotAddRatio 0.06
Time 4
FinishDist 14.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

近距離 (Assassin_Middle, 角度差大)

Name Value
Speed 0.12
RotSpd 0.10472
RotAddRatio 0.06
Time 4
FinishDist 14.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後行動 (Assassin_Middle, 遠距離_0)

Name Value
Speed 0.12
RotSpd 0.10472
RotAddRatio 0.06
Time 4
FinishDist 14.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Golem_Senior, 戦闘準備)

Name Value
Speed 0.1
RotSpd 0.0174533
RotAddRatio 0.18
Time 30
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Fire, 戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Fire, レンジ内)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Lizalfos_Fire, 近接戦闘)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Lizalfos_Fire, 危険回避)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.14
Time 50
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Fire, NPC発見)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Fire, 定員オーバー)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Fire, 騙され)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 12.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Fire, 騒ぐ)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 3.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Fire, 対象壁つかまり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Golem_Little, 戦闘準備)

Name Value
Speed 0.1
RotSpd 0.0174533
RotAddRatio 0.18
Time 30
FinishDist 3.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Senior, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 15.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

強制後退 (Bokoblin_Senior, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Senior, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Bokoblin_Senior, 騒ぐ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

近距離 (Bokoblin_Senior, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 10
FinishDist 11.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後ずさり回避 (Bokoblin_Senior, 到達不能)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Senior, NPC発見)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Senior, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Senior, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

先行動 (Bokoblin_Senior, 対象見張り台)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 1
FinishDist 6.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Senior, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Senior, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 3.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Senior, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Senior, 対象壁つかまり)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Senior, 騙され騒ぎ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Rapid, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 15.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

強制後退 (Bokoblin_Rapid, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Bokoblin_Rapid, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Bokoblin_Rapid, 騒ぐ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

近距離 (Bokoblin_Rapid, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 10
FinishDist 11.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後ずさり回避 (Bokoblin_Rapid, 到達不能)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Rapid, NPC発見)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Rapid, 定員オーバー)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Bokoblin_Rapid, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

先行動 (Bokoblin_Rapid, 対象見張り台)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 1
FinishDist 6.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Rapid, 遠距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Rapid, 近距離素手)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 3.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Rapid, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 4.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Rapid, 対象壁つかまり)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Bokoblin_Rapid, 騙され騒ぎ)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Electric, 戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Electric, レンジ内)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Lizalfos_Electric, 近接戦闘)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Lizalfos_Electric, 危険回避)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.14
Time 50
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Electric, NPC発見)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Electric, 定員オーバー)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Electric, 騙され)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 12.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Electric, 騒ぐ)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 3.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Electric, 対象壁つかまり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Moriblin_Senior, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Moriblin_Senior, 戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 1.0
IsCliffCheck False

強制後退 (Moriblin_Senior, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Moriblin_Senior, 定員オーバー)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 3
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Moriblin_Senior, 騙され)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 3
FinishDist 5.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Senior, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Senior, 戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 3.2
WeaponIdx 0
DecelRatio 1.0
IsCliffCheck True

戦闘後ずさり (Moriblin_Senior, 素手戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 5.2
WeaponIdx -1
DecelRatio 1.0
IsCliffCheck True

戦闘後ずさり (Moriblin_Senior, 対象壁つかまり)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Senior, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Golem_Middle, 戦闘準備)

Name Value
Speed 0.1
RotSpd 0.0174533
RotAddRatio 0.18
Time 30
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

先行動 (Assassin_Middle_Azito_DLC, 近距離)

Name Value
Speed 0.1
RotSpd 0.10472
RotAddRatio 0.06
Time 2
FinishDist 4.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Assassin_Middle_Azito_DLC, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.10472
RotAddRatio 0.06
Time 2
FinishDist 6.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

回転後退 (Guardian_Mini_DetachLineBeam, 突進攻撃後退)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 999
FinishDist 999.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Guardian_Mini_DetachLineBeam, ノーガード)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 20.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Guardian_Mini_DetachLineBeam, 回転攻撃)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 1.4
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

強制後退 (Guardian_Mini_DetachLineBeam, 戦闘準備)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 4.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Guardian_Mini_DetachLineBeam, 危険回避)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 10
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Guardian_Mini_DetachLineBeam, 回転攻撃)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 1.4
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Guardian_Mini_DetachLineBeam, 戦闘準備)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 20.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Guardian_Mini_DetachLineBeam, 装備非所持戦闘準備)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 20.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Bone, 戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Bone, レンジ内)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Lizalfos_Bone, 近接戦闘)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Lizalfos_Bone, 危険回避)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.14
Time 50
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Bone, NPC発見)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Bone, 定員オーバー)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Bone, 騙され)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 12.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Bone, 騒ぐ)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 3.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Bone, 対象壁つかまり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Moriblin_Blue, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Moriblin_Blue, 戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 1.0
IsCliffCheck False

