AIDef:Action/DummyAction: Difference between revisions

import AI definitions from 1.5.0 (fixed)
imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (fixed))
 
Line 3: Line 3:
|type=Action
|type=Action
}}
}}
== Derived definitions ==
=== チャンス (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=チャンス
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== プレイヤーを心配 (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=プレイヤーを心配
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== 遺物弱点破壊 (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=遺物弱点破壊
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== 警戒 (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=警戒
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== 心配解消 (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=心配解消
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== 先導開始 (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=先導開始
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== 撤退 (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=撤退
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== 雷攻撃無効化 (NpcGerudoQueenBattle, Root) ===
{{AIDefDerived
|name=雷攻撃無効化
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcGerudoQueenBattle
}}
No overridden parameters.
=== 待機 (EnemyFortressMgrTag, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=EnemyFortressMgrTag
}}
No overridden parameters.
=== Root (EngineROMCandle) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=EngineROMCandle
}}
No overridden parameters.
=== 非装備 (Quiver, Root) ===
{{AIDefDerived
|name=非装備
|group_name=Root
|derived_from=DummyAction
|aiprog=Quiver
}}
No overridden parameters.
=== ケミカル仲間招来 (Stal_Bokoblin_Junior_Body, 素手戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 威嚇 (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=威嚇
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 威嚇帰還 (Stal_Bokoblin_Junior_Body, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 威嚇帰還 (Stal_Bokoblin_Junior_Body, 騎乗) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 遠隔武器 (Stal_Bokoblin_Junior_Body, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 危険回避 (Stal_Bokoblin_Junior_Body, 素手戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 疑似餌発見 (Stal_Bokoblin_Junior_Body, 餌発見) ===
{{AIDefDerived
|name=疑似餌発見
|group_name=餌発見
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 弓装備 (Stal_Bokoblin_Junior_Body, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 弓装備 (Stal_Bokoblin_Junior_Body, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 強制帰還 (Stal_Bokoblin_Junior_Body, 諦め_1) ===
{{AIDefDerived
|name=強制帰還
|group_name=諦め_1
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 持ち運びボックス内 (Stal_Bokoblin_Junior_Body, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 盾装備 (Stal_Bokoblin_Junior_Body, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 盾装備 (Stal_Bokoblin_Junior_Body, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 素手 (Stal_Bokoblin_Junior_Body, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 素手 (Stal_Bokoblin_Junior_Body, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 非武器装備 (Stal_Bokoblin_Junior_Body, プレイヤー発見) ===
{{AIDefDerived
|name=非武器装備
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 不意討ち (Stal_Bokoblin_Junior_Body, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 不意討ち (Stal_Bokoblin_Junior_Body, 騎乗遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 不意討ち (Stal_Bokoblin_Junior_Body, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 不意討ち (Stal_Bokoblin_Junior_Body, 大剣装備_0) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備_0
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 武器ケミカル付与 (Stal_Bokoblin_Junior_Body, 素手戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 武器投げ (Stal_Bokoblin_Junior_Body, 近接戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=近接戦闘
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== 武器投げ (Stal_Bokoblin_Junior_Body, 素手戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== Demo_Idling (Stal_Bokoblin_Junior_Body) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Body
}}
No overridden parameters.
=== Demo_Idling (WaterPump) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=WaterPump
}}
No overridden parameters.
=== オフ待機 (SwitchTorchSave, 通常) ===
{{AIDefDerived
|name=オフ待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SwitchTorchSave
}}
No overridden parameters.
=== オン待機 (SwitchTorchSave, 通常) ===
{{AIDefDerived
|name=オン待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SwitchTorchSave
}}
No overridden parameters.
=== Demo_Idling (SwitchTorchSave) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchTorchSave
}}
No overridden parameters.
=== オフ (GetIceDragonItemAttention, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetIceDragonItemAttention
}}
No overridden parameters.
=== 消滅 (GetIceDragonItemAttention, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetIceDragonItemAttention
}}
No overridden parameters.
=== 待機 (GetIceDragonItemAttention, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetIceDragonItemAttention
}}
No overridden parameters.
=== オフ (RemainsClearTerminalBody, 子1) ===
{{AIDefDerived
|name=オフ
|group_name=子1
|derived_from=DummyAction
|aiprog=RemainsClearTerminalBody
}}
No overridden parameters.
=== オン (RemainsClearTerminalBody, 子1) ===
{{AIDefDerived
|name=オン
|group_name=子1
|derived_from=DummyAction
|aiprog=RemainsClearTerminalBody
}}
No overridden parameters.
=== Root (BasicSignalTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=BasicSignalTag
}}
No overridden parameters.
=== 待機 (BattleBgmRequestFinishTag, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=BattleBgmRequestFinishTag
}}
No overridden parameters.
=== Demo_Idling (WildHorseCreateTag) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=WildHorseCreateTag
}}
No overridden parameters.
=== ガード (Priest_Boss_ShadowClone, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== ガードブレイク (Priest_Boss_ShadowClone, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== ジャストガード (Priest_Boss_ShadowClone, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 移動開始 (Priest_Boss_ShadowClone, 後行動) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 炎上 (Priest_Boss_ShadowClone, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 騎乗 (Priest_Boss_ShadowClone, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 近接湧出 (Priest_Boss_ShadowClone, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 呼ばれ (Priest_Boss_ShadowClone, Root) ===
{{AIDefDerived
|name=呼ばれ
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 後行動 (Priest_Boss_ShadowClone, 土遁) ===
{{AIDefDerived
|name=後行動
|group_name=土遁
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 攻撃前 (Priest_Boss_ShadowClone, 円陣弓) ===
{{AIDefDerived
|name=攻撃前
|group_name=円陣弓
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 攻撃前 (Priest_Boss_ShadowClone, 円陣突進) ===
{{AIDefDerived
|name=攻撃前
|group_name=円陣突進
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 死亡生成 (Priest_Boss_ShadowClone, 通常) ===
{{AIDefDerived
|name=死亡生成
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 持ち運びボックス内 (Priest_Boss_ShadowClone, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 所持 (Priest_Boss_ShadowClone, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 水死 (Priest_Boss_ShadowClone, 崩れ落ち) ===
{{AIDefDerived
|name=水死
|group_name=崩れ落ち
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 水中 (Priest_Boss_ShadowClone, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 待機 (Priest_Boss_ShadowClone, 中行動) ===
{{AIDefDerived
|name=待機
|group_name=中行動
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 大落下 (Priest_Boss_ShadowClone, リアクション_0) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 第一段階 (Priest_Boss_ShadowClone, フェイズ開始_0) ===
{{AIDefDerived
|name=第一段階
|group_name=フェイズ開始_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 第三段階 (Priest_Boss_ShadowClone, フェイズ開始_0) ===
{{AIDefDerived
|name=第三段階
|group_name=フェイズ開始_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 第三段階 (Priest_Boss_ShadowClone, フェイズ終了) ===
{{AIDefDerived
|name=第三段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 第四段階 (Priest_Boss_ShadowClone, フェイズ開始_0) ===
{{AIDefDerived
|name=第四段階
|group_name=フェイズ開始_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 弾かれ (Priest_Boss_ShadowClone, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 凍結 (Priest_Boss_ShadowClone, BaseAI) ===
{{AIDefDerived
|name=凍結
|group_name=BaseAI
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 凍結 (Priest_Boss_ShadowClone, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 突風 (Priest_Boss_ShadowClone, リアクション_0) ===
{{AIDefDerived
|name=突風
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 落下 (Priest_Boss_ShadowClone, リアクション_0) ===
{{AIDefDerived
|name=落下
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 落下 (Priest_Boss_ShadowClone, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 痺れ (Priest_Boss_ShadowClone, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== Demo_Idling (Priest_Boss_ShadowClone) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone
}}
No overridden parameters.
=== 待機 (EnemyChatFortTag, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=EnemyChatFortTag
}}
No overridden parameters.
=== 刺さる (Bow, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Bow
}}
No overridden parameters.
=== 消滅 (Bow, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Bow
}}
No overridden parameters.
=== 投擲 (Bow, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=Bow
}}
No overridden parameters.
=== 抜ける (Bow, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Bow
}}
No overridden parameters.
=== 横移動 (Assassin_Senior, 戦闘準備) ===
{{AIDefDerived
|name=横移動
|group_name=戦闘準備
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 起き上がり凍結 (Assassin_Senior, ダミー) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 騎乗 (Assassin_Senior, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 後行動 (Assassin_Senior, 玉攻撃後終了準備) ===
{{AIDefDerived
|name=後行動
|group_name=玉攻撃後終了準備
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 行動 (Assassin_Senior, プレイヤー死亡) ===
{{AIDefDerived
|name=行動
|group_name=プレイヤー死亡
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 行動 (Assassin_Senior, 玉攻撃後行動) ===
{{AIDefDerived
|name=行動
|group_name=玉攻撃後行動
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 行動 (Assassin_Senior, 後行動_0) ===
{{AIDefDerived
|name=行動
|group_name=後行動_0
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 行動 (Assassin_Senior, 先行動) ===
{{AIDefDerived
|name=行動
|group_name=先行動
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 死亡生成 (Assassin_Senior, 元気) ===
{{AIDefDerived
|name=死亡生成
|group_name=元気
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 死亡生成 (Assassin_Senior, 瀕死) ===
{{AIDefDerived
|name=死亡生成
|group_name=瀕死
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 所持 (Assassin_Senior, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 水死 (Assassin_Senior, スタン) ===
{{AIDefDerived
|name=水死
|group_name=スタン
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 落下 (Assassin_Senior, 元気) ===
{{AIDefDerived
|name=落下
|group_name=元気
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== 落下 (Assassin_Senior, 瀕死) ===
{{AIDefDerived
|name=落下
|group_name=瀕死
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== Demo_Idling (Assassin_Senior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Senior
}}
No overridden parameters.
=== ターゲット通知 (Rabbit, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 威嚇 (Rabbit, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 気絶 (Rabbit, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 騎乗中 (Rabbit, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 行動B (Rabbit, 衝突) ===
{{AIDefDerived
|name=行動B
|group_name=衝突
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 持ち運びボックス内 (Rabbit, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 所持 (Rabbit, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 上機嫌 (Rabbit, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== 戦闘 (Rabbit, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== Demo_Idling (Rabbit) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Rabbit
}}
No overridden parameters.
=== Demo_Idling (SwitchStepSliderConstraintL) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchStepSliderConstraintL
}}
No overridden parameters.
=== 刺さる (ChemicalSpear, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=ChemicalSpear
}}
No overridden parameters.
=== 消滅 (ChemicalSpear, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=ChemicalSpear
}}
No overridden parameters.
=== 通常 (ChemicalSpear, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=ChemicalSpear
}}
No overridden parameters.
=== 抜ける (ChemicalSpear, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=ChemicalSpear
}}
No overridden parameters.
=== Demo_Idling (ChemicalSpear) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=ChemicalSpear
}}
No overridden parameters.
=== 地中 (TreasureBox_Dungeon, 通常) ===
{{AIDefDerived
|name=地中
|group_name=通常
|derived_from=DummyAction
|aiprog=TreasureBox_Dungeon
}}
No overridden parameters.
=== 待機 (DungeonExitTerminal, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=DungeonExitTerminal
}}
No overridden parameters.
=== ガード (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== ガードブレイク (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== ジャストガード (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== ショック (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 炎上 (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossBow, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 所持 (SiteBossBow, 先行動) ===
{{AIDefDerived
|name=所持
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 所持 (SiteBossBow, 先行動_0) ===
{{AIDefDerived
|name=所持
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 小剣装備 (SiteBossBow, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 水死 (SiteBossBow, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 生成待ち (SiteBossBow, 先行動) ===
{{AIDefDerived
|name=生成待ち
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 生成待ち (SiteBossBow, 先行動_0) ===
{{AIDefDerived
|name=生成待ち
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 槍装備 (SiteBossBow, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 大剣装備 (SiteBossBow, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 大落下 (SiteBossBow, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 弾かれ (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 弾消え待ち (SiteBossBow, 先行動) ===
{{AIDefDerived
|name=弾消え待ち
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 弾消え待ち (SiteBossBow, 先行動_0) ===
{{AIDefDerived
|name=弾消え待ち
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 超ショック (SiteBossBow, リアクション) ===
{{AIDefDerived
|name=超ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 凍結 (SiteBossBow, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 凍結 (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 突風 (SiteBossBow, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 落下 (SiteBossBow, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== 痺れ (SiteBossBow, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBow
}}
No overridden parameters.
=== パターン0 (SiteBossSpear, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン0
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== パターン1 (SiteBossSpear, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン1
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== パターン2 (SiteBossSpear, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン2
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== パターン3 (SiteBossSpear, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン3
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 炎上 (SiteBossSpear, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossSpear, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 弓装備 (SiteBossSpear, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 準備 (SiteBossSpear, 氷弾攻撃) ===
{{AIDefDerived
|name=準備
|group_name=氷弾攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 小剣装備 (SiteBossSpear, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 場所移動0 (SiteBossSpear, デモ用ワープ移動) ===
{{AIDefDerived
|name=場所移動0
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 場所移動1 (SiteBossSpear, デモ用ワープ移動) ===
{{AIDefDerived
|name=場所移動1
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 水位上昇 (SiteBossSpear, デモ用ワープ移動) ===
{{AIDefDerived
|name=水位上昇
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 水死 (SiteBossSpear, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 生成待ち (SiteBossSpear, 槍投げ) ===
{{AIDefDerived
|name=生成待ち
|group_name=槍投げ
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 大剣装備 (SiteBossSpear, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 大落下 (SiteBossSpear, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 凍結 (SiteBossSpear, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 凍結 (SiteBossSpear, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 特効ダメージ (SiteBossSpear, リアクション) ===
{{AIDefDerived
|name=特効ダメージ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 突風 (SiteBossSpear, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 落下 (SiteBossSpear, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== 痺れ (SiteBossSpear, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpear
}}
No overridden parameters.
=== Root (DemoXLinkActor) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DemoXLinkActor
}}
No overridden parameters.
=== Gear1 (WolfLink, パス検索) ===
{{AIDefDerived
|name=Gear1
|group_name=パス検索
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== Gear1 (WolfLink, 接近) ===
{{AIDefDerived
|name=Gear1
|group_name=接近
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== Gear3 (WolfLink, 条件失敗) ===
{{AIDefDerived
|name=Gear3
|group_name=条件失敗
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== Gear4 (WolfLink, 条件失敗) ===
{{AIDefDerived
|name=Gear4
|group_name=条件失敗
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== うろうろする (WolfLink, 追従) ===
{{AIDefDerived
|name=うろうろする
|group_name=追従
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== 持ち運びボックス内 (WolfLink, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== 戦闘連鎖攻撃 (WolfLink, 狩り) ===
{{AIDefDerived
|name=戦闘連鎖攻撃
|group_name=狩り
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== 凍結 (WolfLink, リアクション) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== Demo_Idling (WolfLink) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=WolfLink
}}
No overridden parameters.
=== Demo_Idling (RemainsWaterExplodeBullet) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RemainsWaterExplodeBullet
}}
No overridden parameters.
=== ガード (Guardian_B, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== ガードブレイク (Guardian_B, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== ジャストガード (Guardian_B, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== ショック (Guardian_B, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== マグネ (Guardian_B, 通常) ===
{{AIDefDerived
|name=マグネ
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 炎上 (Guardian_B, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 後行動 (Guardian_B, 仮死) ===
{{AIDefDerived
|name=後行動
|group_name=仮死
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 持ち運びボックス内 (Guardian_B, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 大落下 (Guardian_B, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 弾かれ (Guardian_B, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 超ショック (Guardian_B, リアクション) ===
{{AIDefDerived
|name=超ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 追跡 (Guardian_B, 通常) ===
{{AIDefDerived
|name=追跡
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 突風 (Guardian_B, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 崩れ落ち (Guardian_B, リアクション) ===
{{AIDefDerived
|name=崩れ落ち
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 落下 (Guardian_B, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 痺れ (Guardian_B, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_B
}}
No overridden parameters.
=== 完全停止 (FldObj_KorokTarget_A_01, Root) ===
{{AIDefDerived
|name=完全停止
|group_name=Root
|derived_from=DummyAction
|aiprog=FldObj_KorokTarget_A_01
}}
No overridden parameters.
=== Root (EventSystemActor) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=EventSystemActor
}}
No overridden parameters.
=== オフ (FldObj_DominoStone_A_L_02, Root) ===
{{AIDefDerived
|name=オフ
|group_name=Root
|derived_from=DummyAction
|aiprog=FldObj_DominoStone_A_L_02
}}
No overridden parameters.
=== オン (FldObj_DominoStone_A_L_02, Root) ===
{{AIDefDerived
|name=オン
|group_name=Root
|derived_from=DummyAction
|aiprog=FldObj_DominoStone_A_L_02
}}
No overridden parameters.
=== 消滅 (InsectStopGo, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectStopGo
}}
No overridden parameters.
=== 待機 (DummyWindGeneratorSignal, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=DummyWindGeneratorSignal
}}
No overridden parameters.
=== 刺さる (EquipItemKingStaff, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipItemKingStaff
}}
No overridden parameters.
=== 消滅 (EquipItemKingStaff, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=EquipItemKingStaff
}}
No overridden parameters.
=== 通常 (EquipItemKingStaff, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=EquipItemKingStaff
}}
No overridden parameters.
=== 投擲 (EquipItemKingStaff, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=EquipItemKingStaff
}}
No overridden parameters.
=== 抜ける (EquipItemKingStaff, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipItemKingStaff
}}
No overridden parameters.
=== 通常 (MagneGear, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=MagneGear
}}
No overridden parameters.
=== Demo_Idling (NoseWaterPump) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=NoseWaterPump
}}
No overridden parameters.
=== オン待機 (BrosRock, 通常) ===
{{AIDefDerived
|name=オン待機
|group_name=通常
|derived_from=DummyAction
|aiprog=BrosRock
}}
No overridden parameters.
=== Demo_Idling (BrosRock) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=BrosRock
}}
No overridden parameters.
=== Root (EventControllerRumble) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=EventControllerRumble
}}
No overridden parameters.
=== ガード (Octarock_Forest, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== ガードブレイク (Octarock_Forest, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== ジャストガード (Octarock_Forest, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== ショック (Octarock_Forest, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 気配気づき (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=気配気づき
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 騎乗 (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 脅威感知 (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 呼ばれ (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 持ち運びボックス内 (Octarock_Forest, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 所持 (Octarock_Forest, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 焼特効死 (Octarock_Forest, リアクション) ===
{{AIDefDerived
|name=焼特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 水上 (Octarock_Forest, 凍死先行動) ===
{{AIDefDerived
|name=水上
|group_name=凍死先行動
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 水中 (Octarock_Forest, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 弾かれ (Octarock_Forest, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 超ショック (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=超ショック
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 凍特効死 (Octarock_Forest, リアクション) ===
{{AIDefDerived
|name=凍特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 不審者発見 (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 不調仲間発見 (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== 落下 (Octarock_Forest, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== Demo_Idling (Octarock_Forest) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Octarock_Forest
}}
No overridden parameters.
