AIDef:Action/AnimMatrixDriven

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AnimMatrixDriven
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
ASName String
ASSlot Int
SequenceBank Int
StartFrame Float
IsIgnoreSame Bool
IsChangeable Bool


Derived definitions

Demo_AnimMatrixDriven (RemainsFire_Drone)

No overridden parameters.

Demo_AnimMatrixDriven (RemainsFire)

No overridden parameters.