AIDef:Action/AssassinBossIronBallAppear

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AssassinBossIronBallAppear
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IronBallNum Int
CreateDist Float
BackDist Float
TopOffsetY Float
BaseOffsetY Float
IronBallPartsName String
UDLimit Float


Derived definitions

子0 (Assassin_Senior, 元気)

Name Value
IronBallNum 2
CreateDist 6.0
BackDist 0.0
TopOffsetY 0.0
BaseOffsetY 2.0
IronBallPartsName IronBall
UDLimit 1.5708

子0 (Assassin_Senior, 瀕死鉄球召喚アクション)

Name Value
IronBallNum 1
CreateDist 0.0
BackDist -0.001
TopOffsetY 0.0
BaseOffsetY 6.5
IronBallPartsName SpareBall
UDLimit 0.383972

子1 (Assassin_Senior, 先行動)

Name Value
IronBallNum 1
CreateDist 0.0
BackDist 0.0
TopOffsetY 0.0
BaseOffsetY 6.3
IronBallPartsName IronBall
UDLimit 1.5708