強制後退 (Moriblin_Blue, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Moriblin_Blue, 定員オーバー)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 3
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Moriblin_Blue, 騙され)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 3
FinishDist 5.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Blue, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Blue, 戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 3.2
WeaponIdx 0
DecelRatio 1.0
IsCliffCheck True

戦闘後ずさり (Moriblin_Blue, 素手戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 5.2
WeaponIdx -1
DecelRatio 1.0
IsCliffCheck True

戦闘後ずさり (Moriblin_Blue, 対象壁つかまり)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Moriblin_Blue, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Stal_Moriblin_Bone, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Stal_Moriblin_Bone, 戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 1.0
IsCliffCheck False

強制後退 (Stal_Moriblin_Bone, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 7.2
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Stal_Moriblin_Bone, 定員オーバー)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 3
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Stal_Moriblin_Bone, 騙され)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 3
FinishDist 5.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Moriblin_Bone, 近接戦闘)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Moriblin_Bone, 戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 3.2
WeaponIdx 0
DecelRatio 1.0
IsCliffCheck True

戦闘後ずさり (Stal_Moriblin_Bone, 素手戦闘準備)

Name Value
Speed 0.08
RotSpd 0.0872665
RotAddRatio 0.18
Time 20
FinishDist 5.2
WeaponIdx -1
DecelRatio 1.0
IsCliffCheck True

戦闘後ずさり (Stal_Moriblin_Bone, 対象壁つかまり)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Stal_Moriblin_Bone, 騙され)

Name Value
Speed 0.1
RotSpd 0.261799
RotAddRatio 0.18
Time 20
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

回転後退 (Guardian_Mini, 突進攻撃後退)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 999
FinishDist 999.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

強制後退 (Guardian_Mini, ノーガード)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 20.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck False

強制後退 (Guardian_Mini, 回転攻撃)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 1.4
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

強制後退 (Guardian_Mini, 戦闘準備)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 4.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Guardian_Mini, 危険回避)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 10
FinishDist 8.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Guardian_Mini, 回転攻撃)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 1.4
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Guardian_Mini, 戦闘準備)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 20.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Guardian_Mini, 装備非所持戦闘準備)

Name Value
Speed 0.5
RotSpd 0.15708
RotAddRatio 0.18
Time 30
FinishDist 20.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Senior, 戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Senior, レンジ内)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Lizalfos_Senior, 近接戦闘)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Lizalfos_Senior, 危険回避)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.14
Time 50
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Senior, NPC発見)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Senior, 定員オーバー)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Senior, 騙され)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 12.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Senior, 騒ぐ)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 3.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Senior, 対象壁つかまり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Golem_Little_Ice, 戦闘準備)

Name Value
Speed 0.1
RotSpd 0.0174533
RotAddRatio 0.18
Time 30
FinishDist 3.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Golem, 戦闘準備)

Name Value
Speed 0.1
RotSpd 0.0174533
RotAddRatio 0.18
Time 30
FinishDist 0.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Golem_Little_Fire, 戦闘準備)

Name Value
Speed 0.1
RotSpd 0.0174533
RotAddRatio 0.18
Time 30
FinishDist 3.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Middle, 戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Middle, レンジ内)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Lizalfos_Middle, 近接戦闘)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Lizalfos_Middle, 危険回避)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.14
Time 50
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Middle, NPC発見)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Middle, 定員オーバー)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Middle, 騙され)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 12.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Middle, 騒ぐ)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 3.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Middle, 対象壁つかまり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

レンジ外 (Lizalfos_Ice, 戦闘後ずさり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

崖である (Lizalfos_Ice, レンジ内)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

強制後退 (Lizalfos_Ice, 近接戦闘)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck False

後ずさり (Lizalfos_Ice, 危険回避)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.14
Time 50
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Ice, NPC発見)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 5.3
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Ice, 定員オーバー)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 11.0
WeaponIdx 0
DecelRatio 0.1
IsCliffCheck True

後退 (Lizalfos_Ice, 騙され)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 5
FinishDist 12.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Ice, 騒ぐ)

Name Value
Speed 0.12
RotSpd 0.261799
RotAddRatio 0.18
Time 120
FinishDist 3.2
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True

戦闘後ずさり (Lizalfos_Ice, 対象壁つかまり)

Name Value
Speed 0.2
RotSpd 0.261799
RotAddRatio 0.18
Time 2
FinishDist 10.0
WeaponIdx -1
DecelRatio 0.1
IsCliffCheck True