AIDef:Action/WarpToActor: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:04, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ActorName | String | ||
| DestinationX | Float | ||
| DestinationY | Float | ||
| DestinationZ | Float | ||
| DirectionY | Float | ||
| RotToVec3f | Bool | ||
| GameDataVec3fRotDir | String |
Derived definitions
Demo_WarpToActor (NpcHearts)
No overridden parameters.
Demo_WarpToActor (NpcRunner)
No overridden parameters.
Demo_WarpToActor (Npc)
No overridden parameters.
Demo_WarpToActor (NpcUseBasicSignal)
No overridden parameters.
Demo_WarpToActor (NpcVisibleTogglable)
No overridden parameters.
Demo_WarpToActor (BackseatKorok)
No overridden parameters.
Demo_WarpToActor (NPCOnlyWait)
No overridden parameters.