AIDef:Action/AttackPartBind

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AttackPartBind
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASSlot Int
WeaponIdx Int
JustAvoidSideDist Float
JustAvoidBackDist Float
JustAvoidAngle Float
IsIgnoreSmallHit Bool
ASName String
IsNoRodAttack Bool
IsNoColRodAttack Bool
RodAttackDelayTime Int
PosReduceRatio Float
AngReduceRatio Float


DynamicInstParams

Name Type Default value Description
DynWeaponIdx Int


Derived definitions

右腕フェイント攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)

Name Value
ASSlot 1
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackFeintRight
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45

左腕フェイント攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)

Name Value
ASSlot 2
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackFeintLeft
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45

左腕攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)

Name Value
ASSlot 2
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackLeft
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45

戦闘攻撃 (Guardian_Mini_DetachLineBeam, 装備所持戦闘)

Name Value
ASSlot 1
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackRight
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45

右腕フェイント攻撃 (Guardian_Mini, 装備所持戦闘)

Name Value
ASSlot 1
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackFeintRight
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45

左腕フェイント攻撃 (Guardian_Mini, 装備所持戦闘)

Name Value
ASSlot 2
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackFeintLeft
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45

左腕攻撃 (Guardian_Mini, 装備所持戦闘)

Name Value
ASSlot 2
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackLeft
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45

戦闘攻撃 (Guardian_Mini, 装備所持戦闘)

Name Value
ASSlot 1
WeaponIdx 0
JustAvoidSideDist 3.0
JustAvoidBackDist 4.0
JustAvoidAngle 0.959931
IsIgnoreSmallHit True
ASName AttackRight
IsNoRodAttack False
IsNoColRodAttack False
RodAttackDelayTime 0
PosReduceRatio 0.15
AngReduceRatio 0.45