=== エレキ (Enemy_Golem_Fire_R, 初期待機起き上がる) ===
{{AIDefDerived
|name=エレキ
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== ノーマル (Enemy_Golem_Fire_R, ボディプレスケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=ボディプレスケミカル放射
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== ノーマル (Enemy_Golem_Fire_R, 右パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=右パンチケミカル放射
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== ノーマル (Enemy_Golem_Fire_R, 左パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=左パンチケミカル放射
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== ノーマル (Enemy_Golem_Fire_R, 初期待機起き上がる) ===
{{AIDefDerived
|name=ノーマル
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 威嚇帰還 (Enemy_Golem_Fire_R, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 騎乗 (Enemy_Golem_Fire_R, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 持ち運びボックス内 (Enemy_Golem_Fire_R, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 所持 (Enemy_Golem_Fire_R, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 対象よじ登り中 (Enemy_Golem_Fire_R, ひるみ中) ===
{{AIDefDerived
|name=対象よじ登り中
|group_name=ひるみ中
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 不意討ち (Enemy_Golem_Fire_R, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 不審者発見 (Enemy_Golem_Fire_R, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 不調仲間発見 (Enemy_Golem_Fire_R, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== 落下 (Enemy_Golem_Fire_R, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== Demo_Idling (Enemy_Golem_Fire_R) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R
}}
No overridden parameters.
=== Demo_Idling (GuardianBeam) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GuardianBeam
}}
No overridden parameters.
=== Root (DemoVoiceTriggerTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DemoVoiceTriggerTag
}}
No overridden parameters.
=== Demo_Idling (Horse_Link_Mane_Grabbed) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Horse_Link_Mane_Grabbed
}}
No overridden parameters.
=== いない (ForestGiant_Middle, 起き上がり首向け) ===
{{AIDefDerived
|name=いない
|group_name=起き上がり首向け
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== ガード (ForestGiant_Middle, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== ガード (ForestGiant_Middle, 水中) ===
{{AIDefDerived
|name=ガード
|group_name=水中
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== ガードブレイク (ForestGiant_Middle, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== ジャストガード (ForestGiant_Middle, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 威嚇帰還 (ForestGiant_Middle, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 騎乗 (ForestGiant_Middle, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Middle, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Middle, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Middle, 対象泳ぎ) ===
{{AIDefDerived
|name=弓装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Middle, 対象高速ギア) ===
{{AIDefDerived
|name=弓装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Middle, 騎乗) ===
{{AIDefDerived
|name=剣盾装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Middle, 剣盾戦闘) ===
{{AIDefDerived
|name=剣盾装備
|group_name=剣盾戦闘
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Middle, 対象泳ぎ) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Middle, 対象高速ギア) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 持ち運びボックス内 (ForestGiant_Middle, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 盾装備 (ForestGiant_Middle, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 盾装備 (ForestGiant_Middle, 対象高速ギア) ===
{{AIDefDerived
|name=盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 盾装備 (ForestGiant_Middle, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 所持 (ForestGiant_Middle, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 水中 (ForestGiant_Middle, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 速攻 (ForestGiant_Middle, 剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=剣装備
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 速攻 (ForestGiant_Middle, 槍装備) ===
{{AIDefDerived
|name=速攻
|group_name=槍装備
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 速攻 (ForestGiant_Middle, 大剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 速攻 (ForestGiant_Middle, 定員オーバー) ===
{{AIDefDerived
|name=速攻
|group_name=定員オーバー
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 不意討ち (ForestGiant_Middle, 槍装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=槍装備
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 不意討ち (ForestGiant_Middle, 大剣装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 不意討ち (ForestGiant_Middle, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 不審者発見 (ForestGiant_Middle, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 不調仲間発見 (ForestGiant_Middle, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== 落下 (ForestGiant_Middle, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== Demo_Idling (ForestGiant_Middle) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=ForestGiant_Middle
}}
No overridden parameters.
=== Sleep (Lizalfos, 一般) ===
{{AIDefDerived
|name=Sleep
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== Wander (Lizalfos, 一般) ===
{{AIDefDerived
|name=Wander
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== ケミカル仲間招来 (Lizalfos, 戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== サボり (Lizalfos, 通常) ===
{{AIDefDerived
|name=サボり
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== ナビメッシュ無し (Lizalfos, 擬態) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 威嚇 (Lizalfos, 通常) ===
{{AIDefDerived
|name=威嚇
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos, 素手) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=素手
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 遠隔武器 (Lizalfos, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 音気づき (Lizalfos, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 危険回避 (Lizalfos, 戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 気配気づき (Lizalfos, 擬態) ===
{{AIDefDerived
|name=気配気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 気配気づき (Lizalfos, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 騎乗 (Lizalfos, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 弓装備 (Lizalfos, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 弓装備 (Lizalfos, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 脅威感知 (Lizalfos, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 脅威感知 (Lizalfos, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 見失い (Lizalfos, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 攻撃反応 (Lizalfos, 擬態) ===
{{AIDefDerived
|name=攻撃反応
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos, 水中) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 仕掛け作動 (Lizalfos, 水中プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 持ち運びボックス内 (Lizalfos, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 盾装備 (Lizalfos, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 盾装備 (Lizalfos, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 所持 (Lizalfos, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 水死 (Lizalfos, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 戦況不利 (Lizalfos, 水中プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 素手 (Lizalfos, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 素手 (Lizalfos, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 速攻 (Lizalfos, 擬態剣戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos, 水中待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=水中待機
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 諦め (Lizalfos, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 怒り (Lizalfos, 擬態) ===
{{AIDefDerived
|name=怒り
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 怒り (Lizalfos, 水中) ===
{{AIDefDerived
|name=怒り
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 不意討ち (Lizalfos, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 不意討ち (Lizalfos, 擬態剣戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 不意討ち (Lizalfos, 水中戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=水中戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 武器ケミカル付与 (Lizalfos, 戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 武器投げ (Lizalfos, 戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 離脱 (Lizalfos, 隠れ遠隔戦闘) ===
{{AIDefDerived
|name=離脱
|group_name=隠れ遠隔戦闘
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== 連絡 (Lizalfos, 水中プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== Demo_Idling (Lizalfos) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lizalfos
}}
No overridden parameters.
=== Root (Fader) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=Fader
}}
No overridden parameters.
=== ガード (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=ガード
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== ガードブレイク (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== ジャストガード (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=ジャストガード
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== ショック (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=ショック
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== ふっとび (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=ふっとび
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 炎上 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=炎上
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 該当 (Enemy_AirOctarock, 行動) ===
{{AIDefDerived
|name=該当
|group_name=行動
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 騎乗 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=騎乗
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 近接湧出 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=近接湧出
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 警戒 (Enemy_AirOctarock, 発見) ===
{{AIDefDerived
|name=警戒
|group_name=発見
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 呼ばれ (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=呼ばれ
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 所持 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=所持
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 小ダメージ (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=小ダメージ
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 水上 (Enemy_AirOctarock, 凍死先行動) ===
{{AIDefDerived
|name=水上
|group_name=凍死先行動
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 水中 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=水中
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 先行動 (Enemy_AirOctarock, オクタの数が減った) ===
{{AIDefDerived
|name=先行動
|group_name=オクタの数が減った
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 先行動 (Enemy_AirOctarock, 接続なし) ===
{{AIDefDerived
|name=先行動
|group_name=接続なし
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 先行動 (Enemy_AirOctarock, 板燃焼) ===
{{AIDefDerived
|name=先行動
|group_name=板燃焼
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 弾かれ (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=弾かれ
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 超ショック (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=超ショック
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 通常 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=通常
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 凍結 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=凍結
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 崩れ落ち (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=崩れ落ち
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 落下 (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=落下
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 痺れ (Enemy_AirOctarock, 子1) ===
{{AIDefDerived
|name=痺れ
|group_name=子1
|derived_from=DummyAction
|aiprog=Enemy_AirOctarock
}}
No overridden parameters.
=== 待機 (MasterSwordStand, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=MasterSwordStand
}}
No overridden parameters.
=== 行動B (InsectLizard, 子1) ===
{{AIDefDerived
|name=行動B
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectLizard
}}
No overridden parameters.
=== 消滅 (InsectLizard, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectLizard
}}
No overridden parameters.
=== 水上 (InsectLizard, 子1) ===
{{AIDefDerived
|name=水上
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectLizard
}}
No overridden parameters.
=== 通常 (InsectLizard, 子1) ===
{{AIDefDerived
|name=通常
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectLizard
}}
No overridden parameters.
=== Demo_Idling (InsectLizard) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=InsectLizard
}}
No overridden parameters.
=== Root (Obj_IvyBurn) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=Obj_IvyBurn
}}
No overridden parameters.
=== ガード (Stal_Lizalfos_Head, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== ガードブレイク (Stal_Lizalfos_Head, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== ジャストガード (Stal_Lizalfos_Head, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 炎上 (Stal_Lizalfos_Head, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 騎乗 (Stal_Lizalfos_Head, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 近接湧出 (Stal_Lizalfos_Head, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 呼ばれ (Stal_Lizalfos_Head, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 持ち運びボックス内 (Stal_Lizalfos_Head, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 凍結 (Stal_Lizalfos_Head, リアクション) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 落下 (Stal_Lizalfos_Head, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 痺れ (Stal_Lizalfos_Head, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Lizalfos_Head
}}
No overridden parameters.
=== 行動B (InsectCrab, 子1) ===
{{AIDefDerived
|name=行動B
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectCrab
}}
No overridden parameters.
=== 消滅 (InsectCrab, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectCrab
}}
No overridden parameters.
=== 通常 (InsectCrab, 子1) ===
{{AIDefDerived
|name=通常
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectCrab
}}
No overridden parameters.
=== ガード (SiteBossLsword, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== ガードブレイク (SiteBossLsword, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== ジャストガード (SiteBossLsword, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 炎上 (SiteBossLsword, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossLsword, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 弓装備 (SiteBossLsword, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 小剣装備 (SiteBossLsword, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 水死 (SiteBossLsword, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 槍装備 (SiteBossLsword, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 大落下 (SiteBossLsword, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 凍結 (SiteBossLsword, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 凍結 (SiteBossLsword, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 突風 (SiteBossLsword, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 落下 (SiteBossLsword, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== 痺れ (SiteBossLsword, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLsword
}}
No overridden parameters.
=== ガード (GanonGrudge_Lizalfos, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== ジャストガード (GanonGrudge_Lizalfos, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== ナビメッシュ無し (GanonGrudge_Lizalfos, 未撃破) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=未撃破
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 威嚇 (GanonGrudge_Lizalfos, プレイヤー発見) ===
{{AIDefDerived
|name=威嚇
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 威嚇帰還 (GanonGrudge_Lizalfos, 未撃破) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=未撃破
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 炎上 (GanonGrudge_Lizalfos, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 騎乗 (GanonGrudge_Lizalfos, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 脅威感知 (GanonGrudge_Lizalfos, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 近接湧出 (GanonGrudge_Lizalfos, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 持ち運びボックス内 (GanonGrudge_Lizalfos, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 所持 (GanonGrudge_Lizalfos, Root_0) ===
{{AIDefDerived
|name=所持
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 速攻 (GanonGrudge_Lizalfos, プレイヤー発見) ===
{{AIDefDerived
|name=速攻
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 対象NPC (GanonGrudge_Lizalfos, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 対象獲物 (GanonGrudge_Lizalfos, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 不審者発見 (GanonGrudge_Lizalfos, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 不調仲間発見 (GanonGrudge_Lizalfos, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 落下 (GanonGrudge_Lizalfos, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 落下 (GanonGrudge_Lizalfos, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== 痺れ (GanonGrudge_Lizalfos, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== Demo_Idling (GanonGrudge_Lizalfos) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GanonGrudge_Lizalfos
}}
No overridden parameters.
=== Demo_Idling (SwitchStepSliderConstraint) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchStepSliderConstraint
}}
No overridden parameters.
=== Root (FldObj_DLC_WaterShrineGround_A_01) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=FldObj_DLC_WaterShrineGround_A_01
}}
No overridden parameters.
=== 待機 (VolcanicBomb, 空中) ===
{{AIDefDerived
|name=待機
|group_name=空中
|derived_from=DummyAction
|aiprog=VolcanicBomb
}}
No overridden parameters.
=== ナビメッシュ無し (Bee_Swarm, 戦闘) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 威嚇帰還 (Bee_Swarm, 戦闘) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 騎乗 (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 脅威感知 (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 呼ばれ (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 行動中仲間発見 (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 所持 (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 水中 (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=水中
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 速攻 (Bee_Swarm, 戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 対象プレイヤー (Bee_Swarm, 戦闘タイマー) ===
{{AIDefDerived
|name=対象プレイヤー
|group_name=戦闘タイマー
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 不審者発見 (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 不調仲間発見 (Bee_Swarm, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== 落下 (Bee_Swarm, Root) ===
{{AIDefDerived
|name=落下
|group_name=Root
|derived_from=DummyAction
|aiprog=Bee_Swarm
}}
No overridden parameters.
=== サブボタン (IceArrow, 刺さる) ===
{{AIDefDerived
|name=サブボタン
|group_name=刺さる
|derived_from=DummyAction
|aiprog=IceArrow
}}
No overridden parameters.
=== サブボタン (IceArrow, 接地) ===
{{AIDefDerived
|name=サブボタン
|group_name=接地
|derived_from=DummyAction
|aiprog=IceArrow
}}
No overridden parameters.
=== 所持前 (IceArrow, Root) ===
{{AIDefDerived
|name=所持前
|group_name=Root
|derived_from=DummyAction
|aiprog=IceArrow
}}
No overridden parameters.
=== 消滅 (IceArrow, 刺さる) ===
{{AIDefDerived
|name=消滅
|group_name=刺さる
|derived_from=DummyAction
|aiprog=IceArrow
}}
No overridden parameters.
=== 消滅 (IceArrow, 接地) ===
{{AIDefDerived
|name=消滅
|group_name=接地
|derived_from=DummyAction
|aiprog=IceArrow
}}
No overridden parameters.
=== 通常 (IceArrow, 接地) ===
{{AIDefDerived
|name=通常
|group_name=接地
|derived_from=DummyAction
|aiprog=IceArrow
}}
No overridden parameters.
=== 生成待機 (SiteBossBigFlameBall, Root) ===
{{AIDefDerived
|name=生成待機
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossBigFlameBall
}}
No overridden parameters.
=== 発射 (SiteBossBigFlameBall, Root) ===
{{AIDefDerived
|name=発射
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossBigFlameBall
}}
No overridden parameters.
=== ケミカル仲間招来 (Bokoblin_Red, 素手戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== ナビメッシュ無し (Bokoblin_Red, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 威嚇 (Bokoblin_Red, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=威嚇
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 威嚇帰還 (Bokoblin_Red, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 威嚇帰還 (Bokoblin_Red, 騎乗) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 遠隔武器 (Bokoblin_Red, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 危険回避 (Bokoblin_Red, 素手戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 疑似餌発見 (Bokoblin_Red, 餌発見) ===
{{AIDefDerived
|name=疑似餌発見
|group_name=餌発見
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 弓装備 (Bokoblin_Red, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 弓装備 (Bokoblin_Red, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 強制帰還 (Bokoblin_Red, 諦め_1) ===
{{AIDefDerived
|name=強制帰還
|group_name=諦め_1
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 持ち運びボックス内 (Bokoblin_Red, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 盾装備 (Bokoblin_Red, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 盾装備 (Bokoblin_Red, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 素手 (Bokoblin_Red, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 素手 (Bokoblin_Red, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 非武器装備 (Bokoblin_Red, プレイヤー発見) ===
{{AIDefDerived
|name=非武器装備
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Red, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Red, 騎乗遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Red, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Red, 大剣装備_0) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備_0
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 武器ケミカル付与 (Bokoblin_Red, 素手戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 武器投げ (Bokoblin_Red, 近接戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=近接戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== 武器投げ (Bokoblin_Red, 素手戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== Demo_Idling (Bokoblin_Red) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Bokoblin_Red
}}
No overridden parameters.
=== いない (ForestGiant_Senior, 起き上がり首向け) ===
{{AIDefDerived
|name=いない
|group_name=起き上がり首向け
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== ガード (ForestGiant_Senior, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== ガード (ForestGiant_Senior, 水中) ===
{{AIDefDerived
|name=ガード
|group_name=水中
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== ガードブレイク (ForestGiant_Senior, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== ジャストガード (ForestGiant_Senior, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 威嚇帰還 (ForestGiant_Senior, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 騎乗 (ForestGiant_Senior, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Senior, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Senior, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Senior, 対象泳ぎ) ===
{{AIDefDerived
|name=弓装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 弓装備 (ForestGiant_Senior, 対象高速ギア) ===
{{AIDefDerived
|name=弓装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Senior, 騎乗) ===
{{AIDefDerived
|name=剣盾装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Senior, 剣盾戦闘) ===
{{AIDefDerived
|name=剣盾装備
|group_name=剣盾戦闘
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Senior, 対象泳ぎ) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant_Senior, 対象高速ギア) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (ForestGiant_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 盾装備 (ForestGiant_Senior, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 盾装備 (ForestGiant_Senior, 対象高速ギア) ===
{{AIDefDerived
|name=盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 盾装備 (ForestGiant_Senior, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 所持 (ForestGiant_Senior, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 水中 (ForestGiant_Senior, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 速攻 (ForestGiant_Senior, 剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=剣装備
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 速攻 (ForestGiant_Senior, 槍装備) ===
{{AIDefDerived
|name=速攻
|group_name=槍装備
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 速攻 (ForestGiant_Senior, 大剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 速攻 (ForestGiant_Senior, 定員オーバー) ===
{{AIDefDerived
|name=速攻
|group_name=定員オーバー
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 不意討ち (ForestGiant_Senior, 槍装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=槍装備
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 不意討ち (ForestGiant_Senior, 大剣装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 不意討ち (ForestGiant_Senior, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 不審者発見 (ForestGiant_Senior, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 不調仲間発見 (ForestGiant_Senior, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== 落下 (ForestGiant_Senior, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== Demo_Idling (ForestGiant_Senior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=ForestGiant_Senior
}}
No overridden parameters.
=== ガード (Guardian_A, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== ガードブレイク (Guardian_A, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== ジャストガード (Guardian_A, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== ショック (Guardian_A, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== マグネ (Guardian_A, 通常) ===
{{AIDefDerived
|name=マグネ
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 炎上 (Guardian_A, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 後行動 (Guardian_A, 仮死) ===
{{AIDefDerived
|name=後行動
|group_name=仮死
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 持ち運びボックス内 (Guardian_A, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 大落下 (Guardian_A, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 弾かれ (Guardian_A, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 超ショック (Guardian_A, リアクション) ===
{{AIDefDerived
|name=超ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 突風 (Guardian_A, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 崩れ落ち (Guardian_A, リアクション) ===
{{AIDefDerived
|name=崩れ落ち
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 落下 (Guardian_A, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== 痺れ (Guardian_A, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_A
}}
No overridden parameters.
=== Demo_Idling (BeamExplode) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=BeamExplode
}}
No overridden parameters.
=== 待機 (WindGenerator, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=WindGenerator
}}
No overridden parameters.
=== 気絶 (Animal_Horse_A, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Animal_Horse_A
}}
No overridden parameters.
=== 騎乗中 (Animal_Horse_A, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Animal_Horse_A
}}
No overridden parameters.
