AIDef:Action/ArrowSkyShootMove

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ArrowSkyShootMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
SkyShootDist Float
Interval Int
FallSpeedRatioByRange Float


DynamicInstParams

Name Type Default value Description
TargetActor Actor
PosOffset Vec3
IsShootByPlayer Bool
FirstSpeed Vec3
Accel Float
AimSpeed Float
FallAccel Float
FallAimSpeed Float
Gravity Float
TargetPos Vec3
AtPoint Float
AtRange Float
AtImpulse Float
AtImpact Float
RelativeVel Vec3
AtAttr Int
AtMinDamage Int


Derived definitions

上空撃ち (IceArrow, Root)

Name Value
SkyShootDist 10.0
Interval 60
FallSpeedRatioByRange 0.0

上空撃ち (ArrowRoot, Root)

Name Value
SkyShootDist 10.0
Interval 60
FallSpeedRatioByRange 0.0

上空撃ち (BrightArrow, Root)

Name Value
SkyShootDist 10.0
Interval 60
FallSpeedRatioByRange 0.0

上空撃ち (ThunderArrow, Root)

Name Value
SkyShootDist 10.0
Interval 60
FallSpeedRatioByRange 0.0

上空撃ち (FireArrow, Root)

Name Value
SkyShootDist 10.0
Interval 60
FallSpeedRatioByRange 0.0