From ZeldaMods (Breath of the Wild)
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Latest revision as of 18:03, 14 October 2018
StopJump| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| JumpLoopAS |
String |
|
|
| LandingAS |
String |
|
|
| JumpHeight |
Float |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
Derived definitions
行動 (Chuchu, 徘徊ジャンプ)
| Name |
Value
|
| JumpLoopAS |
Jump
|
| LandingAS |
|
| JumpHeight |
1.5
|
| PosReduceRatio |
0.9
|
| AngReduceRatio |
0.8
|
子0 (Octarock_Sand, 頭突き)
| Name |
Value
|
| JumpLoopAS |
UnderGroundHeadAttackStart
|
| LandingAS |
UnderGroundHeadAttackEnd
|
| JumpHeight |
2.8
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
1.0
|
行動 (Chuchu_Middle, 徘徊ジャンプ)
| Name |
Value
|
| JumpLoopAS |
Jump
|
| LandingAS |
|
| JumpHeight |
1.7
|
| PosReduceRatio |
0.9
|
| AngReduceRatio |
0.8
|
行動 (Chuchu_Senior, 徘徊ジャンプ)
| Name |
Value
|
| JumpLoopAS |
Jump
|
| LandingAS |
|
| JumpHeight |
2.3
|
| PosReduceRatio |
0.9
|
| AngReduceRatio |
0.8
|