=== 死亡 (Animal_Horse_A, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Animal_Horse_A
}}
No overridden parameters.
=== 持ち運びボックス内 (Animal_Horse_A, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Animal_Horse_A
}}
No overridden parameters.
=== 所持 (Animal_Horse_A, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Animal_Horse_A
}}
No overridden parameters.
=== 上機嫌 (Animal_Horse_A, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Animal_Horse_A
}}
No overridden parameters.
=== Demo_Idling (Animal_Horse_A) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Animal_Horse_A
}}
No overridden parameters.
=== 待機 (HeroSoulGift_Zora, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=HeroSoulGift_Zora
}}
No overridden parameters.
=== ガード (Assassin_Middle_Azito, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== ガードブレイク (Assassin_Middle_Azito, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== ケミカル仲間招来 (Assassin_Middle_Azito, プレイヤー発見) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== サボり (Assassin_Middle_Azito, 見張り) ===
{{AIDefDerived
|name=サボり
|group_name=見張り
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== ジャストガード (Assassin_Middle_Azito, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 威嚇帰還 (Assassin_Middle_Azito, 発見) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 騎乗 (Assassin_Middle_Azito, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 強制帰還 (Assassin_Middle_Azito, 諦め) ===
{{AIDefDerived
|name=強制帰還
|group_name=諦め
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 強制帰還 (Assassin_Middle_Azito, 不審物排除後) ===
{{AIDefDerived
|name=強制帰還
|group_name=不審物排除後
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 脅威感知 (Assassin_Middle_Azito, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 行動中仲間発見 (Assassin_Middle_Azito, 通常) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 仕掛け作動 (Assassin_Middle_Azito, 侵入者通知) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=侵入者通知
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Middle_Azito, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 所持 (Assassin_Middle_Azito, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 小物連携 (Assassin_Middle_Azito, 待機) ===
{{AIDefDerived
|name=小物連携
|group_name=待機
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 水死 (Assassin_Middle_Azito, やられ) ===
{{AIDefDerived
|name=水死
|group_name=やられ
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 戦況不利 (Assassin_Middle_Azito, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 戦況不利認識 (Assassin_Middle_Azito, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利認識
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 対象見張り台 (Assassin_Middle_Azito, 共通) ===
{{AIDefDerived
|name=対象見張り台
|group_name=共通
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 対象壁つかまり (Assassin_Middle_Azito, 共通) ===
{{AIDefDerived
|name=対象壁つかまり
|group_name=共通
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 待ち伏せ (Assassin_Middle_Azito, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 溺死 (Assassin_Middle_Azito, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 不審者発見 (Assassin_Middle_Azito, デモ終了) ===
{{AIDefDerived
|name=不審者発見
|group_name=デモ終了
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 不調仲間発見 (Assassin_Middle_Azito, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 浮遊物発見 (Assassin_Middle_Azito, デモ終了) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=デモ終了
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 武器ケミカル付与 (Assassin_Middle_Azito, プレイヤー発見) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 武器投げ (Assassin_Middle_Azito, 近接戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=近接戦闘
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 落下 (Assassin_Middle_Azito, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== Demo_Idling (Assassin_Middle_Azito) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito
}}
No overridden parameters.
=== 空中 (Obj_Oil, 通常) ===
{{AIDefDerived
|name=空中
|group_name=通常
|derived_from=DummyAction
|aiprog=Obj_Oil
}}
No overridden parameters.
=== Demo_Idling (Obj_Oil) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Obj_Oil
}}
No overridden parameters.
=== ガード (Assassin_Middle_Quest, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== ガードブレイク (Assassin_Middle_Quest, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== ケミカル仲間招来 (Assassin_Middle_Quest, プレイヤー発見) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== ジャストガード (Assassin_Middle_Quest, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 威嚇帰還 (Assassin_Middle_Quest, 発見) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 騎乗 (Assassin_Middle_Quest, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Middle_Quest, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 所持 (Assassin_Middle_Quest, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 水死 (Assassin_Middle_Quest, やられ) ===
{{AIDefDerived
|name=水死
|group_name=やられ
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 対象見張り台 (Assassin_Middle_Quest, 共通) ===
{{AIDefDerived
|name=対象見張り台
|group_name=共通
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 対象壁つかまり (Assassin_Middle_Quest, 共通) ===
{{AIDefDerived
|name=対象壁つかまり
|group_name=共通
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 溺死 (Assassin_Middle_Quest, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 武器ケミカル付与 (Assassin_Middle_Quest, プレイヤー発見) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 武器投げ (Assassin_Middle_Quest, 近接戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=近接戦闘
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 落下 (Assassin_Middle_Quest, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== Demo_Idling (Assassin_Middle_Quest) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Middle_Quest
}}
No overridden parameters.
=== 刺さる (Pipe, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Pipe
}}
No overridden parameters.
=== 消滅 (Pipe, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Pipe
}}
No overridden parameters.
=== 通常 (Pipe, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Pipe
}}
No overridden parameters.
=== 投擲 (Pipe, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=Pipe
}}
No overridden parameters.
=== 抜ける (Pipe, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Pipe
}}
No overridden parameters.
=== 刺さる (Rod, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Rod
}}
No overridden parameters.
=== 消滅 (Rod, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Rod
}}
No overridden parameters.
=== 通常 (Rod, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Rod
}}
No overridden parameters.
=== 投擲 (Rod, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=Rod
}}
No overridden parameters.
=== 抜ける (Rod, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Rod
}}
No overridden parameters.
=== Demo_Idling (Rod) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Rod
}}
No overridden parameters.
=== ガード (Chuchu, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== ガードブレイク (Chuchu, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== サボり (Chuchu, 見張り) ===
{{AIDefDerived
|name=サボり
|group_name=見張り
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== ジャストガード (Chuchu, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== ノーマル (Chuchu, ケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=ケミカル放射
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 威嚇帰還 (Chuchu, 追跡) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 騎乗 (Chuchu, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 後行動 (Chuchu, ドロップ生成時無敵) ===
{{AIDefDerived
|name=後行動
|group_name=ドロップ生成時無敵
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 持ち運びボックス内 (Chuchu, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 所持 (Chuchu, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 速攻 (Chuchu, 追跡) ===
{{AIDefDerived
|name=速攻
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 対象NPC (Chuchu, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 対象獲物 (Chuchu, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 不意討ち (Chuchu, 追跡) ===
{{AIDefDerived
|name=不意討ち
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 不審者発見 (Chuchu, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 不調仲間発見 (Chuchu, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== 落下 (Chuchu, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu
}}
No overridden parameters.
=== スクリプト用 (Pigeon, 通常) ===
{{AIDefDerived
|name=スクリプト用
|group_name=通常
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== ターゲット通知 (Pigeon, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 威嚇 (Pigeon, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 気絶 (Pigeon, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 騎乗中 (Pigeon, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 興味対象発見 (Pigeon, 通常行動) ===
{{AIDefDerived
|name=興味対象発見
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 行動B (Pigeon, 地形嵌り) ===
{{AIDefDerived
|name=行動B
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 持ち運びボックス内 (Pigeon, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 所持 (Pigeon, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 上機嫌 (Pigeon, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 戦闘 (Pigeon, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 逃走前 (Pigeon, 先行動_0) ===
{{AIDefDerived
|name=逃走前
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== Demo_Idling (Pigeon) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Pigeon
}}
No overridden parameters.
=== 待機 (FldObj_KorokStoneLift, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=FldObj_KorokStoneLift
}}
No overridden parameters.
=== 通常 (FldObj_KorokStoneLift, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=FldObj_KorokStoneLift
}}
No overridden parameters.
=== 生成待機 (SiteBossSpearIceSplinter, Root) ===
{{AIDefDerived
|name=生成待機
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossSpearIceSplinter
}}
No overridden parameters.
=== 発射 (SiteBossSpearIceSplinter, Root) ===
{{AIDefDerived
|name=発射
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossSpearIceSplinter
}}
No overridden parameters.
=== Demo_Idling (SiteBossSpearIceSplinter) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SiteBossSpearIceSplinter
}}
No overridden parameters.
=== つかまられ中 (Rope, Root_0) ===
{{AIDefDerived
|name=つかまられ中
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Rope
}}
No overridden parameters.
=== 切断 (Rope, Root_0) ===
{{AIDefDerived
|name=切断
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Rope
}}
No overridden parameters.
=== 燃え尽き (Rope, 通常) ===
{{AIDefDerived
|name=燃え尽き
|group_name=通常
|derived_from=DummyAction
|aiprog=Rope
}}
No overridden parameters.
=== Demo_Idling (SwitchWindmill) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchWindmill
}}
No overridden parameters.
=== 通常 (Octarock_Bullet_L, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Bullet_L
}}
No overridden parameters.
=== 待機 (Stole, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=Stole
}}
No overridden parameters.
=== 起動後待機 (GadgetDownloadTerminal, 通常) ===
{{AIDefDerived
|name=起動後待機
|group_name=通常
|derived_from=DummyAction
|aiprog=GadgetDownloadTerminal
}}
No overridden parameters.
=== 再起動準備 (GadgetDownloadTerminal, 通常) ===
{{AIDefDerived
|name=再起動準備
|group_name=通常
|derived_from=DummyAction
|aiprog=GadgetDownloadTerminal
}}
No overridden parameters.
=== 待機 (GadgetDownloadTerminal, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=GadgetDownloadTerminal
}}
No overridden parameters.
=== Demo_Idling (GadgetDownloadTerminal) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GadgetDownloadTerminal
}}
No overridden parameters.
=== Demo_Idling (GyroActivateTerminal) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GyroActivateTerminal
}}
No overridden parameters.
=== Root (HugeStoneDoor) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=HugeStoneDoor
}}
No overridden parameters.
=== 通常 (SignboardWood, Root_0) ===
{{AIDefDerived
|name=通常
|group_name=Root_0
|derived_from=DummyAction
|aiprog=SignboardWood
}}
No overridden parameters.
=== Demo_Idling (SignboardWood) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SignboardWood
}}
No overridden parameters.
=== 通常 (DgnObj_DLC_IbutsuEx_B_SliderBlockIron_A_01, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=DgnObj_DLC_IbutsuEx_B_SliderBlockIron_A_01
}}
No overridden parameters.
=== 待機 (SignaledSpotBgmTrigger, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=SignaledSpotBgmTrigger
}}
No overridden parameters.
=== Root (DemoNpc) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DemoNpc
}}
No overridden parameters.
=== 空中 (GiantShootBomb, 落下) ===
{{AIDefDerived
|name=空中
|group_name=落下
|derived_from=DummyAction
|aiprog=GiantShootBomb
}}
No overridden parameters.
=== 待機 (GiantShootBomb, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=GiantShootBomb
}}
No overridden parameters.
=== 待機 (GiantShootBomb, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=GiantShootBomb
}}
No overridden parameters.
=== Root (GreatGoddesStatue) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=GreatGoddesStatue
}}
No overridden parameters.
=== ターゲット通知 (Boar, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 威嚇 (Boar, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 気絶 (Boar, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 騎乗中 (Boar, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 攻撃ハズレ後 (Boar, 戦闘) ===
{{AIDefDerived
|name=攻撃ハズレ後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 攻撃ヒット後 (Boar, 戦闘) ===
{{AIDefDerived
|name=攻撃ヒット後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 持ち運びボックス内 (Boar, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 所持 (Boar, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 上機嫌 (Boar, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== Demo_Idling (Boar) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Boar
}}
No overridden parameters.
=== 移動開始 (SiteBossSwordCastle, 後行動_0) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動_0
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 移動開始 (SiteBossSwordCastle, 後行動_1) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動_1
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 炎上 (SiteBossSwordCastle, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossSwordCastle, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 弓装備 (SiteBossSwordCastle, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 後行動 (SiteBossSwordCastle, 近接攻撃2) ===
{{AIDefDerived
|name=後行動
|group_name=近接攻撃2
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 水死 (SiteBossSwordCastle, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 槍装備 (SiteBossSwordCastle, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 大剣装備 (SiteBossSwordCastle, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 大落下 (SiteBossSwordCastle, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 凍結 (SiteBossSwordCastle, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 凍結 (SiteBossSwordCastle, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 突風 (SiteBossSwordCastle, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 落下 (SiteBossSwordCastle, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== 痺れ (SiteBossSwordCastle, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSwordCastle
}}
No overridden parameters.
=== ガード (Assassin_Middle, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== ガードブレイク (Assassin_Middle, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== ジャストガード (Assassin_Middle, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== 騎乗 (Assassin_Middle, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Middle, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== 所持 (Assassin_Middle, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== 水死 (Assassin_Middle, やられ) ===
{{AIDefDerived
|name=水死
|group_name=やられ
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== 溺死 (Assassin_Middle, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== Demo_Idling (Assassin_Middle) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Middle
}}
No overridden parameters.
=== 接地 (PriestBossIronBall, 追尾) ===
{{AIDefDerived
|name=接地
|group_name=追尾
|derived_from=DummyAction
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 待機 (PriestBossIronBall, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 待機 (PriestBossIronBall, 放物攻撃) ===
{{AIDefDerived
|name=待機
|group_name=放物攻撃
|derived_from=DummyAction
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 通常 (PriestBossIronBall, 待機) ===
{{AIDefDerived
|name=通常
|group_name=待機
|derived_from=DummyAction
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 投擲 (PriestBossIronBall, 攻撃) ===
{{AIDefDerived
|name=投擲
|group_name=攻撃
|derived_from=DummyAction
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 予兆 (PriestBossIronBall, 念受信) ===
{{AIDefDerived
|name=予兆
|group_name=念受信
|derived_from=DummyAction
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 落雷 (PriestBossIronBall, 通常) ===
{{AIDefDerived
|name=落雷
|group_name=通常
|derived_from=DummyAction
|aiprog=PriestBossIronBall
}}
No overridden parameters.
=== 通常 (Octarock_Bullet, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Bullet
}}
No overridden parameters.
=== ガード (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== ガードブレイク (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== ジャストガード (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== ショック (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 炎上 (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossBowCastle, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 所持 (SiteBossBowCastle, 先行動) ===
{{AIDefDerived
|name=所持
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 所持 (SiteBossBowCastle, 先行動_0) ===
{{AIDefDerived
|name=所持
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 小剣装備 (SiteBossBowCastle, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 水死 (SiteBossBowCastle, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 生成待ち (SiteBossBowCastle, 先行動) ===
{{AIDefDerived
|name=生成待ち
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 生成待ち (SiteBossBowCastle, 先行動_0) ===
{{AIDefDerived
|name=生成待ち
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 槍装備 (SiteBossBowCastle, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 大剣装備 (SiteBossBowCastle, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 大落下 (SiteBossBowCastle, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 弾かれ (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 弾消え待ち (SiteBossBowCastle, 先行動) ===
{{AIDefDerived
|name=弾消え待ち
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 弾消え待ち (SiteBossBowCastle, 先行動_0) ===
{{AIDefDerived
|name=弾消え待ち
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 超ショック (SiteBossBowCastle, リアクション) ===
{{AIDefDerived
|name=超ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 凍結 (SiteBossBowCastle, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 凍結 (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 突風 (SiteBossBowCastle, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 落下 (SiteBossBowCastle, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 痺れ (SiteBossBowCastle, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowCastle
}}
No overridden parameters.
=== 通常 (WillBall, 待機) ===
{{AIDefDerived
|name=通常
|group_name=待機
|derived_from=DummyAction
|aiprog=WillBall
}}
No overridden parameters.
=== 掴まれ (WillBall, 待機) ===
{{AIDefDerived
|name=掴まれ
|group_name=待機
|derived_from=DummyAction
|aiprog=WillBall
}}
No overridden parameters.
=== 予兆 (WillBall, 念受信) ===
{{AIDefDerived
|name=予兆
|group_name=念受信
|derived_from=DummyAction
|aiprog=WillBall
}}
No overridden parameters.
=== Demo_Idling (GuardianBeam_RemainsWind) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GuardianBeam_RemainsWind
}}
No overridden parameters.
=== ガード (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== ガードブレイク (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== ジャストガード (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== ショック (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== マグネ (GuardianNoMove, 通常) ===
{{AIDefDerived
|name=マグネ
|group_name=通常
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 炎上 (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 後行動 (GuardianNoMove, 仮死) ===
{{AIDefDerived
|name=後行動
|group_name=仮死
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 持ち運びボックス内 (GuardianNoMove, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 大落下 (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 弾かれ (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 超ショック (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=超ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 追跡 (GuardianNoMove, 通常) ===
{{AIDefDerived
|name=追跡
|group_name=通常
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 突風 (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 崩れ落ち (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=崩れ落ち
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 落下 (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 痺れ (GuardianNoMove, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianNoMove
}}
No overridden parameters.
=== 生成待機 (SiteBossFlameBall, Root) ===
{{AIDefDerived
|name=生成待機
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossFlameBall
}}
No overridden parameters.
=== 発射 (SiteBossFlameBall, Root) ===
{{AIDefDerived
|name=発射
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossFlameBall
}}
No overridden parameters.
=== NPCが騎乗 (Deer, 騎乗中) ===
{{AIDefDerived
|name=NPCが騎乗
|group_name=騎乗中
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== ターゲット通知 (Deer, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 威嚇 (Deer, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 気絶 (Deer, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 攻撃ハズレ後 (Deer, 戦闘) ===
{{AIDefDerived
|name=攻撃ハズレ後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 攻撃ヒット後 (Deer, 戦闘) ===
{{AIDefDerived
|name=攻撃ヒット後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 持ち運びボックス内 (Deer, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 所持 (Deer, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 上機嫌 (Deer, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== Demo_Idling (Deer) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Deer
}}
No overridden parameters.
=== 待機 (DungeonMoveTagContinue, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=DungeonMoveTagContinue
}}
No overridden parameters.
=== 待機 (SoundTriggerTag, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=SoundTriggerTag
}}
No overridden parameters.
=== いない (ForestGiant, 起き上がり首向け) ===
{{AIDefDerived
|name=いない
|group_name=起き上がり首向け
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== ガード (ForestGiant, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== ガード (ForestGiant, 水中) ===
{{AIDefDerived
|name=ガード
|group_name=水中
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== ガードブレイク (ForestGiant, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== ジャストガード (ForestGiant, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 威嚇帰還 (ForestGiant, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 騎乗 (ForestGiant, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 弓装備 (ForestGiant, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 弓装備 (ForestGiant, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 弓装備 (ForestGiant, 対象泳ぎ) ===
{{AIDefDerived
|name=弓装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 弓装備 (ForestGiant, 対象高速ギア) ===
{{AIDefDerived
|name=弓装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant, 騎乗) ===
{{AIDefDerived
|name=剣盾装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant, 剣盾戦闘) ===
{{AIDefDerived
|name=剣盾装備
|group_name=剣盾戦闘
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant, 対象泳ぎ) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 剣盾装備 (ForestGiant, 対象高速ギア) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 持ち運びボックス内 (ForestGiant, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 盾装備 (ForestGiant, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 盾装備 (ForestGiant, 対象高速ギア) ===
{{AIDefDerived
|name=盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 盾装備 (ForestGiant, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 所持 (ForestGiant, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 水中 (ForestGiant, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 速攻 (ForestGiant, 剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=剣装備
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 速攻 (ForestGiant, 槍装備) ===
{{AIDefDerived
|name=速攻
|group_name=槍装備
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 速攻 (ForestGiant, 大剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 速攻 (ForestGiant, 定員オーバー) ===
{{AIDefDerived
|name=速攻
|group_name=定員オーバー
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 不意討ち (ForestGiant, 槍装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=槍装備
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 不意討ち (ForestGiant, 大剣装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 不意討ち (ForestGiant, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 不審者発見 (ForestGiant, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 不調仲間発見 (ForestGiant, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== 落下 (ForestGiant, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== Demo_Idling (ForestGiant) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=ForestGiant
}}
No overridden parameters.
