AIDef:AI/RupeeRabbitNormal

From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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RupeeRabbitNormal
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
DeleteEndNushiTime Bool False
IsLocatorCreate Bool False
EnableNoEntryAreaCheck Bool True


StaticInstParams

Name Type Default value Description
IsUseEscapeState Bool
IsPositiveAttacker Bool
IsSearchTarget Bool
IsEmitForceEscapeSignal Bool
IsReceivedForceEscapeSignal Bool
IsCheckSandStorm Bool
ChangeBattleStateRadius Float
CounterAttackRadius Float
CounterAttackRate Float
AddCautionLevelVal Float
AutoReduceCautionLevelVal Float
LimitOverReduceCautionLevelVal Float
AwnRangeScaleWhenAttention Float
TargetLostTime Float
AllowRoarRadius Float
EscapeWaterFlowLimit Float
NewFoodAddTime Float


Children

Name Description
ふり向き
ターゲット通知
ダメージ逃走
ロケーター待機
威嚇
徘徊
戦闘
気づき
注目
興味対象発見
逃走

Derived definitions

通常行動 (Rabbit, Root_0)

Name Value
IsUseEscapeState True
IsPositiveAttacker False
IsSearchTarget True
IsEmitForceEscapeSignal True
IsReceivedForceEscapeSignal True
IsCheckSandStorm False
ChangeBattleStateRadius 0.0
CounterAttackRadius 0.0
CounterAttackRate 0.0
AddCautionLevelVal 100.0
AutoReduceCautionLevelVal 1.0
LimitOverReduceCautionLevelVal 1000.0
AwnRangeScaleWhenAttention 1.5
TargetLostTime 70.0
AllowRoarRadius 0.0
EscapeWaterFlowLimit -1.0
NewFoodAddTime 30.0