Translations:Difficulty scaling/276/en: Difference between revisions

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Revision as of 12:27, 11 May 2020

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Message definition (Difficulty scaling)
Weapon scaling results in weapons being replaced by a different weapon (e.g. a Soldier's Bow which becomes a Royal Bow), or weapons gaining a random, bonus stat boost (e.g. Attack Up, Durability Up, etc.). The range of those boosts is also affected by weapon scaling.

Scaling of weapons are divided into three steps: Does the weapon get replaced by a different (better weapon)? Which of the stats (among attack, guard, durability etc) is increased? And how much it is increased.