=== Dummy (WarpTag, Root_0) ===
{{AIDefDerived
|name=Dummy
|group_name=Root_0
|derived_from=DummyAction
|aiprog=WarpTag
}}
No overridden parameters.
=== Demo_Idling (WarpTag) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=WarpTag
}}
No overridden parameters.
=== Fixed配置 (TreeWeapon, 通常) ===
{{AIDefDerived
|name=Fixed配置
|group_name=通常
|derived_from=DummyAction
|aiprog=TreeWeapon
}}
No overridden parameters.
=== 刺さる (TreeWeapon, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=TreeWeapon
}}
No overridden parameters.
=== 消滅 (TreeWeapon, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=TreeWeapon
}}
No overridden parameters.
=== 通常 (TreeWeapon, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=TreeWeapon
}}
No overridden parameters.
=== 投げ (TreeWeapon, 通常) ===
{{AIDefDerived
|name=投げ
|group_name=通常
|derived_from=DummyAction
|aiprog=TreeWeapon
}}
No overridden parameters.
=== 抜ける (TreeWeapon, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=TreeWeapon
}}
No overridden parameters.
=== 非装備 (TreeWeapon, Root) ===
{{AIDefDerived
|name=非装備
|group_name=Root
|derived_from=DummyAction
|aiprog=TreeWeapon
}}
No overridden parameters.
=== オフ待機 (SwitchTimer, 通常) ===
{{AIDefDerived
|name=オフ待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SwitchTimer
}}
No overridden parameters.
=== オン待機 (SwitchTimer, 通常) ===
{{AIDefDerived
|name=オン待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SwitchTimer
}}
No overridden parameters.
=== Demo_Idling (SwitchTimer) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchTimer
}}
No overridden parameters.
=== ガード (Octarock_Water, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== ガードブレイク (Octarock_Water, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== ジャストガード (Octarock_Water, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== ショック (Octarock_Water, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 気配気づき (Octarock_Water, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 騎乗 (Octarock_Water, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 脅威感知 (Octarock_Water, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 呼ばれ (Octarock_Water, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 持ち運びボックス内 (Octarock_Water, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 所持 (Octarock_Water, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 焼特効死 (Octarock_Water, リアクション) ===
{{AIDefDerived
|name=焼特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 水上 (Octarock_Water, 凍死先行動) ===
{{AIDefDerived
|name=水上
|group_name=凍死先行動
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 弾かれ (Octarock_Water, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 超ショック (Octarock_Water, 通常) ===
{{AIDefDerived
|name=超ショック
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 溺死 (Octarock_Water, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 凍特効死 (Octarock_Water, リアクション) ===
{{AIDefDerived
|name=凍特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 不審者発見 (Octarock_Water, 水中) ===
{{AIDefDerived
|name=不審者発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 不審者発見 (Octarock_Water, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 不調仲間発見 (Octarock_Water, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 不調仲間発見 (Octarock_Water, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== 落下 (Octarock_Water, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== Demo_Idling (Octarock_Water) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Octarock_Water
}}
No overridden parameters.
=== Root (SceneSoundCtrlTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=SceneSoundCtrlTag
}}
No overridden parameters.
=== オフ (FirePillar, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=FirePillar
}}
No overridden parameters.
=== Dummy (WarpSafeTag, Root_0) ===
{{AIDefDerived
|name=Dummy
|group_name=Root_0
|derived_from=DummyAction
|aiprog=WarpSafeTag
}}
No overridden parameters.
=== パターン0 (SiteBossSpearCastle, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン0
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== パターン1 (SiteBossSpearCastle, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン1
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== パターン2 (SiteBossSpearCastle, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン2
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== パターン3 (SiteBossSpearCastle, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン3
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 炎上 (SiteBossSpearCastle, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossSpearCastle, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 弓装備 (SiteBossSpearCastle, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 準備 (SiteBossSpearCastle, 氷弾攻撃) ===
{{AIDefDerived
|name=準備
|group_name=氷弾攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 小剣装備 (SiteBossSpearCastle, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 場所移動0 (SiteBossSpearCastle, デモ用ワープ移動) ===
{{AIDefDerived
|name=場所移動0
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 場所移動1 (SiteBossSpearCastle, デモ用ワープ移動) ===
{{AIDefDerived
|name=場所移動1
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 水位上昇 (SiteBossSpearCastle, デモ用ワープ移動) ===
{{AIDefDerived
|name=水位上昇
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 水死 (SiteBossSpearCastle, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 生成待ち (SiteBossSpearCastle, 槍投げ) ===
{{AIDefDerived
|name=生成待ち
|group_name=槍投げ
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 大剣装備 (SiteBossSpearCastle, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 大落下 (SiteBossSpearCastle, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 凍結 (SiteBossSpearCastle, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 凍結 (SiteBossSpearCastle, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 特効ダメージ (SiteBossSpearCastle, リアクション) ===
{{AIDefDerived
|name=特効ダメージ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 突風 (SiteBossSpearCastle, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 落下 (SiteBossSpearCastle, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 痺れ (SiteBossSpearCastle, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpearCastle
}}
No overridden parameters.
=== 消滅 (InsectDragonFly, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectDragonFly
}}
No overridden parameters.
=== 待機 (CarryBox, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=CarryBox
}}
No overridden parameters.
=== 通常 (CarryBox, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=CarryBox
}}
No overridden parameters.
=== ガード (Wizzrobe, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 危険回避 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=危険回避
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 騎乗 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 脅威感知 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 呼ばれ (Wizzrobe, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 持ち運びボックス内 (Wizzrobe, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 所持 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 水死 (Wizzrobe, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 水中 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=水中
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 対象NPC (Wizzrobe, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 対象獲物 (Wizzrobe, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 大落下 (Wizzrobe, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 不審者発見 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 不調仲間発見 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 浮遊物発見 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 落下 (Wizzrobe, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 落下 (Wizzrobe, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Wizzrobe
}}
No overridden parameters.
=== 元気 (Obj_CursedStatue, オン) ===
{{AIDefDerived
|name=元気
|group_name=オン
|derived_from=DummyAction
|aiprog=Obj_CursedStatue
}}
No overridden parameters.
=== いない (Lynel_Senior, 弾かれ時注目) ===
{{AIDefDerived
|name=いない
|group_name=弾かれ時注目
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Lynel_Senior, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 騎乗 (Lynel_Senior, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 弓装備 (Lynel_Senior, 戦闘モード) ===
{{AIDefDerived
|name=弓装備
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 弓装備 (Lynel_Senior, 戦闘開始) ===
{{AIDefDerived
|name=弓装備
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 強制帰還 (Lynel_Senior, 帰還) ===
{{AIDefDerived
|name=強制帰還
|group_name=帰還
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 後行動 (Lynel_Senior, 武器持ち替え上半身) ===
{{AIDefDerived
|name=後行動
|group_name=武器持ち替え上半身
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (Lynel_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 盾装備 (Lynel_Senior, 戦闘モード) ===
{{AIDefDerived
|name=盾装備
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 盾装備 (Lynel_Senior, 戦闘開始) ===
{{AIDefDerived
|name=盾装備
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 所持 (Lynel_Senior, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 素手 (Lynel_Senior, 戦闘モード) ===
{{AIDefDerived
|name=素手
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 素手 (Lynel_Senior, 戦闘開始) ===
{{AIDefDerived
|name=素手
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 対象NPC (Lynel_Senior, 発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=発見
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 対象獲物 (Lynel_Senior, 発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=発見
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 不意討ち (Lynel_Senior, 弓装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=弓装備
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 不審者発見 (Lynel_Senior, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 不調仲間発見 (Lynel_Senior, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 浮遊物発見 (Lynel_Senior, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 落下 (Lynel_Senior, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== Demo_Idling (Lynel_Senior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lynel_Senior
}}
No overridden parameters.
=== 固定中 (SiteBossSwordIronPile, 地上) ===
{{AIDefDerived
|name=固定中
|group_name=地上
|derived_from=DummyAction
|aiprog=SiteBossSwordIronPile
}}
No overridden parameters.
=== 待機 (SiteBossSwordIronPile, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SiteBossSwordIronPile
}}
No overridden parameters.
=== 地中 (SiteBossSwordIronPile, 刺さる) ===
{{AIDefDerived
|name=地中
|group_name=刺さる
|derived_from=DummyAction
|aiprog=SiteBossSwordIronPile
}}
No overridden parameters.
=== 通常 (SiteBossSwordIronPile, 地上) ===
{{AIDefDerived
|name=通常
|group_name=地上
|derived_from=DummyAction
|aiprog=SiteBossSwordIronPile
}}
No overridden parameters.
=== 落下 (SiteBossSwordIronPile, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=SiteBossSwordIronPile
}}
No overridden parameters.
=== 待機 (HideBarrel, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=HideBarrel
}}
No overridden parameters.
=== 通常 (HideBarrel, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=HideBarrel
}}
No overridden parameters.
=== 刺さる (DefaultWindWeapon, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=DefaultWindWeapon
}}
No overridden parameters.
=== 消滅 (DefaultWindWeapon, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=DefaultWindWeapon
}}
No overridden parameters.
=== 通常 (DefaultWindWeapon, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=DefaultWindWeapon
}}
No overridden parameters.
=== 投擲 (DefaultWindWeapon, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=DefaultWindWeapon
}}
No overridden parameters.
=== 抜ける (DefaultWindWeapon, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=DefaultWindWeapon
}}
No overridden parameters.
=== パターン0 (SiteBossSpearR, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン0
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== パターン1 (SiteBossSpearR, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン1
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== パターン2 (SiteBossSpearR, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン2
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== パターン3 (SiteBossSpearR, デモ用ワープ移動) ===
{{AIDefDerived
|name=パターン3
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 炎上 (SiteBossSpearR, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossSpearR, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 弓装備 (SiteBossSpearR, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 準備 (SiteBossSpearR, 氷弾攻撃) ===
{{AIDefDerived
|name=準備
|group_name=氷弾攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 小剣装備 (SiteBossSpearR, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 場所移動0 (SiteBossSpearR, デモ用ワープ移動) ===
{{AIDefDerived
|name=場所移動0
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 場所移動1 (SiteBossSpearR, デモ用ワープ移動) ===
{{AIDefDerived
|name=場所移動1
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 水位上昇 (SiteBossSpearR, デモ用ワープ移動) ===
{{AIDefDerived
|name=水位上昇
|group_name=デモ用ワープ移動
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 水死 (SiteBossSpearR, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 生成待ち (SiteBossSpearR, 槍投げ) ===
{{AIDefDerived
|name=生成待ち
|group_name=槍投げ
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 大剣装備 (SiteBossSpearR, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 大落下 (SiteBossSpearR, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 凍結 (SiteBossSpearR, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 凍結 (SiteBossSpearR, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 特効ダメージ (SiteBossSpearR, リアクション) ===
{{AIDefDerived
|name=特効ダメージ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 突風 (SiteBossSpearR, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 落下 (SiteBossSpearR, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 痺れ (SiteBossSpearR, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSpearR
}}
No overridden parameters.
=== 通常 (RockBall, BaseAI) ===
{{AIDefDerived
|name=通常
|group_name=BaseAI
|derived_from=DummyAction
|aiprog=RockBall
}}
No overridden parameters.
=== オフ (OverhangIce_100enemy, Root) ===
{{AIDefDerived
|name=オフ
|group_name=Root
|derived_from=DummyAction
|aiprog=OverhangIce_100enemy
}}
No overridden parameters.
=== Demo_Idling (SwitchHit) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchHit
}}
No overridden parameters.
=== 待機 (IceBlock, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=IceBlock
}}
No overridden parameters.
=== 通常 (IceBlock, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=IceBlock
}}
No overridden parameters.
=== 行動 (Npc_Gerudo_Queen, 移動) ===
{{AIDefDerived
|name=行動
|group_name=移動
|derived_from=DummyAction
|aiprog=Npc_Gerudo_Queen
}}
No overridden parameters.
=== 刺さる (DeadlyBlowWeapon, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=DeadlyBlowWeapon
}}
No overridden parameters.
=== 消滅 (DeadlyBlowWeapon, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=DeadlyBlowWeapon
}}
No overridden parameters.
=== 通常 (DeadlyBlowWeapon, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=DeadlyBlowWeapon
}}
No overridden parameters.
=== 投擲 (DeadlyBlowWeapon, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=DeadlyBlowWeapon
}}
No overridden parameters.
=== 抜ける (DeadlyBlowWeapon, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=DeadlyBlowWeapon
}}
No overridden parameters.
=== 消滅 (GetItemAttUtuwa, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetItemAttUtuwa
}}
No overridden parameters.
=== 徘徊 (BoneHorse, NPCが騎乗) ===
{{AIDefDerived
|name=徘徊
|group_name=NPCが騎乗
|derived_from=DummyAction
|aiprog=BoneHorse
}}
No overridden parameters.
=== ターゲット通知 (Dog, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 威嚇 (Dog, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 気絶 (Dog, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 騎乗中 (Dog, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 最後の手段 (Dog, 先行動) ===
{{AIDefDerived
|name=最後の手段
|group_name=先行動
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 最後の手段 (Dog, 逃走) ===
{{AIDefDerived
|name=最後の手段
|group_name=逃走
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 死亡 (Dog, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 持ち運びボックス内 (Dog, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 所持 (Dog, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 上機嫌 (Dog, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 戦闘 (Dog, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 注目 (Dog, 通常行動) ===
{{AIDefDerived
|name=注目
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== Demo_Idling (Dog) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Dog
}}
No overridden parameters.
=== 転がり (Trolley, 通常) ===
{{AIDefDerived
|name=転がり
|group_name=通常
|derived_from=DummyAction
|aiprog=Trolley
}}
No overridden parameters.
=== Demo_Idling (ElectricCable) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=ElectricCable
}}
No overridden parameters.
=== Dummy (EventTag, Root_0) ===
{{AIDefDerived
|name=Dummy
|group_name=Root_0
|derived_from=DummyAction
|aiprog=EventTag
}}
No overridden parameters.
=== Demo_Idling (EventTag) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=EventTag
}}
No overridden parameters.
=== オフ (GetItemAttOnNotBurn, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetItemAttOnNotBurn
}}
No overridden parameters.
=== 消滅 (GetItemAttOnNotBurn, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetItemAttOnNotBurn
}}
No overridden parameters.
=== 待機 (GetItemAttOnNotBurn, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetItemAttOnNotBurn
}}
No overridden parameters.
=== オフ (Item_Enemy_57, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=Item_Enemy_57
}}
No overridden parameters.
=== 消滅 (Item_Enemy_57, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Item_Enemy_57
}}
No overridden parameters.
=== 待機 (Item_Enemy_57, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=Item_Enemy_57
}}
No overridden parameters.
=== 待機 (Obj_LiftRockWhite, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=Obj_LiftRockWhite
}}
No overridden parameters.
=== 通常 (Obj_LiftRockWhite, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=Obj_LiftRockWhite
}}
No overridden parameters.
=== Wait (GatefoldDoor, Root_0) ===
{{AIDefDerived
|name=Wait
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GatefoldDoor
}}
No overridden parameters.
=== 刺さる (EquipItemPlayAS, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipItemPlayAS
}}
No overridden parameters.
=== 消滅 (EquipItemPlayAS, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=EquipItemPlayAS
}}
No overridden parameters.
=== 通常 (EquipItemPlayAS, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=EquipItemPlayAS
}}
No overridden parameters.
=== 投擲 (EquipItemPlayAS, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=EquipItemPlayAS
}}
No overridden parameters.
=== 抜ける (EquipItemPlayAS, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipItemPlayAS
}}
No overridden parameters.
=== エレキ (Golem_Senior, 初期待機起き上がる) ===
{{AIDefDerived
|name=エレキ
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== ノーマル (Golem_Senior, ボディプレスケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=ボディプレスケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== ノーマル (Golem_Senior, 右パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=右パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== ノーマル (Golem_Senior, 左パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=左パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== ノーマル (Golem_Senior, 初期待機起き上がる) ===
{{AIDefDerived
|name=ノーマル
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Golem_Senior, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 騎乗 (Golem_Senior, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (Golem_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 所持 (Golem_Senior, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 対象よじ登り中 (Golem_Senior, ひるみ中) ===
{{AIDefDerived
|name=対象よじ登り中
|group_name=ひるみ中
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 不意討ち (Golem_Senior, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 不審者発見 (Golem_Senior, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 不調仲間発見 (Golem_Senior, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== 落下 (Golem_Senior, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== Demo_Idling (Golem_Senior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Golem_Senior
}}
No overridden parameters.
=== オフ (ChemicalChuchuJelly, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=ChemicalChuchuJelly
}}
No overridden parameters.
=== 消滅 (ChemicalChuchuJelly, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=ChemicalChuchuJelly
}}
No overridden parameters.
=== 待機 (ChemicalChuchuJelly, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=ChemicalChuchuJelly
}}
No overridden parameters.
=== Sleep (Lizalfos_Fire, 一般) ===
{{AIDefDerived
|name=Sleep
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== Wander (Lizalfos_Fire, 一般) ===
{{AIDefDerived
|name=Wander
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== ケミカル仲間招来 (Lizalfos_Fire, 素手戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== サボり (Lizalfos_Fire, 通常) ===
{{AIDefDerived
|name=サボり
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== ジャンプ (Lizalfos_Fire, 戦闘歩行) ===
{{AIDefDerived
|name=ジャンプ
|group_name=戦闘歩行
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== ナビメッシュ無し (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 威嚇 (Lizalfos_Fire, 通常) ===
{{AIDefDerived
|name=威嚇
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Fire, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Fire, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Fire, 素手) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=素手
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 遠隔武器 (Lizalfos_Fire, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 音気づき (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 危険回避 (Lizalfos_Fire, 素手戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=気配気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Fire, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 騎乗 (Lizalfos_Fire, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Fire, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Fire, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Fire, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 見失い (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 攻撃反応 (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=攻撃反応
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Fire, 水中) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 仕掛け作動 (Lizalfos_Fire, 水中プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 持ち運びボックス内 (Lizalfos_Fire, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Fire, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Fire, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 所持 (Lizalfos_Fire, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 水死 (Lizalfos_Fire, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 戦況不利 (Lizalfos_Fire, 水中プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 素手 (Lizalfos_Fire, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 素手 (Lizalfos_Fire, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 速攻 (Lizalfos_Fire, 擬態剣戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Fire, 水中待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=水中待機
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Fire, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 諦め (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 怒り (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=怒り
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 怒り (Lizalfos_Fire, 水中) ===
{{AIDefDerived
|name=怒り
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Fire, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Fire, 擬態剣戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Fire, 水中戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=水中戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Fire, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Fire, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 武器ケミカル付与 (Lizalfos_Fire, 素手戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 武器投げ (Lizalfos_Fire, 素手戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 離脱 (Lizalfos_Fire, 隠れ遠隔戦闘) ===
{{AIDefDerived
|name=離脱
|group_name=隠れ遠隔戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== 連絡 (Lizalfos_Fire, 水中プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== Demo_Idling (Lizalfos_Fire) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lizalfos_Fire
}}
No overridden parameters.
