The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
AnmDrivenMoveAttack AI definition Type
Action
Contents
1 StaticInstParams
2 Derived definitions
2.1 メイン (Priest_Boss_ShadowClone, 中行動)
2.2 斬り付け (Priest_Boss_ShadowClone, 先行動)
2.3 斬り付け (Priest_Boss_ShadowClone, 先行動_0)
2.4 斬り付け (Priest_Boss_ShadowClone, 先行動_1)
2.5 メイン (Priest_Boss_Normal, 中行動)
2.6 斬り付け (Priest_Boss_Normal, 先行動_0)
2.7 メイン (Priest_Boss_ShadowClone_Real, 中行動)
2.8 斬り付け (Priest_Boss_ShadowClone_Real, 先行動)
2.9 斬り付け (Priest_Boss_ShadowClone_Real, 先行動_0)
2.10 斬り付け (Priest_Boss_ShadowClone_Real, 先行動_1)
2.11 斬り付け (Assassin_Junior, 先行動)
StaticInstParams
Name
Type
Default value
Description
WeaponIdx
Int
JustAvoidDist
Float
IsForceGuardBreak
Bool
JustAvoidAngle
Float
ASKeyName
String
TargetBoneName
String
IsChangeable
Bool
IsIgnoreSameAS
Bool
Derived definitions
メイン (Priest_Boss_ShadowClone, 中行動)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
Attack
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Priest_Boss_ShadowClone, 先行動)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
AttackLong
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Priest_Boss_ShadowClone, 先行動_0)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
Attack
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Priest_Boss_ShadowClone, 先行動_1)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
AttackLong
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
メイン (Priest_Boss_Normal, 中行動)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
Attack
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Priest_Boss_Normal, 先行動_0)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
Attack
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
メイン (Priest_Boss_ShadowClone_Real, 中行動)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
Attack
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Priest_Boss_ShadowClone_Real, 先行動)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
AttackLong
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Priest_Boss_ShadowClone_Real, 先行動_0)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
Attack
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Priest_Boss_ShadowClone_Real, 先行動_1)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
AttackLong
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True
斬り付け (Assassin_Junior, 先行動)
Name
Value
WeaponIdx
0
JustAvoidDist
6.0
IsForceGuardBreak
True
JustAvoidAngle
1.5708
ASKeyName
Attack
TargetBoneName
Root
IsChangeable
False
IsIgnoreSameAS
True