The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
AmbushThrown AI definition Type
Action
Contents
1 AITreeVariables
2 StaticInstParams
3 DynamicInstParams
4 Derived definitions
4.1 迎撃 (Bow, 投げ)
4.2 迎撃 (EquipItemKingStaff, 投げ)
4.3 迎撃 (Pipe, 投げ)
4.4 迎撃 (Rod, 投げ)
4.5 迎撃 (DefaultWindWeapon, 投げ)
4.6 迎撃 (DeadlyBlowWeapon, 投げ)
4.7 迎撃 (EquipItemPlayAS, 投げ)
4.8 迎撃 (Stal_Boomerang_Arm, 投げ)
4.9 迎撃 (Boomerang, 投げ)
4.10 迎撃 (ChemicalWeapon, 投げ)
4.11 迎撃 (BrightBow, 投げ)
4.12 迎撃 (SiteBossSwordWeapon, 投げ)
4.13 迎撃 (CutterRod, 投げ)
4.14 迎撃 (FireRod, 投げ)
4.15 迎撃 (MasterSwordRoot, 投げ)
4.16 迎撃 (EquipItemBase, 投げ)
4.17 迎撃 (GuardianMiniWeapon, 投げ)
4.18 迎撃 (Stal_Bokoblin_Junior_Arm, 投げ)
4.19 迎撃 (Priest_Boss_Bow, 投げ)
AITreeVariables
Name
Type
Default value
Description
IsReflectThrownBullet
Bool
False
StaticInstParams
Name
Type
Default value
Description
ReactionLevel
Int
FinishWaterDepth
Float
DynamicInstParams
Name
Type
Default value
Description
Power
Float
TargetDir
Vec3
Derived definitions
迎撃 (Bow, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (EquipItemKingStaff, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (Pipe, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (Rod, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (DefaultWindWeapon, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (DeadlyBlowWeapon, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (EquipItemPlayAS, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (Stal_Boomerang_Arm, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (Boomerang, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (ChemicalWeapon, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (BrightBow, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (SiteBossSwordWeapon, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (CutterRod, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (FireRod, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (MasterSwordRoot, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (EquipItemBase, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (GuardianMiniWeapon, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (Stal_Bokoblin_Junior_Arm, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0
迎撃 (Priest_Boss_Bow, 投げ)
Name
Value
ReactionLevel
-1
FinishWaterDepth
-1.0