=== Root (CookResult) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=CookResult
}}
No overridden parameters.
=== 通常 (GanonBeast_WeakPoint, Root) ===
{{AIDefDerived
|name=通常
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonBeast_WeakPoint
}}
No overridden parameters.
=== Demo_Idling (GanonBeast_WeakPoint) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GanonBeast_WeakPoint
}}
No overridden parameters.
=== 待機 (BeamosBeam, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=BeamosBeam
}}
No overridden parameters.
=== NPCを牽引 (Sunazarashi, 牽引) ===
{{AIDefDerived
|name=NPCを牽引
|group_name=牽引
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== ターゲット通知 (Sunazarashi, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 威嚇 (Sunazarashi, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 騎乗中 (Sunazarashi, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 攻撃ハズレ後 (Sunazarashi, 戦闘) ===
{{AIDefDerived
|name=攻撃ハズレ後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 攻撃ヒット後 (Sunazarashi, 戦闘) ===
{{AIDefDerived
|name=攻撃ヒット後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 行動B (Sunazarashi, 地形嵌り) ===
{{AIDefDerived
|name=行動B
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 持ち運びボックス内 (Sunazarashi, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 所持 (Sunazarashi, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 上機嫌 (Sunazarashi, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 敵を牽引 (Sunazarashi, 牽引) ===
{{AIDefDerived
|name=敵を牽引
|group_name=牽引
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== Demo_Idling (Sunazarashi) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Sunazarashi
}}
No overridden parameters.
=== 固定 (DgnObj_DLC_IbutsuObj_StonePole_A_01, 通常) ===
{{AIDefDerived
|name=固定
|group_name=通常
|derived_from=DummyAction
|aiprog=DgnObj_DLC_IbutsuObj_StonePole_A_01
}}
No overridden parameters.
=== オフ (GetItemAttCallEffectTrgDrop, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetItemAttCallEffectTrgDrop
}}
No overridden parameters.
=== 消滅 (GetItemAttCallEffectTrgDrop, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetItemAttCallEffectTrgDrop
}}
No overridden parameters.
=== 待機 (GetItemAttCallEffectTrgDrop, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetItemAttCallEffectTrgDrop
}}
No overridden parameters.
=== 刺さる (Stal_Boomerang_Arm, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Boomerang_Arm
}}
No overridden parameters.
=== 消滅 (Stal_Boomerang_Arm, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Stal_Boomerang_Arm
}}
No overridden parameters.
=== 待機 (Stal_Boomerang_Arm, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Boomerang_Arm
}}
No overridden parameters.
=== 抜ける (Stal_Boomerang_Arm, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Boomerang_Arm
}}
No overridden parameters.
=== ガード (Priest_Boss_Normal, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== ガードブレイク (Priest_Boss_Normal, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== ジャストガード (Priest_Boss_Normal, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== シンクロモード (Priest_Boss_Normal, 通常) ===
{{AIDefDerived
|name=シンクロモード
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== フェイズ開始 (Priest_Boss_Normal, 通常) ===
{{AIDefDerived
|name=フェイズ開始
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 移動開始 (Priest_Boss_Normal, 後行動) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 炎上 (Priest_Boss_Normal, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 騎乗 (Priest_Boss_Normal, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 近接湧出 (Priest_Boss_Normal, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 呼ばれ (Priest_Boss_Normal, Root) ===
{{AIDefDerived
|name=呼ばれ
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 後行動 (Priest_Boss_Normal, 土遁) ===
{{AIDefDerived
|name=後行動
|group_name=土遁
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 死亡生成 (Priest_Boss_Normal, 通常) ===
{{AIDefDerived
|name=死亡生成
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 持ち運びボックス内 (Priest_Boss_Normal, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 所持 (Priest_Boss_Normal, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 水死 (Priest_Boss_Normal, 空中_0) ===
{{AIDefDerived
|name=水死
|group_name=空中_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 水死 (Priest_Boss_Normal, 崩れ落ち) ===
{{AIDefDerived
|name=水死
|group_name=崩れ落ち
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 水中 (Priest_Boss_Normal, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 待機 (Priest_Boss_Normal, 中行動) ===
{{AIDefDerived
|name=待機
|group_name=中行動
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 大落下 (Priest_Boss_Normal, リアクション_0) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 第三段階 (Priest_Boss_Normal, フェイズ終了) ===
{{AIDefDerived
|name=第三段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 第四段階 (Priest_Boss_Normal, フェイズ終了) ===
{{AIDefDerived
|name=第四段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 第二段階 (Priest_Boss_Normal, フェイズ終了) ===
{{AIDefDerived
|name=第二段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 弾かれ (Priest_Boss_Normal, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 凍結 (Priest_Boss_Normal, BaseAI) ===
{{AIDefDerived
|name=凍結
|group_name=BaseAI
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 凍結 (Priest_Boss_Normal, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 突風 (Priest_Boss_Normal, リアクション_0) ===
{{AIDefDerived
|name=突風
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 分身 (Priest_Boss_Normal, 通常モード) ===
{{AIDefDerived
|name=分身
|group_name=通常モード
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 分身投げ着地 (Priest_Boss_Normal, 通常モード) ===
{{AIDefDerived
|name=分身投げ着地
|group_name=通常モード
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 落下 (Priest_Boss_Normal, リアクション_0) ===
{{AIDefDerived
|name=落下
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 落下 (Priest_Boss_Normal, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== 痺れ (Priest_Boss_Normal, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== Demo_Idling (Priest_Boss_Normal) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== Demo_ShadowClone_Make (Priest_Boss_Normal) ===
{{AIDefDerived
|name=Demo_ShadowClone_Make
|group_name=
|derived_from=DummyAction
|aiprog=Priest_Boss_Normal
}}
No overridden parameters.
=== エレキ (Golem_Little, 初期待機起き上がる) ===
{{AIDefDerived
|name=エレキ
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== ガード (Golem_Little, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== ジャストガード (Golem_Little, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== ノーマル (Golem_Little, 右パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=右パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== ノーマル (Golem_Little, 左パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=左パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== ノーマル (Golem_Little, 初期待機起き上がる) ===
{{AIDefDerived
|name=ノーマル
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 威嚇帰還 (Golem_Little, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 騎乗 (Golem_Little, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 子1 (Golem_Little, ケミカル復帰) ===
{{AIDefDerived
|name=子1
|group_name=ケミカル復帰
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 持ち運びボックス内 (Golem_Little, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 不意討ち (Golem_Little, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 不審者発見 (Golem_Little, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 不調仲間発見 (Golem_Little, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 浮遊物発見 (Golem_Little, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== 落下 (Golem_Little, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== Demo_Idling (Golem_Little) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Golem_Little
}}
No overridden parameters.
=== オフ (FixedBeamMachine, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=FixedBeamMachine
}}
No overridden parameters.
=== 持ち運びボックス内 (FixedBeamMachine, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=FixedBeamMachine
}}
No overridden parameters.
=== Demo_Idling (FixedBeamMachine) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=FixedBeamMachine
}}
No overridden parameters.
=== Demo_Idling (RailMoveObjectOneWay) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RailMoveObjectOneWay
}}
No overridden parameters.
=== オフ (RemainsFireChallengeYunBoFlagControlTag, Root) ===
{{AIDefDerived
|name=オフ
|group_name=Root
|derived_from=DummyAction
|aiprog=RemainsFireChallengeYunBoFlagControlTag
}}
No overridden parameters.
=== オフ (SignalDead, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=SignalDead
}}
No overridden parameters.
=== ケミカル仲間招来 (Bokoblin_Senior, 素手戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== ナビメッシュ無し (Bokoblin_Senior, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 威嚇 (Bokoblin_Senior, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=威嚇
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Bokoblin_Senior, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Bokoblin_Senior, 騎乗) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 遠隔武器 (Bokoblin_Senior, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 危険回避 (Bokoblin_Senior, 素手戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 疑似餌発見 (Bokoblin_Senior, 餌発見) ===
{{AIDefDerived
|name=疑似餌発見
|group_name=餌発見
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 弓装備 (Bokoblin_Senior, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 弓装備 (Bokoblin_Senior, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 強制帰還 (Bokoblin_Senior, 諦め_1) ===
{{AIDefDerived
|name=強制帰還
|group_name=諦め_1
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (Bokoblin_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 盾装備 (Bokoblin_Senior, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 盾装備 (Bokoblin_Senior, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 素手 (Bokoblin_Senior, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 素手 (Bokoblin_Senior, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 非武器装備 (Bokoblin_Senior, プレイヤー発見) ===
{{AIDefDerived
|name=非武器装備
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Senior, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Senior, 騎乗遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Senior, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Senior, 大剣装備_0) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備_0
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 武器ケミカル付与 (Bokoblin_Senior, 素手戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 武器投げ (Bokoblin_Senior, 近接戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=近接戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== 武器投げ (Bokoblin_Senior, 素手戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== Demo_Idling (Bokoblin_Senior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Bokoblin_Senior
}}
No overridden parameters.
=== ケミカル仲間招来 (Bokoblin_Rapid, 素手戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== ナビメッシュ無し (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 威嚇 (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=威嚇
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 威嚇帰還 (Bokoblin_Rapid, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 威嚇帰還 (Bokoblin_Rapid, 騎乗) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 遠隔武器 (Bokoblin_Rapid, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 危険回避 (Bokoblin_Rapid, 素手戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 疑似餌発見 (Bokoblin_Rapid, 餌発見) ===
{{AIDefDerived
|name=疑似餌発見
|group_name=餌発見
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 弓装備 (Bokoblin_Rapid, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 弓装備 (Bokoblin_Rapid, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 強制帰還 (Bokoblin_Rapid, 諦め_1) ===
{{AIDefDerived
|name=強制帰還
|group_name=諦め_1
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 持ち運びボックス内 (Bokoblin_Rapid, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 盾装備 (Bokoblin_Rapid, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 盾装備 (Bokoblin_Rapid, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 素手 (Bokoblin_Rapid, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 素手 (Bokoblin_Rapid, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 非武器装備 (Bokoblin_Rapid, プレイヤー発見) ===
{{AIDefDerived
|name=非武器装備
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Rapid, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Rapid, 騎乗遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗遠隔武器
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Rapid, 騎乗弓対高速ギア騎兵) ===
{{AIDefDerived
|name=不意討ち
|group_name=騎乗弓対高速ギア騎兵
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 不意討ち (Bokoblin_Rapid, 大剣装備_0) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備_0
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 武器ケミカル付与 (Bokoblin_Rapid, 素手戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 武器投げ (Bokoblin_Rapid, 近接戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=近接戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== 武器投げ (Bokoblin_Rapid, 素手戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== Demo_Idling (Bokoblin_Rapid) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Bokoblin_Rapid
}}
No overridden parameters.
=== Sleep (Lizalfos_Electric, 一般) ===
{{AIDefDerived
|name=Sleep
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== Wander (Lizalfos_Electric, 一般) ===
{{AIDefDerived
|name=Wander
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== ケミカル仲間招来 (Lizalfos_Electric, 素手戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== サボり (Lizalfos_Electric, 通常) ===
{{AIDefDerived
|name=サボり
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== ナビメッシュ無し (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 威嚇 (Lizalfos_Electric, 通常) ===
{{AIDefDerived
|name=威嚇
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Electric, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Electric, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Electric, 素手) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=素手
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 遠隔武器 (Lizalfos_Electric, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 音気づき (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 危険回避 (Lizalfos_Electric, 素手戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=気配気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Electric, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 騎乗 (Lizalfos_Electric, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Electric, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Electric, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Electric, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 見失い (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 攻撃反応 (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=攻撃反応
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Electric, 水中) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 仕掛け作動 (Lizalfos_Electric, 水中プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 持ち運びボックス内 (Lizalfos_Electric, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Electric, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Electric, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 所持 (Lizalfos_Electric, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 水死 (Lizalfos_Electric, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 戦況不利 (Lizalfos_Electric, 水中プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 素手 (Lizalfos_Electric, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 素手 (Lizalfos_Electric, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 速攻 (Lizalfos_Electric, 擬態剣戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Electric, 水中待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=水中待機
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Electric, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 諦め (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 怒り (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=怒り
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 怒り (Lizalfos_Electric, 水中) ===
{{AIDefDerived
|name=怒り
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Electric, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Electric, 擬態剣戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Electric, 水中戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=水中戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Electric, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Electric, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 武器ケミカル付与 (Lizalfos_Electric, 素手戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 武器投げ (Lizalfos_Electric, 素手戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 離脱 (Lizalfos_Electric, 隠れ遠隔戦闘) ===
{{AIDefDerived
|name=離脱
|group_name=隠れ遠隔戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== 連絡 (Lizalfos_Electric, 水中プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== Demo_Idling (Lizalfos_Electric) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lizalfos_Electric
}}
No overridden parameters.
=== ケミカル仲間招来 (Moriblin_Senior, プレイヤー発見) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== ケミカル仲間招来 (Moriblin_Senior, 発見行動) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== サボり (Moriblin_Senior, 単純徘徊) ===
{{AIDefDerived
|name=サボり
|group_name=単純徘徊
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Moriblin_Senior, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Moriblin_Senior, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 隠れられない (Moriblin_Senior, 遠隔武器) ===
{{AIDefDerived
|name=隠れられない
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 隠れる (Moriblin_Senior, 遠隔武器) ===
{{AIDefDerived
|name=隠れる
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 危険回避 (Moriblin_Senior, 遠隔武器) ===
{{AIDefDerived
|name=危険回避
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 危険回避 (Moriblin_Senior, 発見行動) ===
{{AIDefDerived
|name=危険回避
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 騎乗 (Moriblin_Senior, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 弓装備 (Moriblin_Senior, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 弓装備 (Moriblin_Senior, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (Moriblin_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 盾装備 (Moriblin_Senior, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 盾装備 (Moriblin_Senior, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 所持 (Moriblin_Senior, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 戦況不利 (Moriblin_Senior, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 戦況不利認識 (Moriblin_Senior, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利認識
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 素手 (Moriblin_Senior, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 素手 (Moriblin_Senior, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 対象獲物 (Moriblin_Senior, 発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=発見
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 不意討ち (Moriblin_Senior, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 武器ケミカル付与 (Moriblin_Senior, 発見行動) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 武器投げ (Moriblin_Senior, 発見行動) ===
{{AIDefDerived
|name=武器投げ
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== Demo_Idling (Moriblin_Senior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Moriblin_Senior
}}
No overridden parameters.
=== 後行動 (GanonBeast, 演出) ===
{{AIDefDerived
|name=後行動
|group_name=演出
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 後行動 (GanonBeast, 最終演出待ち) ===
{{AIDefDerived
|name=後行動
|group_name=最終演出待ち
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 後行動 (GanonBeast, 子1_0) ===
{{AIDefDerived
|name=後行動
|group_name=子1_0
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 後行動 (GanonBeast, 通常) ===
{{AIDefDerived
|name=後行動
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 後行動 (GanonBeast, 二回目以降) ===
{{AIDefDerived
|name=後行動
|group_name=二回目以降
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 子0 (GanonBeast, 怨念落とし) ===
{{AIDefDerived
|name=子0
|group_name=怨念落とし
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 弱点モード (GanonBeast, 子2) ===
{{AIDefDerived
|name=弱点モード
|group_name=子2
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 通常モード (GanonBeast, 子2) ===
{{AIDefDerived
|name=通常モード
|group_name=子2
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== 無敵モード (GanonBeast, 移行待機) ===
{{AIDefDerived
|name=無敵モード
|group_name=移行待機
|derived_from=DummyAction
|aiprog=GanonBeast
}}
No overridden parameters.
=== Root (GameDataCalcMachine) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=GameDataCalcMachine
}}
No overridden parameters.
=== ターゲット通知 (Kokko, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 威嚇 (Kokko, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 気絶 (Kokko, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 騎乗中 (Kokko, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 興味対象発見 (Kokko, 通常行動) ===
{{AIDefDerived
|name=興味対象発見
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 行動B (Kokko, 地形嵌り) ===
{{AIDefDerived
|name=行動B
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 死亡 (Kokko, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 持ち運びボックス内 (Kokko, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 上機嫌 (Kokko, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 戦闘 (Kokko, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 待機 (Kokko, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== 逃走前 (Kokko, ダメージ逃走) ===
{{AIDefDerived
|name=逃走前
|group_name=ダメージ逃走
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== Demo_Idling (Kokko) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Kokko
}}
No overridden parameters.
=== ガード (Stal_Moriblin_Head, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== ガードブレイク (Stal_Moriblin_Head, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== ジャストガード (Stal_Moriblin_Head, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 炎上 (Stal_Moriblin_Head, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 騎乗 (Stal_Moriblin_Head, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 近接湧出 (Stal_Moriblin_Head, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 呼ばれ (Stal_Moriblin_Head, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 持ち運びボックス内 (Stal_Moriblin_Head, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 凍結 (Stal_Moriblin_Head, リアクション) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 落下 (Stal_Moriblin_Head, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== 痺れ (Stal_Moriblin_Head, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Head
}}
No overridden parameters.
