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AIDef:AI/SafeMoveAroundTarget

From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SafeMoveAroundTarget
AI definition
Type AI

StaticInstParams

Name Type Default value Description
StartRange Float
EndRange Float
ChangeRangeRate Float
ForceTurnTimeBase Int
ForceTurnTimeRand Int
ForceTurnStopTimeBase Int
ForceTurnStopTimeRand Int
UpdateTargetPosTime Int
TargetOffsetDegree Float
LOSFailOffsetDegree Float
UpdateNumCalc Int
MinOffsetLength Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
移動

Derived definitions

外側 (WolfLink, 通常行動)

Name Value
StartRange 15.0
EndRange 6.0
ChangeRangeRate -0.02
ForceTurnTimeBase 100
ForceTurnTimeRand 60
ForceTurnStopTimeBase 20
ForceTurnStopTimeRand 5
UpdateTargetPosTime 2
TargetOffsetDegree 40.0
LOSFailOffsetDegree 2.0
UpdateNumCalc 10
MinOffsetLength 5.0

内側 (WolfLink, 通常行動)

Name Value
StartRange 10.5
EndRange 6.0
ChangeRangeRate -0.02
ForceTurnTimeBase 100
ForceTurnTimeRand 60
ForceTurnStopTimeBase 20
ForceTurnStopTimeRand 5
UpdateTargetPosTime 2
TargetOffsetDegree 40.0
LOSFailOffsetDegree 2.0
UpdateNumCalc 10
MinOffsetLength 5.0

離脱 (WolfLink, 戦闘準備)

Name Value
StartRange 12.0
EndRange 12.0
ChangeRangeRate -0.02
ForceTurnTimeBase 100
ForceTurnTimeRand 60
ForceTurnStopTimeBase 20
ForceTurnStopTimeRand 5
UpdateTargetPosTime 2
TargetOffsetDegree 40.0
LOSFailOffsetDegree 2.0
UpdateNumCalc 5
MinOffsetLength 5.0