AIDef:Action/WarpPlayerToAnchorGimmickReset: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
(No difference)
|
Latest revision as of 18:04, 14 October 2018
| AI definition | |
|---|---|
| Type | Action |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AnchorName | String | StartPos | |
| AnchorUniqueName | String | default |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WaitFrameAfterReset | Float |
Derived definitions
Demo_WarpPlayerGimmickReset (TerminalEnduranceWarp)
| Name | Value |
|---|---|
| WaitFrameAfterReset | 20.0 |
Demo_WarpPlayerGimmickReset (MasterSwordBase100Enemy)
| Name | Value |
|---|---|
| WaitFrameAfterReset | 20.0 |