=== ガード (Priest_Boss_ShadowClone_Real, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== ガードブレイク (Priest_Boss_ShadowClone_Real, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== ジャストガード (Priest_Boss_ShadowClone_Real, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 移動開始 (Priest_Boss_ShadowClone_Real, 後行動) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 炎上 (Priest_Boss_ShadowClone_Real, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 騎乗 (Priest_Boss_ShadowClone_Real, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 近接湧出 (Priest_Boss_ShadowClone_Real, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 呼ばれ (Priest_Boss_ShadowClone_Real, Root) ===
{{AIDefDerived
|name=呼ばれ
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 後行動 (Priest_Boss_ShadowClone_Real, 土遁) ===
{{AIDefDerived
|name=後行動
|group_name=土遁
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 攻撃前 (Priest_Boss_ShadowClone_Real, 円陣弓) ===
{{AIDefDerived
|name=攻撃前
|group_name=円陣弓
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 攻撃前 (Priest_Boss_ShadowClone_Real, 円陣突進) ===
{{AIDefDerived
|name=攻撃前
|group_name=円陣突進
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 死亡生成 (Priest_Boss_ShadowClone_Real, 通常) ===
{{AIDefDerived
|name=死亡生成
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 持ち運びボックス内 (Priest_Boss_ShadowClone_Real, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 所持 (Priest_Boss_ShadowClone_Real, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 水死 (Priest_Boss_ShadowClone_Real, 空中_0) ===
{{AIDefDerived
|name=水死
|group_name=空中_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 水死 (Priest_Boss_ShadowClone_Real, 崩れ落ち) ===
{{AIDefDerived
|name=水死
|group_name=崩れ落ち
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 水中 (Priest_Boss_ShadowClone_Real, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 待機 (Priest_Boss_ShadowClone_Real, 中行動) ===
{{AIDefDerived
|name=待機
|group_name=中行動
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 大落下 (Priest_Boss_ShadowClone_Real, リアクション_0) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 第一段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0) ===
{{AIDefDerived
|name=第一段階
|group_name=フェイズ開始_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 第三段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0) ===
{{AIDefDerived
|name=第三段階
|group_name=フェイズ開始_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 第三段階 (Priest_Boss_ShadowClone_Real, フェイズ終了) ===
{{AIDefDerived
|name=第三段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 第四段階 (Priest_Boss_ShadowClone_Real, フェイズ開始_0) ===
{{AIDefDerived
|name=第四段階
|group_name=フェイズ開始_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 第四段階 (Priest_Boss_ShadowClone_Real, フェイズ終了) ===
{{AIDefDerived
|name=第四段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 弾かれ (Priest_Boss_ShadowClone_Real, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 凍結 (Priest_Boss_ShadowClone_Real, BaseAI) ===
{{AIDefDerived
|name=凍結
|group_name=BaseAI
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 凍結 (Priest_Boss_ShadowClone_Real, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 突風 (Priest_Boss_ShadowClone_Real, リアクション_0) ===
{{AIDefDerived
|name=突風
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 分身消す (Priest_Boss_ShadowClone_Real, 一列突進) ===
{{AIDefDerived
|name=分身消す
|group_name=一列突進
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 分身消す (Priest_Boss_ShadowClone_Real, 一列流星) ===
{{AIDefDerived
|name=分身消す
|group_name=一列流星
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 分身消す (Priest_Boss_ShadowClone_Real, 円陣弓) ===
{{AIDefDerived
|name=分身消す
|group_name=円陣弓
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 分身消す (Priest_Boss_ShadowClone_Real, 円陣突進) ===
{{AIDefDerived
|name=分身消す
|group_name=円陣突進
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 分身投げ着地 (Priest_Boss_ShadowClone_Real, 通常モード) ===
{{AIDefDerived
|name=分身投げ着地
|group_name=通常モード
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 落下 (Priest_Boss_ShadowClone_Real, リアクション_0) ===
{{AIDefDerived
|name=落下
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 落下 (Priest_Boss_ShadowClone_Real, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== 痺れ (Priest_Boss_ShadowClone_Real, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== Demo_Idling (Priest_Boss_ShadowClone_Real) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== Demo_ShadowClone_Make (Priest_Boss_ShadowClone_Real) ===
{{AIDefDerived
|name=Demo_ShadowClone_Make
|group_name=
|derived_from=DummyAction
|aiprog=Priest_Boss_ShadowClone_Real
}}
No overridden parameters.
=== Demo_Idling (PauseMenuPlayer) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=PauseMenuPlayer
}}
No overridden parameters.
=== 待機 (HeroSoulGift_Goron, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=HeroSoulGift_Goron
}}
No overridden parameters.
=== 待機 (GuardianMiniLineBeam, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=GuardianMiniLineBeam
}}
No overridden parameters.
=== 刺さる (GanonNormalBullet, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonNormalBullet
}}
No overridden parameters.
=== 爆発 (GanonNormalBullet, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonNormalBullet
}}
No overridden parameters.
=== Root (SceneBgmCtrlTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=SceneBgmCtrlTag
}}
No overridden parameters.
=== ターゲット通知 (Fox, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 威嚇 (Fox, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 気絶 (Fox, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 騎乗中 (Fox, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 行動B (Fox, 衝突) ===
{{AIDefDerived
|name=行動B
|group_name=衝突
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 持ち運びボックス内 (Fox, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 所持 (Fox, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 上機嫌 (Fox, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 戦闘 (Fox, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== Demo_Idling (Fox) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Fox
}}
No overridden parameters.
=== 待機 (MinigameSnowBall, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=MinigameSnowBall
}}
No overridden parameters.
=== 通常 (MinigameSnowBall, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=MinigameSnowBall
}}
No overridden parameters.
=== エレキ (Golem_Middle, 初期待機起き上がる) ===
{{AIDefDerived
|name=エレキ
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== ノーマル (Golem_Middle, ボディプレスケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=ボディプレスケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== ノーマル (Golem_Middle, 右パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=右パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== ノーマル (Golem_Middle, 左パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=左パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== ノーマル (Golem_Middle, 初期待機起き上がる) ===
{{AIDefDerived
|name=ノーマル
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 威嚇帰還 (Golem_Middle, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 騎乗 (Golem_Middle, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 持ち運びボックス内 (Golem_Middle, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 所持 (Golem_Middle, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 対象よじ登り中 (Golem_Middle, ひるみ中) ===
{{AIDefDerived
|name=対象よじ登り中
|group_name=ひるみ中
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 不意討ち (Golem_Middle, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 不審者発見 (Golem_Middle, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 不調仲間発見 (Golem_Middle, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== 落下 (Golem_Middle, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== Demo_Idling (Golem_Middle) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Golem_Middle
}}
No overridden parameters.
=== オフ (SignalFlowchart, Root) ===
{{AIDefDerived
|name=オフ
|group_name=Root
|derived_from=DummyAction
|aiprog=SignalFlowchart
}}
No overridden parameters.
=== オフ (FireChuchuJelly, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=FireChuchuJelly
}}
No overridden parameters.
=== 消滅 (FireChuchuJelly, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=FireChuchuJelly
}}
No overridden parameters.
=== 待機 (FireChuchuJelly, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=FireChuchuJelly
}}
No overridden parameters.
=== シーカーストーンを見る待機 (Player_Link, Normal) ===
{{AIDefDerived
|name=シーカーストーンを見る待機
|group_name=Normal
|derived_from=DummyAction
|aiprog=Player_Link
}}
No overridden parameters.
=== ビートル操作 (Player_Link, ビートル_0) ===
{{AIDefDerived
|name=ビートル操作
|group_name=ビートル_0
|derived_from=DummyAction
|aiprog=Player_Link
}}
No overridden parameters.
=== 復活待ち (Player_Link, 死亡) ===
{{AIDefDerived
|name=復活待ち
|group_name=死亡
|derived_from=DummyAction
|aiprog=Player_Link
}}
No overridden parameters.
=== 待機 (BalloonBarrelBomb, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=BalloonBarrelBomb
}}
No overridden parameters.
=== Ride (NpcTravelerRider, Root) ===
{{AIDefDerived
|name=Ride
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcTravelerRider
}}
No overridden parameters.
=== サブボタン (ArrowRoot, 刺さる) ===
{{AIDefDerived
|name=サブボタン
|group_name=刺さる
|derived_from=DummyAction
|aiprog=ArrowRoot
}}
No overridden parameters.
=== サブボタン (ArrowRoot, 接地) ===
{{AIDefDerived
|name=サブボタン
|group_name=接地
|derived_from=DummyAction
|aiprog=ArrowRoot
}}
No overridden parameters.
=== 所持前 (ArrowRoot, Root) ===
{{AIDefDerived
|name=所持前
|group_name=Root
|derived_from=DummyAction
|aiprog=ArrowRoot
}}
No overridden parameters.
=== 消滅 (ArrowRoot, 刺さる) ===
{{AIDefDerived
|name=消滅
|group_name=刺さる
|derived_from=DummyAction
|aiprog=ArrowRoot
}}
No overridden parameters.
=== 消滅 (ArrowRoot, 接地) ===
{{AIDefDerived
|name=消滅
|group_name=接地
|derived_from=DummyAction
|aiprog=ArrowRoot
}}
No overridden parameters.
=== 通常 (ArrowRoot, 接地) ===
{{AIDefDerived
|name=通常
|group_name=接地
|derived_from=DummyAction
|aiprog=ArrowRoot
}}
No overridden parameters.
=== 刺さる (GanonSpearForThrowing, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonSpearForThrowing
}}
No overridden parameters.
=== 爆発 (GanonSpearForThrowing, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonSpearForThrowing
}}
No overridden parameters.
=== 再稼働 (RemainsWind, 通常行動) ===
{{AIDefDerived
|name=再稼働
|group_name=通常行動
|derived_from=DummyAction
|aiprog=RemainsWind
}}
No overridden parameters.
=== 非装備 (Pod, Root) ===
{{AIDefDerived
|name=非装備
|group_name=Root
|derived_from=DummyAction
|aiprog=Pod
}}
No overridden parameters.
=== 刺さる (Boomerang, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Boomerang
}}
No overridden parameters.
=== 消滅 (Boomerang, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Boomerang
}}
No overridden parameters.
=== 通常 (Boomerang, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Boomerang
}}
No overridden parameters.
=== 抜ける (Boomerang, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Boomerang
}}
No overridden parameters.
=== オフ (GetFireDragonItemAttention, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetFireDragonItemAttention
}}
No overridden parameters.
=== 消滅 (GetFireDragonItemAttention, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetFireDragonItemAttention
}}
No overridden parameters.
=== 待機 (GetFireDragonItemAttention, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetFireDragonItemAttention
}}
No overridden parameters.
=== 後行動 (WillBreakBall, 落下) ===
{{AIDefDerived
|name=後行動
|group_name=落下
|derived_from=DummyAction
|aiprog=WillBreakBall
}}
No overridden parameters.
=== 通常 (WillBreakBall, 待機) ===
{{AIDefDerived
|name=通常
|group_name=待機
|derived_from=DummyAction
|aiprog=WillBreakBall
}}
No overridden parameters.
=== 掴まれ (WillBreakBall, 待機) ===
{{AIDefDerived
|name=掴まれ
|group_name=待機
|derived_from=DummyAction
|aiprog=WillBreakBall
}}
No overridden parameters.
=== クローズ (FldObj_MapTowerWingBefore_A_01, 通常) ===
{{AIDefDerived
|name=クローズ
|group_name=通常
|derived_from=DummyAction
|aiprog=FldObj_MapTowerWingBefore_A_01
}}
No overridden parameters.
=== ガード (Sandworm, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== ガードブレイク (Sandworm, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== ジャストガード (Sandworm, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 騎乗 (Sandworm, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 脅威感知 (Sandworm, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 近接湧出 (Sandworm, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 呼ばれ (Sandworm, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 行動中仲間発見 (Sandworm, 通常) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 死亡生成 (Sandworm, 通常) ===
{{AIDefDerived
|name=死亡生成
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 持ち運びボックス内 (Sandworm, 通常) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 所持 (Sandworm, Root_0) ===
{{AIDefDerived
|name=所持
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 水中 (Sandworm, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 不審者発見 (Sandworm, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 不調仲間発見 (Sandworm, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== 落下 (Sandworm, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Sandworm
}}
No overridden parameters.
=== ターゲット通知 (Sunazarashi_B, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== ふり向き (Sunazarashi_B, 通常行動) ===
{{AIDefDerived
|name=ふり向き
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 威嚇 (Sunazarashi_B, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 移動 (Sunazarashi_B, 地形嵌り) ===
{{AIDefDerived
|name=移動
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 気絶 (Sunazarashi_B, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 騎乗中 (Sunazarashi_B, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 最後の手段 (Sunazarashi_B, 逃走) ===
{{AIDefDerived
|name=最後の手段
|group_name=逃走
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 死亡 (Sunazarashi_B, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 持ち運びボックス内 (Sunazarashi_B, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 所持 (Sunazarashi_B, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 上機嫌 (Sunazarashi_B, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 戦闘 (Sunazarashi_B, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 注目 (Sunazarashi_B, 通常行動) ===
{{AIDefDerived
|name=注目
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== Demo_Idling (Sunazarashi_B) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Sunazarashi_B
}}
No overridden parameters.
=== 待機 (RemoteBomb, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=RemoteBomb
}}
No overridden parameters.
=== 待機 (RemoteBomb, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=RemoteBomb
}}
No overridden parameters.
=== 待機 (DummyWindGenerator, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=DummyWindGenerator
}}
No overridden parameters.
=== 回転 (DgnObj_DLC_NotCogWheelConstrained, Root) ===
{{AIDefDerived
|name=回転
|group_name=Root
|derived_from=DummyAction
|aiprog=DgnObj_DLC_NotCogWheelConstrained
}}
No overridden parameters.
=== 待機 (DgnObj_DLC_NotCogWheelConstrained, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=DgnObj_DLC_NotCogWheelConstrained
}}
No overridden parameters.
=== 通常 (DgnObj_DLC_IbutsuObj_MagnePole_A_01, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=DgnObj_DLC_IbutsuObj_MagnePole_A_01
}}
No overridden parameters.
=== Demo_Idling (AnimalGullSwarm) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=AnimalGullSwarm
}}
No overridden parameters.
=== ターゲット通知 (Squirrel, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 威嚇 (Squirrel, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 気絶 (Squirrel, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 騎乗中 (Squirrel, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 行動B (Squirrel, 衝突) ===
{{AIDefDerived
|name=行動B
|group_name=衝突
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 持ち運びボックス内 (Squirrel, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 所持 (Squirrel, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 上機嫌 (Squirrel, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 戦闘 (Squirrel, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== Demo_Idling (Squirrel) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Squirrel
}}
No overridden parameters.
=== 待機 (BottleLetter, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=BottleLetter
}}
No overridden parameters.
=== 通常 (BottleLetter, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=BottleLetter
}}
No overridden parameters.
=== ガード (Assassin_Junior, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== ガードブレイク (Assassin_Junior, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== ジャストガード (Assassin_Junior, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== 騎乗 (Assassin_Junior, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Junior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== 所持 (Assassin_Junior, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== 水死 (Assassin_Junior, やられ) ===
{{AIDefDerived
|name=水死
|group_name=やられ
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== 溺死 (Assassin_Junior, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== Demo_Idling (Assassin_Junior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Junior
}}
No overridden parameters.
=== いない (Lynel_Middle, 弾かれ時注目) ===
{{AIDefDerived
|name=いない
|group_name=弾かれ時注目
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 威嚇帰還 (Lynel_Middle, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 騎乗 (Lynel_Middle, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 弓装備 (Lynel_Middle, 戦闘モード) ===
{{AIDefDerived
|name=弓装備
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 弓装備 (Lynel_Middle, 戦闘開始) ===
{{AIDefDerived
|name=弓装備
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 強制帰還 (Lynel_Middle, 帰還) ===
{{AIDefDerived
|name=強制帰還
|group_name=帰還
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 後行動 (Lynel_Middle, 武器持ち替え上半身) ===
{{AIDefDerived
|name=後行動
|group_name=武器持ち替え上半身
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 持ち運びボックス内 (Lynel_Middle, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 盾装備 (Lynel_Middle, 戦闘モード) ===
{{AIDefDerived
|name=盾装備
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 盾装備 (Lynel_Middle, 戦闘開始) ===
{{AIDefDerived
|name=盾装備
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 所持 (Lynel_Middle, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 素手 (Lynel_Middle, 戦闘モード) ===
{{AIDefDerived
|name=素手
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 素手 (Lynel_Middle, 戦闘開始) ===
{{AIDefDerived
|name=素手
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 対象NPC (Lynel_Middle, 発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=発見
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 対象獲物 (Lynel_Middle, 発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=発見
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 不意討ち (Lynel_Middle, 弓装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=弓装備
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 不審者発見 (Lynel_Middle, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 不調仲間発見 (Lynel_Middle, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 浮遊物発見 (Lynel_Middle, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== 落下 (Lynel_Middle, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== Demo_Idling (Lynel_Middle) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lynel_Middle
}}
No overridden parameters.
=== Demo_Idling (SwitchElectric) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchElectric
}}
No overridden parameters.
=== 待機 (BrokenSnowBall, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=BrokenSnowBall
}}
No overridden parameters.
=== 通常 (BrokenSnowBall, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=BrokenSnowBall
}}
No overridden parameters.
=== 生成待機 (GanonBigFlameBall, Root) ===
{{AIDefDerived
|name=生成待機
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonBigFlameBall
}}
No overridden parameters.
=== 発射 (GanonBigFlameBall, Root) ===
{{AIDefDerived
|name=発射
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonBigFlameBall
}}
No overridden parameters.
=== 射出後待機 (RemainsWater, 子1) ===
{{AIDefDerived
|name=射出後待機
|group_name=子1
|derived_from=DummyAction
|aiprog=RemainsWater
}}
No overridden parameters.
=== 射出前待機 (RemainsWater, 子1) ===
{{AIDefDerived
|name=射出前待機
|group_name=子1
|derived_from=DummyAction
|aiprog=RemainsWater
}}
No overridden parameters.
=== 正常化 (RemainsWater, 通常行動) ===
{{AIDefDerived
|name=正常化
|group_name=通常行動
|derived_from=DummyAction
|aiprog=RemainsWater
}}
No overridden parameters.
=== 冷却中 (RemainsWater, 子1) ===
{{AIDefDerived
|name=冷却中
|group_name=子1
|derived_from=DummyAction
|aiprog=RemainsWater
}}
No overridden parameters.
=== Demo_Idling (RemainsWater) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RemainsWater
}}
No overridden parameters.
=== Root (ListenerCtrlTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=ListenerCtrlTag
}}
No overridden parameters.
=== ガード (Assassin_Middle_Azito_DLC, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== ガードブレイク (Assassin_Middle_Azito_DLC, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== ケミカル仲間招来 (Assassin_Middle_Azito_DLC, プレイヤー発見) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== サボり (Assassin_Middle_Azito_DLC, 見張り) ===
{{AIDefDerived
|name=サボり
|group_name=見張り
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== ジャストガード (Assassin_Middle_Azito_DLC, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 威嚇帰還 (Assassin_Middle_Azito_DLC, 発見) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 騎乗 (Assassin_Middle_Azito_DLC, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 強制帰還 (Assassin_Middle_Azito_DLC, 諦め) ===
{{AIDefDerived
|name=強制帰還
|group_name=諦め
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 強制帰還 (Assassin_Middle_Azito_DLC, 不審物排除後) ===
{{AIDefDerived
|name=強制帰還
|group_name=不審物排除後
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 脅威感知 (Assassin_Middle_Azito_DLC, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 行動中仲間発見 (Assassin_Middle_Azito_DLC, 通常) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 仕掛け作動 (Assassin_Middle_Azito_DLC, 侵入者通知) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=侵入者通知
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Middle_Azito_DLC, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 所持 (Assassin_Middle_Azito_DLC, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 小物連携 (Assassin_Middle_Azito_DLC, 待機) ===
{{AIDefDerived
|name=小物連携
|group_name=待機
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 水死 (Assassin_Middle_Azito_DLC, やられ) ===
{{AIDefDerived
|name=水死
|group_name=やられ
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 戦況不利 (Assassin_Middle_Azito_DLC, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 戦況不利認識 (Assassin_Middle_Azito_DLC, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利認識
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 対象見張り台 (Assassin_Middle_Azito_DLC, 共通) ===
{{AIDefDerived
|name=対象見張り台
|group_name=共通
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 対象壁つかまり (Assassin_Middle_Azito_DLC, 共通) ===
{{AIDefDerived
|name=対象壁つかまり
|group_name=共通
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 待ち伏せ (Assassin_Middle_Azito_DLC, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 溺死 (Assassin_Middle_Azito_DLC, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 不審者発見 (Assassin_Middle_Azito_DLC, デモ終了) ===
{{AIDefDerived
|name=不審者発見
|group_name=デモ終了
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 不調仲間発見 (Assassin_Middle_Azito_DLC, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 浮遊物発見 (Assassin_Middle_Azito_DLC, デモ終了) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=デモ終了
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 武器ケミカル付与 (Assassin_Middle_Azito_DLC, プレイヤー発見) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 武器投げ (Assassin_Middle_Azito_DLC, 近接戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=近接戦闘
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== 落下 (Assassin_Middle_Azito_DLC, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== Demo_Idling (Assassin_Middle_Azito_DLC) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Middle_Azito_DLC
}}
No overridden parameters.
