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AIDef:Action/BackStepAttack

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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BackStepAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
WeaponIdx Int
MoveDist Float
JustAvoidSideDist Float
JustAvoidBackDist Float
JustAvoidAngle Float
JumpDist Float
StopSpeedRatio Float
StopRotSpeedRatio Float
JumpGravity Float
JumpHeight Float
RotRatio Float
CheckRotEvent Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

バックステップアタック (Moriblin_Senior, バックステップ)

Name Value
WeaponIdx 0
MoveDist 6.0
JustAvoidSideDist 6.0
JustAvoidBackDist 7.0
JustAvoidAngle 1.5708
JumpDist 3.0
StopSpeedRatio 0.7
StopRotSpeedRatio 0.2
JumpGravity -50.0
JumpHeight 0.5
RotRatio 0.5
CheckRotEvent False

バックステップアタック (Moriblin_Blue, バックステップ)

Name Value
WeaponIdx 0
MoveDist 6.0
JustAvoidSideDist 6.0
JustAvoidBackDist 7.0
JustAvoidAngle 1.5708
JumpDist 3.0
StopSpeedRatio 0.7
StopRotSpeedRatio 0.2
JumpGravity -50.0
JumpHeight 0.5
RotRatio 0.5
CheckRotEvent False

バックステップアタック (Stal_Moriblin_Bone, バックステップ)

Name Value
WeaponIdx 0
MoveDist 6.0
JustAvoidSideDist 6.0
JustAvoidBackDist 7.0
JustAvoidAngle 1.5708
JumpDist 3.0
StopSpeedRatio 0.7
StopRotSpeedRatio 0.2
JumpGravity -50.0
JumpHeight 0.5
RotRatio 0.5
CheckRotEvent False