AIDef:Action/TimeredNeckSpin: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
import AI definitions from 1.5.0
 
(No difference)

Latest revision as of 18:04, 14 October 2018

TimeredNeckSpin
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Time Int
SpinSpeedRatio Float
InitSpinSpeed Float
SpinSpeed Float
NeckUDAngle Float
ASName String
IsIgnoreSame Bool
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

後行動 (Guardian_Mini_DetachLineBeam, 後行動_0)

Name Value
Time 30
SpinSpeedRatio 0.1
InitSpinSpeed -17.4533
SpinSpeed -8.72665
NeckUDAngle 0.0
ASName BeamInvSpin
IsIgnoreSame True
PosReduceRatio 0.0
AngReduceRatio 0.45

後行動 (Guardian_Mini, 後行動_0)

Name Value
Time 30
SpinSpeedRatio 0.1
InitSpinSpeed -17.4533
SpinSpeed -8.72665
NeckUDAngle 0.0
ASName BeamInvSpin
IsIgnoreSame True
PosReduceRatio 0.0
AngReduceRatio 0.45