=== ガード (Octarock_Sand, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== ガードブレイク (Octarock_Sand, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== ジャストガード (Octarock_Sand, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== ショック (Octarock_Sand, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 音気づき (Octarock_Sand, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 気配気づき (Octarock_Sand, 通常) ===
{{AIDefDerived
|name=気配気づき
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 騎乗 (Octarock_Sand, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 脅威感知 (Octarock_Sand, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 見失い (Octarock_Sand, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 呼ばれ (Octarock_Sand, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 行動中仲間発見 (Octarock_Sand, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 持ち運びボックス内 (Octarock_Sand, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 所持 (Octarock_Sand, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 焼特効死 (Octarock_Sand, リアクション) ===
{{AIDefDerived
|name=焼特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 水上 (Octarock_Sand, 凍死先行動) ===
{{AIDefDerived
|name=水上
|group_name=凍死先行動
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 水中 (Octarock_Sand, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 弾かれ (Octarock_Sand, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 超ショック (Octarock_Sand, 通常) ===
{{AIDefDerived
|name=超ショック
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 諦め (Octarock_Sand, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 凍特効死 (Octarock_Sand, リアクション) ===
{{AIDefDerived
|name=凍特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 不審者発見 (Octarock_Sand, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 不調仲間発見 (Octarock_Sand, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 落下 (Octarock_Sand, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== Demo_Idling (Octarock_Sand) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Octarock_Sand
}}
No overridden parameters.
=== 空中 (YunBoCannonBall, Root) ===
{{AIDefDerived
|name=空中
|group_name=Root
|derived_from=DummyAction
|aiprog=YunBoCannonBall
}}
No overridden parameters.
=== 刺さる (WithoutWeaponArrow, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=WithoutWeaponArrow
}}
No overridden parameters.
=== 爆発 (WithoutWeaponArrow, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=WithoutWeaponArrow
}}
No overridden parameters.
=== 壊れ (TwnObj_DLC_FlightTrainingTarget, Root) ===
{{AIDefDerived
|name=壊れ
|group_name=Root
|derived_from=DummyAction
|aiprog=TwnObj_DLC_FlightTrainingTarget
}}
No overridden parameters.
=== 待機 (TwnObj_DLC_FlightTrainingTarget, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=TwnObj_DLC_FlightTrainingTarget
}}
No overridden parameters.
=== 復活 (TwnObj_DLC_FlightTrainingTarget, Root) ===
{{AIDefDerived
|name=復活
|group_name=Root
|derived_from=DummyAction
|aiprog=TwnObj_DLC_FlightTrainingTarget
}}
No overridden parameters.
=== サブボタン (GetItemAnotherActor, 通常) ===
{{AIDefDerived
|name=サブボタン
|group_name=通常
|derived_from=DummyAction
|aiprog=GetItemAnotherActor
}}
No overridden parameters.
=== 通常 (GetItemAnotherActor, 通常_0) ===
{{AIDefDerived
|name=通常
|group_name=通常_0
|derived_from=DummyAction
|aiprog=GetItemAnotherActor
}}
No overridden parameters.
=== 後処理 (GuardianMiniBeam, Root) ===
{{AIDefDerived
|name=後処理
|group_name=Root
|derived_from=DummyAction
|aiprog=GuardianMiniBeam
}}
No overridden parameters.
=== Demo_Idling (GuardianMiniBeam) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GuardianMiniBeam
}}
No overridden parameters.
=== Root (DragonFireEffectHolder) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DragonFireEffectHolder
}}
No overridden parameters.
=== スクリプト用 (LittleBird, 通常) ===
{{AIDefDerived
|name=スクリプト用
|group_name=通常
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== ターゲット通知 (LittleBird, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 威嚇 (LittleBird, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 気絶 (LittleBird, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 騎乗中 (LittleBird, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 興味対象発見 (LittleBird, 通常行動) ===
{{AIDefDerived
|name=興味対象発見
|group_name=通常行動
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 行動B (LittleBird, 地形嵌り) ===
{{AIDefDerived
|name=行動B
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 持ち運びボックス内 (LittleBird, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 所持 (LittleBird, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 上機嫌 (LittleBird, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 戦闘 (LittleBird, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== 逃走前 (LittleBird, 先行動_0) ===
{{AIDefDerived
|name=逃走前
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== Demo_Idling (LittleBird) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=LittleBird
}}
No overridden parameters.
=== ケミカル仲間招来 (Guardian_Mini_DetachLineBeam, 基本挙動) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== ジャストガード (Guardian_Mini_DetachLineBeam, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== ジャンプ (Guardian_Mini_DetachLineBeam, 基本挙動) ===
{{AIDefDerived
|name=ジャンプ
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== ノーガード (Guardian_Mini_DetachLineBeam, ガード) ===
{{AIDefDerived
|name=ノーガード
|group_name=ガード
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 騎乗 (Guardian_Mini_DetachLineBeam, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 脅威感知 (Guardian_Mini_DetachLineBeam, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 行動 (Guardian_Mini_DetachLineBeam, 対象見張り台) ===
{{AIDefDerived
|name=行動
|group_name=対象見張り台
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 仕掛け作動 (Guardian_Mini_DetachLineBeam, プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 持ち運びボックス内 (Guardian_Mini_DetachLineBeam, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 所持 (Guardian_Mini_DetachLineBeam, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 戦況不利 (Guardian_Mini_DetachLineBeam, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 戦況不利認識 (Guardian_Mini_DetachLineBeam, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利認識
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 速攻 (Guardian_Mini_DetachLineBeam, プレイヤー追跡) ===
{{AIDefDerived
|name=速攻
|group_name=プレイヤー追跡
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 対象壁つかまり (Guardian_Mini_DetachLineBeam, 共通) ===
{{AIDefDerived
|name=対象壁つかまり
|group_name=共通
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 不意討ち (Guardian_Mini_DetachLineBeam, プレイヤー追跡) ===
{{AIDefDerived
|name=不意討ち
|group_name=プレイヤー追跡
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 不審者発見 (Guardian_Mini_DetachLineBeam, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 浮遊物発見 (Guardian_Mini_DetachLineBeam, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 武器ケミカル付与 (Guardian_Mini_DetachLineBeam, 基本挙動) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 武器投げ (Guardian_Mini_DetachLineBeam, 基本挙動) ===
{{AIDefDerived
|name=武器投げ
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 落下 (Guardian_Mini_DetachLineBeam, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== 連絡 (Guardian_Mini_DetachLineBeam, プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini_DetachLineBeam
}}
No overridden parameters.
=== Demo_Idling (ObservationPoint) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=ObservationPoint
}}
No overridden parameters.
=== ガード (Keese, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== ジャストガード (Keese, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== ナビメッシュ無し (Keese, 未撃破) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=未撃破
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 威嚇 (Keese, プレイヤー発見) ===
{{AIDefDerived
|name=威嚇
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 騎乗 (Keese, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 脅威感知 (Keese, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 近接湧出 (Keese, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 呼ばれ (Keese, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 持ち運びボックス内 (Keese, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 所持 (Keese, Root_0) ===
{{AIDefDerived
|name=所持
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 速攻 (Keese, プレイヤー発見) ===
{{AIDefDerived
|name=速攻
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 対象NPC (Keese, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 対象獲物 (Keese, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 大落下 (Keese, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 不審者発見 (Keese, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 不調仲間発見 (Keese, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 落下 (Keese, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 落下 (Keese, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese
}}
No overridden parameters.
=== 持ち運びボックス内 (Priest_Boss_AfterImage, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_AfterImage
}}
No overridden parameters.
=== Demo_Idling (Priest_Boss_AfterImage) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Priest_Boss_AfterImage
}}
No overridden parameters.
=== 刺さる (WithoutWeaponArrowToSleep, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=WithoutWeaponArrowToSleep
}}
No overridden parameters.
=== 爆発 (WithoutWeaponArrowToSleep, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=WithoutWeaponArrowToSleep
}}
No overridden parameters.
=== 持ち運びボックス内 (RemainsWind_Battery_A_01, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=RemainsWind_Battery_A_01
}}
No overridden parameters.
=== 大落下 (RemainsWind_Battery_A_01, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=RemainsWind_Battery_A_01
}}
No overridden parameters.
=== 落下 (RemainsWind_Battery_A_01, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=RemainsWind_Battery_A_01
}}
No overridden parameters.
=== 落下死 (RemainsWind_Battery_A_01, リアクション) ===
{{AIDefDerived
|name=落下死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=RemainsWind_Battery_A_01
}}
No overridden parameters.
=== Demo_Idling (RemainsWind_Battery_A_01) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RemainsWind_Battery_A_01
}}
No overridden parameters.
=== 通知 (WeatherChangeTag, Root) ===
{{AIDefDerived
|name=通知
|group_name=Root
|derived_from=DummyAction
|aiprog=WeatherChangeTag
}}
No overridden parameters.
=== Demo_Idling (RemainsWaterChaseBullet) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RemainsWaterChaseBullet
}}
No overridden parameters.
=== 刺さる (SiteBossArrowRain, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossArrowRain
}}
No overridden parameters.
=== 爆発 (SiteBossArrowRain, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossArrowRain
}}
No overridden parameters.
=== ガード (Enemy_SandwormR, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== ガードブレイク (Enemy_SandwormR, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== ジャストガード (Enemy_SandwormR, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 騎乗 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 脅威感知 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 近接湧出 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 呼ばれ (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 行動中仲間発見 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 死亡生成 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=死亡生成
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 持ち運びボックス内 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 所持 (Enemy_SandwormR, Root_0) ===
{{AIDefDerived
|name=所持
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 水中 (Enemy_SandwormR, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 不審者発見 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 不調仲間発見 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 落下 (Enemy_SandwormR, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_SandwormR
}}
No overridden parameters.
=== 刺さる (ChemicalWeapon, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=ChemicalWeapon
}}
No overridden parameters.
=== 消滅 (ChemicalWeapon, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=ChemicalWeapon
}}
No overridden parameters.
=== 通常 (ChemicalWeapon, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=ChemicalWeapon
}}
No overridden parameters.
=== 投擲 (ChemicalWeapon, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=ChemicalWeapon
}}
No overridden parameters.
=== 抜ける (ChemicalWeapon, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=ChemicalWeapon
}}
No overridden parameters.
=== 通常 (Tree, Root_0) ===
{{AIDefDerived
|name=通常
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Tree
}}
No overridden parameters.
=== 伐採 (Tree, Root_0) ===
{{AIDefDerived
|name=伐採
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Tree
}}
No overridden parameters.
=== Demo_Idling (Tree) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Tree
}}
No overridden parameters.
=== 刺さる (BrightBow, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=BrightBow
}}
No overridden parameters.
=== 投擲 (BrightBow, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=BrightBow
}}
No overridden parameters.
=== 抜ける (BrightBow, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=BrightBow
}}
No overridden parameters.
=== ケミカル仲間招来 (Lizalfos_Bone, 戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== ナビメッシュ無し (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 威嚇 (Lizalfos_Bone, 通常) ===
{{AIDefDerived
|name=威嚇
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Bone, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Bone, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Bone, 素手) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=素手
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 遠隔武器 (Lizalfos_Bone, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 音気づき (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 危険回避 (Lizalfos_Bone, 戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=気配気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Bone, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 騎乗 (Lizalfos_Bone, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Bone, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Bone, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Bone, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 見失い (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 攻撃反応 (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=攻撃反応
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Bone, 水中) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 仕掛け作動 (Lizalfos_Bone, 水中プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 持ち運びボックス内 (Lizalfos_Bone, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Bone, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Bone, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 所持 (Lizalfos_Bone, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 戦況不利 (Lizalfos_Bone, 水中プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 素手 (Lizalfos_Bone, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 素手 (Lizalfos_Bone, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 速攻 (Lizalfos_Bone, 擬態剣戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Bone, 水中待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=水中待機
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 諦め (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 怒り (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=怒り
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 怒り (Lizalfos_Bone, 水中) ===
{{AIDefDerived
|name=怒り
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Bone, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Bone, 擬態剣戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Bone, 水中戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=水中戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Bone, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Bone, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 武器ケミカル付与 (Lizalfos_Bone, 戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 武器投げ (Lizalfos_Bone, 戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 離脱 (Lizalfos_Bone, 隠れ遠隔戦闘) ===
{{AIDefDerived
|name=離脱
|group_name=隠れ遠隔戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 連絡 (Lizalfos_Bone, 水中プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== Demo_Idling (Lizalfos_Bone) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lizalfos_Bone
}}
No overridden parameters.
=== 発射前待機 (DungeonCannon, 通常) ===
{{AIDefDerived
|name=発射前待機
|group_name=通常
|derived_from=DummyAction
|aiprog=DungeonCannon
}}
No overridden parameters.
=== 待機 (BokoblinShootRock, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=BokoblinShootRock
}}
No overridden parameters.
=== 待機 (BokoblinShootRock, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=BokoblinShootRock
}}
No overridden parameters.
=== 落下 (BokoblinShootRock, Root) ===
{{AIDefDerived
|name=落下
|group_name=Root
|derived_from=DummyAction
|aiprog=BokoblinShootRock
}}
No overridden parameters.
=== オフ (GetItemOnTree, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=GetItemOnTree
}}
No overridden parameters.
=== サブボタン (GetItemOnTree, もげる) ===
{{AIDefDerived
|name=サブボタン
|group_name=もげる
|derived_from=DummyAction
|aiprog=GetItemOnTree
}}
No overridden parameters.
=== サブボタン (GetItemOnTree, 木になってる_0) ===
{{AIDefDerived
|name=サブボタン
|group_name=木になってる_0
|derived_from=DummyAction
|aiprog=GetItemOnTree
}}
No overridden parameters.
=== 消滅 (GetItemOnTree, もげる) ===
{{AIDefDerived
|name=消滅
|group_name=もげる
|derived_from=DummyAction
|aiprog=GetItemOnTree
}}
No overridden parameters.
=== 消滅 (GetItemOnTree, 木になってる_0) ===
{{AIDefDerived
|name=消滅
|group_name=木になってる_0
|derived_from=DummyAction
|aiprog=GetItemOnTree
}}
No overridden parameters.
=== 待機 (GetItemOnTree, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetItemOnTree
}}
No overridden parameters.
=== 通常 (GetItemOnTree, 通常_0) ===
{{AIDefDerived
|name=通常
|group_name=通常_0
|derived_from=DummyAction
|aiprog=GetItemOnTree
}}
No overridden parameters.
=== ガード (Priest_Boss_Giant, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== ガードブレイク (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== ジャストガード (Priest_Boss_Giant, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 炎上 (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 開始 (Priest_Boss_Giant, 地形をロール) ===
{{AIDefDerived
|name=開始
|group_name=地形をロール
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 騎乗 (Priest_Boss_Giant, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 近接湧出 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 呼ばれ (Priest_Boss_Giant, Root) ===
{{AIDefDerived
|name=呼ばれ
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 後行動 (Priest_Boss_Giant, 大土遁) ===
{{AIDefDerived
|name=後行動
|group_name=大土遁
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 攻撃後 (Priest_Boss_Giant, 先行動) ===
{{AIDefDerived
|name=攻撃後
|group_name=先行動
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 攻撃終了 (Priest_Boss_Giant, 先行動) ===
{{AIDefDerived
|name=攻撃終了
|group_name=先行動
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 死亡 (Priest_Boss_Giant, 選択) ===
{{AIDefDerived
|name=死亡
|group_name=選択
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 死亡生成 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=死亡生成
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 持ち運びボックス内 (Priest_Boss_Giant, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 所持 (Priest_Boss_Giant, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 小ダメージ (Priest_Boss_Giant, 基本挙動) ===
{{AIDefDerived
|name=小ダメージ
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 水中 (Priest_Boss_Giant, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 大落下 (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第一段階 (Priest_Boss_Giant, フェイズ開始) ===
{{AIDefDerived
|name=第一段階
|group_name=フェイズ開始
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第一段階 (Priest_Boss_Giant, フェイズ終了) ===
{{AIDefDerived
|name=第一段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第一段階 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=第一段階
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第一段階 (Priest_Boss_Giant, 奈落) ===
{{AIDefDerived
|name=第一段階
|group_name=奈落
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第一段階 (Priest_Boss_Giant, 浮遊状態) ===
{{AIDefDerived
|name=第一段階
|group_name=浮遊状態
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第三段階 (Priest_Boss_Giant, フェイズ開始) ===
{{AIDefDerived
|name=第三段階
|group_name=フェイズ開始
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第二段階 (Priest_Boss_Giant, フェイズ開始) ===
{{AIDefDerived
|name=第二段階
|group_name=フェイズ開始
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第二段階 (Priest_Boss_Giant, フェイズ終了) ===
{{AIDefDerived
|name=第二段階
|group_name=フェイズ終了
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第二段階 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=第二段階
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第二段階 (Priest_Boss_Giant, 奈落) ===
{{AIDefDerived
|name=第二段階
|group_name=奈落
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 第二段階 (Priest_Boss_Giant, 浮遊状態) ===
{{AIDefDerived
|name=第二段階
|group_name=浮遊状態
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 弾かれ (Priest_Boss_Giant, 基本挙動) ===
{{AIDefDerived
|name=弾かれ
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 凍結 (Priest_Boss_Giant, BaseAI) ===
{{AIDefDerived
|name=凍結
|group_name=BaseAI
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 凍結 (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 踏みつけ (Priest_Boss_Giant, 回転なし) ===
{{AIDefDerived
|name=踏みつけ
|group_name=回転なし
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 突風 (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 復帰 (Priest_Boss_Giant, 子0_0) ===
{{AIDefDerived
|name=復帰
|group_name=子0_0
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 歩き (Priest_Boss_Giant, 回転なし) ===
{{AIDefDerived
|name=歩き
|group_name=回転なし
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 崩れ落ち (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=崩れ落ち
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 落下 (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 落下 (Priest_Boss_Giant, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== 痺れ (Priest_Boss_Giant, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== Demo_Idling (Priest_Boss_Giant) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Priest_Boss_Giant
}}
No overridden parameters.
=== Demo_Idling (DgnObj_DLC_IbutsuEx_E_WaterPump_A_01) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=DgnObj_DLC_IbutsuEx_E_WaterPump_A_01
}}
No overridden parameters.
=== 待機 (GiantShootRock, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=GiantShootRock
}}
No overridden parameters.
=== 待機 (GiantShootRock, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=GiantShootRock
}}
No overridden parameters.
=== 落下 (GiantShootRock, Root) ===
{{AIDefDerived
|name=落下
|group_name=Root
|derived_from=DummyAction
|aiprog=GiantShootRock
}}
No overridden parameters.
