AIDef:Action/ArrowShootMoveForLargeObject

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ArrowShootMoveForLargeObject
AI definition
Type Action

StaticInstParams

Name Type Default value Description
RayCastDist Float
CallSEKeyAtStick String
FallSpeedRatioByRange Float


DynamicInstParams

Name Type Default value Description
IsReInitShoot Bool
IsShootByPlayer Bool
FirstSpeed Vec3
Accel Float
AimSpeed Float
FallAccel Float
FallAimSpeed Float
Gravity Float
TargetPos Vec3
AtPoint Float
AtRange Float
AtImpulse Float
AtImpact Float
RelativeVel Vec3
AtAttr Int
AtMinDamage Int


Derived definitions

発射 (GanonSpearForThrowing, Root)

Name Value
RayCastDist 8.0
CallSEKeyAtStick TouchGround
FallSpeedRatioByRange 0.0

発射 (WithoutWeaponArrowToSleep, Root)

Name Value
RayCastDist 8.0
CallSEKeyAtStick TouchGround
FallSpeedRatioByRange 0.0

発射 (SiteBossArrowRain, Root)

Name Value
RayCastDist 0.5
CallSEKeyAtStick
FallSpeedRatioByRange 0.0

発射 (SiteBossReflectArrow, Root)

Name Value
RayCastDist 0.5
CallSEKeyAtStick
FallSpeedRatioByRange 0.0