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AIDef:Action/AnmBlownOff

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnmBlownOff
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Speed Float
BlownHeight Float
PosReduceRatio Float
RotReduceRatio Float
OnGroundTime Int
AS String
IsFinishByAnm Bool
IsWaitForAnmEnd Bool
WeaponDropSpeedXZ Float
WeaponDropSpeedY Float
IsItemDrop Bool
IsFinishByWater Bool
UseKnockbackDir Bool


Derived definitions

子0 (Assassin_Middle_Azito, 先行動_0)

Name Value
Speed 1.5
BlownHeight 1.0
PosReduceRatio 0.92
RotReduceRatio 1.0
OnGroundTime 0
AS Escape
IsFinishByAnm False
IsWaitForAnmEnd False
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop True
IsFinishByWater True
UseKnockbackDir False

子0 (Assassin_Middle_Quest, 先行動_0)

Name Value
Speed 1.5
BlownHeight 1.0
PosReduceRatio 0.92
RotReduceRatio 1.0
OnGroundTime 0
AS Escape
IsFinishByAnm False
IsWaitForAnmEnd False
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop True
IsFinishByWater True
UseKnockbackDir False

子0 (Assassin_Middle, 先行動_0)

Name Value
Speed 1.5
BlownHeight 1.0
PosReduceRatio 0.92
RotReduceRatio 1.0
OnGroundTime 0
AS Escape
IsFinishByAnm False
IsWaitForAnmEnd False
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop True
IsFinishByWater True
UseKnockbackDir False

突風 (Sandworm, リアクション)

Name Value
Speed 0.5
BlownHeight 1.0
PosReduceRatio 0.85
RotReduceRatio 0.5
OnGroundTime 0
AS BlownOff
IsFinishByAnm False
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir False

子0 (Assassin_Junior, 先行動_0)

Name Value
Speed 1.2
BlownHeight 1.0
PosReduceRatio 0.9
RotReduceRatio 1.0
OnGroundTime 0
AS Escape
IsFinishByAnm False
IsWaitForAnmEnd False
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop True
IsFinishByWater True
UseKnockbackDir False

子0 (Assassin_Middle_Azito_DLC, 先行動_0)

Name Value
Speed 1.5
BlownHeight 1.0
PosReduceRatio 0.92
RotReduceRatio 1.0
OnGroundTime 0
AS Escape
IsFinishByAnm False
IsWaitForAnmEnd False
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop True
IsFinishByWater True
UseKnockbackDir False

突風 (Enemy_SandwormR, リアクション)

Name Value
Speed 0.5
BlownHeight 1.0
PosReduceRatio 0.85
RotReduceRatio 0.5
OnGroundTime 0
AS BlownOff
IsFinishByAnm False
IsWaitForAnmEnd True
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop False
IsFinishByWater False
UseKnockbackDir False

子0 (Assassin_Junior_Shooter, 先行動_0)

Name Value
Speed 1.2
BlownHeight 1.0
PosReduceRatio 0.9
RotReduceRatio 1.0
OnGroundTime 0
AS Escape
IsFinishByAnm False
IsWaitForAnmEnd False
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop True
IsFinishByWater True
UseKnockbackDir False

子0 (Assassin_Junior_Azito_Shooter, 先行動_0)

Name Value
Speed 1.2
BlownHeight 1.0
PosReduceRatio 0.9
RotReduceRatio 1.0
OnGroundTime 0
AS Escape
IsFinishByAnm False
IsWaitForAnmEnd False
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
IsItemDrop True
IsFinishByWater True
UseKnockbackDir False