AIDef:Action/AddRigidBody

From ZeldaMods (Breath of the Wild)
Revision as of 17:56, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AddRigidBody
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ResetLayer Bool


Derived definitions

子1 (ASPlayControlRigidShutter, クローズ_0)

Name Value
ResetLayer True

子1 (ASPlayControlRigidShutter, クローズ待機_0)

Name Value
ResetLayer True

Demo_AddRigidBody (DeadlyBlowWeapon)

Name Value
ResetLayer True

Demo_AddRigidBody (ObjDeadlyBlowWeapon)

Name Value
ResetLayer True