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AIDef:Action/AscendingCurrent

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AscendingCurrent
AI definition
Type Action

StaticInstParams

Name Type Default value Description
WindSpeed Float


Derived definitions

Root (AscendingCurrent_FlightTraining)

Name Value
WindSpeed 0.5

Root (AscendingCurrent_WindRelic_Top)

Name Value
WindSpeed 0.166667

Root (AscendingCurrent_FireRelic_Storage)

Name Value
WindSpeed 0.5

Root (AscendingCurrent_Slow)

Name Value
WindSpeed 0.333333

Root (AscendingCurrent_WindRelic_Main)

Name Value
WindSpeed 0.5

Root (AscendingCurrent)

Name Value
WindSpeed 0.666667

Root (AscendingCurrent_FireRelic_Battle)

Name Value
WindSpeed 0.666667