=== ケミカル仲間招来 (Moriblin_Blue, プレイヤー発見) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== ケミカル仲間招来 (Moriblin_Blue, 発見行動) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== サボり (Moriblin_Blue, 単純徘徊) ===
{{AIDefDerived
|name=サボり
|group_name=単純徘徊
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 威嚇帰還 (Moriblin_Blue, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 威嚇帰還 (Moriblin_Blue, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 隠れられない (Moriblin_Blue, 遠隔武器) ===
{{AIDefDerived
|name=隠れられない
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 隠れる (Moriblin_Blue, 遠隔武器) ===
{{AIDefDerived
|name=隠れる
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 危険回避 (Moriblin_Blue, 遠隔武器) ===
{{AIDefDerived
|name=危険回避
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 危険回避 (Moriblin_Blue, 発見行動) ===
{{AIDefDerived
|name=危険回避
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 騎乗 (Moriblin_Blue, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 弓装備 (Moriblin_Blue, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 弓装備 (Moriblin_Blue, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 持ち運びボックス内 (Moriblin_Blue, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 盾装備 (Moriblin_Blue, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 盾装備 (Moriblin_Blue, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 所持 (Moriblin_Blue, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 戦況不利 (Moriblin_Blue, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 戦況不利認識 (Moriblin_Blue, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利認識
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 素手 (Moriblin_Blue, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 素手 (Moriblin_Blue, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 対象獲物 (Moriblin_Blue, 発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=発見
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 不意討ち (Moriblin_Blue, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 武器ケミカル付与 (Moriblin_Blue, 発見行動) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== 武器投げ (Moriblin_Blue, 発見行動) ===
{{AIDefDerived
|name=武器投げ
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== Demo_Idling (Moriblin_Blue) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Moriblin_Blue
}}
No overridden parameters.
=== Demo_Idling (SwitchGear) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchGear
}}
No overridden parameters.
=== 所持前 (BrightArrow, Root) ===
{{AIDefDerived
|name=所持前
|group_name=Root
|derived_from=DummyAction
|aiprog=BrightArrow
}}
No overridden parameters.
=== 飾り待機 (EquipmentStand, 通常) ===
{{AIDefDerived
|name=飾り待機
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipmentStand
}}
No overridden parameters.
=== 待機 (EquipmentStand, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipmentStand
}}
No overridden parameters.
=== ガード (Chuchu_Middle, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== ガードブレイク (Chuchu_Middle, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== サボり (Chuchu_Middle, 見張り) ===
{{AIDefDerived
|name=サボり
|group_name=見張り
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== ジャストガード (Chuchu_Middle, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== ノーマル (Chuchu_Middle, ケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=ケミカル放射
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 威嚇帰還 (Chuchu_Middle, 追跡) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 騎乗 (Chuchu_Middle, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 後行動 (Chuchu_Middle, ドロップ生成時無敵) ===
{{AIDefDerived
|name=後行動
|group_name=ドロップ生成時無敵
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 持ち運びボックス内 (Chuchu_Middle, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 所持 (Chuchu_Middle, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 速攻 (Chuchu_Middle, 追跡) ===
{{AIDefDerived
|name=速攻
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 対象NPC (Chuchu_Middle, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 対象獲物 (Chuchu_Middle, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 不意討ち (Chuchu_Middle, 追跡) ===
{{AIDefDerived
|name=不意討ち
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 不審者発見 (Chuchu_Middle, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 不調仲間発見 (Chuchu_Middle, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 落下 (Chuchu_Middle, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Middle
}}
No overridden parameters.
=== 気絶 (DomesticAnimalWait, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=DomesticAnimalWait
}}
No overridden parameters.
=== 騎乗中 (DomesticAnimalWait, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=DomesticAnimalWait
}}
No overridden parameters.
=== 死亡 (DomesticAnimalWait, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=DomesticAnimalWait
}}
No overridden parameters.
=== 持ち運びボックス内 (DomesticAnimalWait, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=DomesticAnimalWait
}}
No overridden parameters.
=== 所持 (DomesticAnimalWait, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=DomesticAnimalWait
}}
No overridden parameters.
=== 上機嫌 (DomesticAnimalWait, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=DomesticAnimalWait
}}
No overridden parameters.
=== Demo_Idling (DomesticAnimalWait) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=DomesticAnimalWait
}}
No overridden parameters.
=== Ride (NpcTravelerWarriorRider, Root) ===
{{AIDefDerived
|name=Ride
|group_name=Root
|derived_from=DummyAction
|aiprog=NpcTravelerWarriorRider
}}
No overridden parameters.
=== NPC騎乗 (NushiHorse, 移動) ===
{{AIDefDerived
|name=NPC騎乗
|group_name=移動
|derived_from=DummyAction
|aiprog=NushiHorse
}}
No overridden parameters.
=== 敵騎乗 (NushiHorse, 移動) ===
{{AIDefDerived
|name=敵騎乗
|group_name=移動
|derived_from=DummyAction
|aiprog=NushiHorse
}}
No overridden parameters.
=== 徘徊 (NushiHorse, NPCが騎乗) ===
{{AIDefDerived
|name=徘徊
|group_name=NPCが騎乗
|derived_from=DummyAction
|aiprog=NushiHorse
}}
No overridden parameters.
=== ケミカル仲間招来 (Stal_Moriblin_Bone, プレイヤー発見) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== ケミカル仲間招来 (Stal_Moriblin_Bone, 発見行動) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 威嚇帰還 (Stal_Moriblin_Bone, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 威嚇帰還 (Stal_Moriblin_Bone, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 隠れられない (Stal_Moriblin_Bone, 遠隔武器) ===
{{AIDefDerived
|name=隠れられない
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 隠れる (Stal_Moriblin_Bone, 遠隔武器) ===
{{AIDefDerived
|name=隠れる
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 危険回避 (Stal_Moriblin_Bone, 遠隔武器) ===
{{AIDefDerived
|name=危険回避
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 危険回避 (Stal_Moriblin_Bone, 発見行動) ===
{{AIDefDerived
|name=危険回避
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 騎乗 (Stal_Moriblin_Bone, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 弓装備 (Stal_Moriblin_Bone, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 弓装備 (Stal_Moriblin_Bone, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 持ち運びボックス内 (Stal_Moriblin_Bone, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 盾装備 (Stal_Moriblin_Bone, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 盾装備 (Stal_Moriblin_Bone, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 所持 (Stal_Moriblin_Bone, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 戦況不利 (Stal_Moriblin_Bone, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 戦況不利認識 (Stal_Moriblin_Bone, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利認識
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 素手 (Stal_Moriblin_Bone, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 素手 (Stal_Moriblin_Bone, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 対象獲物 (Stal_Moriblin_Bone, 発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=発見
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 不意討ち (Stal_Moriblin_Bone, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 武器ケミカル付与 (Stal_Moriblin_Bone, 発見行動) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== 武器投げ (Stal_Moriblin_Bone, 発見行動) ===
{{AIDefDerived
|name=武器投げ
|group_name=発見行動
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== Demo_Idling (Stal_Moriblin_Bone) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Stal_Moriblin_Bone
}}
No overridden parameters.
=== Root (TgtDisableRayHitDummy) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=TgtDisableRayHitDummy
}}
No overridden parameters.
=== オフ (RemainsClearTerminal, オフ) ===
{{AIDefDerived
|name=オフ
|group_name=オフ
|derived_from=DummyAction
|aiprog=RemainsClearTerminal
}}
No overridden parameters.
=== オン (RemainsClearTerminal, オフ) ===
{{AIDefDerived
|name=オン
|group_name=オフ
|derived_from=DummyAction
|aiprog=RemainsClearTerminal
}}
No overridden parameters.
=== オン (RemainsClearTerminal, 子1) ===
{{AIDefDerived
|name=オン
|group_name=子1
|derived_from=DummyAction
|aiprog=RemainsClearTerminal
}}
No overridden parameters.
=== Demo_Idling (RemainsClearTerminal) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RemainsClearTerminal
}}
No overridden parameters.
=== 通常 (IbutsuWaterFall, Root) ===
{{AIDefDerived
|name=通常
|group_name=Root
|derived_from=DummyAction
|aiprog=IbutsuWaterFall
}}
No overridden parameters.
=== オフ (GetItemAttention, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetItemAttention
}}
No overridden parameters.
=== 消滅 (GetItemAttention, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetItemAttention
}}
No overridden parameters.
=== 待機 (GetItemAttention, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetItemAttention
}}
No overridden parameters.
=== ガーディアン活性化 (Enemy_Ganon, 壁) ===
{{AIDefDerived
|name=ガーディアン活性化
|group_name=壁
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== ガード (Enemy_Ganon, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== ガードブレイク (Enemy_Ganon, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== ジャストガード後攻撃 (Enemy_Ganon, 後半) ===
{{AIDefDerived
|name=ジャストガード後攻撃
|group_name=後半
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== ふっとび (Enemy_Ganon, リアクション_0) ===
{{AIDefDerived
|name=ふっとび
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== ラリー球 (Enemy_Ganon, 遠距離攻撃) ===
{{AIDefDerived
|name=ラリー球
|group_name=遠距離攻撃
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 炎上 (Enemy_Ganon, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 初回ガーディアン活性化 (Enemy_Ganon, 後半) ===
{{AIDefDerived
|name=初回ガーディアン活性化
|group_name=後半
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 初回ガーディアン活性化移動 (Enemy_Ganon, 後半) ===
{{AIDefDerived
|name=初回ガーディアン活性化移動
|group_name=後半
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 所持 (Enemy_Ganon, 火球) ===
{{AIDefDerived
|name=所持
|group_name=火球
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 所持 (Enemy_Ganon, 氷柱) ===
{{AIDefDerived
|name=所持
|group_name=氷柱
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 所持 (Enemy_Ganon, 竜巻) ===
{{AIDefDerived
|name=所持
|group_name=竜巻
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 生成待ち (Enemy_Ganon, 火球) ===
{{AIDefDerived
|name=生成待ち
|group_name=火球
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 生成待ち (Enemy_Ganon, 槍投げ) ===
{{AIDefDerived
|name=生成待ち
|group_name=槍投げ
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 生成待ち (Enemy_Ganon, 氷柱) ===
{{AIDefDerived
|name=生成待ち
|group_name=氷柱
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 生成待ち (Enemy_Ganon, 竜巻) ===
{{AIDefDerived
|name=生成待ち
|group_name=竜巻
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 先行動 (Enemy_Ganon, 初回バリア移動) ===
{{AIDefDerived
|name=先行動
|group_name=初回バリア移動
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 前半 (Enemy_Ganon, 発見) ===
{{AIDefDerived
|name=前半
|group_name=発見
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 槍攻撃 (Enemy_Ganon, 近接攻撃) ===
{{AIDefDerived
|name=槍攻撃
|group_name=近接攻撃
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 大落下 (Enemy_Ganon, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 弾消え待ち (Enemy_Ganon, 竜巻) ===
{{AIDefDerived
|name=弾消え待ち
|group_name=竜巻
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 凍結 (Enemy_Ganon, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 突風 (Enemy_Ganon, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 瀕死時復帰 (Enemy_Ganon, ショック) ===
{{AIDefDerived
|name=瀕死時復帰
|group_name=ショック
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 瀕死時復帰 (Enemy_Ganon, 超ショック) ===
{{AIDefDerived
|name=瀕死時復帰
|group_name=超ショック
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 落下 (Enemy_Ganon, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== 痺れ (Enemy_Ganon, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== Demo_ActivateGuardian (Enemy_Ganon) ===
{{AIDefDerived
|name=Demo_ActivateGuardian
|group_name=
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== Demo_MoveToWall (Enemy_Ganon) ===
{{AIDefDerived
|name=Demo_MoveToWall
|group_name=
|derived_from=DummyAction
|aiprog=Enemy_Ganon
}}
No overridden parameters.
=== ガード (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== ガードブレイク (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== ジャストガード (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== ショック (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== マグネ (GuardianFlight, 通常) ===
{{AIDefDerived
|name=マグネ
|group_name=通常
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 炎上 (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 後行動 (GuardianFlight, 仮死) ===
{{AIDefDerived
|name=後行動
|group_name=仮死
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 持ち運びボックス内 (GuardianFlight, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 大落下 (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 弾かれ (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 超ショック (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=超ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 突風 (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 崩れ落ち (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=崩れ落ち
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 落下 (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 痺れ (GuardianFlight, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GuardianFlight
}}
No overridden parameters.
=== 生成待機 (GanonSpearIceSplinter, Root) ===
{{AIDefDerived
|name=生成待機
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonSpearIceSplinter
}}
No overridden parameters.
=== 発射 (GanonSpearIceSplinter, Root) ===
{{AIDefDerived
|name=発射
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonSpearIceSplinter
}}
No overridden parameters.
=== Demo_Idling (GanonSpearIceSplinter) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GanonSpearIceSplinter
}}
No overridden parameters.
=== 持ち運びボックス内 (SiteBossSwordAfterImage, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossSwordAfterImage
}}
No overridden parameters.
=== Demo_Idling (SiteBossSwordAfterImage) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SiteBossSwordAfterImage
}}
No overridden parameters.
=== ターゲット通知 (SunazarashiSP_C, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== ふり向き (SunazarashiSP_C, 通常行動) ===
{{AIDefDerived
|name=ふり向き
|group_name=通常行動
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 威嚇 (SunazarashiSP_C, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 移動 (SunazarashiSP_C, 地形嵌り) ===
{{AIDefDerived
|name=移動
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 気絶 (SunazarashiSP_C, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 騎乗中 (SunazarashiSP_C, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 最後の手段 (SunazarashiSP_C, 逃走) ===
{{AIDefDerived
|name=最後の手段
|group_name=逃走
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 死亡 (SunazarashiSP_C, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 持ち運びボックス内 (SunazarashiSP_C, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 所持 (SunazarashiSP_C, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 上機嫌 (SunazarashiSP_C, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 戦闘 (SunazarashiSP_C, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== 注目 (SunazarashiSP_C, 通常行動) ===
{{AIDefDerived
|name=注目
|group_name=通常行動
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== Demo_Idling (SunazarashiSP_C) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SunazarashiSP_C
}}
No overridden parameters.
=== クローズ (FldObj_DLC_HeroMap_Relief, Root) ===
{{AIDefDerived
|name=クローズ
|group_name=Root
|derived_from=DummyAction
|aiprog=FldObj_DLC_HeroMap_Relief
}}
No overridden parameters.
=== Root (NpcHorseReceptionistDummy) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=NpcHorseReceptionistDummy
}}
No overridden parameters.
=== 移動開始 (SiteBossSword, 後行動_0) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動_0
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 移動開始 (SiteBossSword, 後行動_1) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動_1
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 炎上 (SiteBossSword, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossSword, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 弓装備 (SiteBossSword, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 後行動 (SiteBossSword, 近接攻撃2) ===
{{AIDefDerived
|name=後行動
|group_name=近接攻撃2
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 水死 (SiteBossSword, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 槍装備 (SiteBossSword, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 大剣装備 (SiteBossSword, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 大落下 (SiteBossSword, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 凍結 (SiteBossSword, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 凍結 (SiteBossSword, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 突風 (SiteBossSword, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 落下 (SiteBossSword, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 痺れ (SiteBossSword, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSword
}}
No overridden parameters.
=== 待機 (GanonBeastBeam, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonBeastBeam
}}
No overridden parameters.
=== 待機 (DungeonMoveTag, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=DungeonMoveTag
}}
No overridden parameters.
=== ガード (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== ガードブレイク (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== ジャストガード (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== ショック (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 炎上 (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossBowR, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 所持 (SiteBossBowR, 先行動) ===
{{AIDefDerived
|name=所持
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 所持 (SiteBossBowR, 先行動_0) ===
{{AIDefDerived
|name=所持
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 小剣装備 (SiteBossBowR, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 水死 (SiteBossBowR, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 生成待ち (SiteBossBowR, 先行動) ===
{{AIDefDerived
|name=生成待ち
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 生成待ち (SiteBossBowR, 先行動_0) ===
{{AIDefDerived
|name=生成待ち
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 槍装備 (SiteBossBowR, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 大剣装備 (SiteBossBowR, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 大落下 (SiteBossBowR, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 弾かれ (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 弾消え待ち (SiteBossBowR, 先行動) ===
{{AIDefDerived
|name=弾消え待ち
|group_name=先行動
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 弾消え待ち (SiteBossBowR, 先行動_0) ===
{{AIDefDerived
|name=弾消え待ち
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 超ショック (SiteBossBowR, リアクション) ===
{{AIDefDerived
|name=超ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 凍結 (SiteBossBowR, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 凍結 (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 突風 (SiteBossBowR, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 落下 (SiteBossBowR, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== 痺れ (SiteBossBowR, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossBowR
}}
No overridden parameters.
=== Root (EventCameraRumble) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=EventCameraRumble
}}
No overridden parameters.
=== 通常 (IceMakerBlock, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=IceMakerBlock
}}
No overridden parameters.
=== クローズ (DungeonEntranceShutter, 通常) ===
{{AIDefDerived
|name=クローズ
|group_name=通常
|derived_from=DummyAction
|aiprog=DungeonEntranceShutter
}}
No overridden parameters.
=== Dummy (PointWindTag, Root_0) ===
{{AIDefDerived
|name=Dummy
|group_name=Root_0
|derived_from=DummyAction
|aiprog=PointWindTag
}}
No overridden parameters.
=== Demo_Idling (PointWindTag) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=PointWindTag
}}
No overridden parameters.
=== Root (DemoWarpEffect) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DemoWarpEffect
}}
No overridden parameters.
=== ガード (Octarock_Snow, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== ガードブレイク (Octarock_Snow, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== ジャストガード (Octarock_Snow, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== ジャンプ (Octarock_Snow, 潜り追跡) ===
{{AIDefDerived
|name=ジャンプ
|group_name=潜り追跡
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== ショック (Octarock_Snow, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 威嚇帰還 (Octarock_Snow, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 気配気づき (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=気配気づき
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 騎乗 (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 脅威感知 (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 呼ばれ (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 持ち運びボックス内 (Octarock_Snow, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 所持 (Octarock_Snow, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 焼特効死 (Octarock_Snow, リアクション) ===
{{AIDefDerived
|name=焼特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 水上 (Octarock_Snow, 凍死先行動) ===
{{AIDefDerived
|name=水上
|group_name=凍死先行動
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 水中 (Octarock_Snow, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 弾かれ (Octarock_Snow, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 超ショック (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=超ショック
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 凍特効死 (Octarock_Snow, リアクション) ===
{{AIDefDerived
|name=凍特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 反転 (Octarock_Snow, 先行動) ===
{{AIDefDerived
|name=反転
|group_name=先行動
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 不審者発見 (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 不調仲間発見 (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== 落下 (Octarock_Snow, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== Demo_Idling (Octarock_Snow) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Octarock_Snow
}}
No overridden parameters.
=== Root (Dummy) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=Dummy
}}
No overridden parameters.
=== ガード (GanonGrudge_Moriblin, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== ジャストガード (GanonGrudge_Moriblin, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== ナビメッシュ無し (GanonGrudge_Moriblin, 未撃破) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=未撃破
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 威嚇 (GanonGrudge_Moriblin, プレイヤー発見) ===
{{AIDefDerived
|name=威嚇
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 威嚇帰還 (GanonGrudge_Moriblin, 未撃破) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=未撃破
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 炎上 (GanonGrudge_Moriblin, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 騎乗 (GanonGrudge_Moriblin, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 脅威感知 (GanonGrudge_Moriblin, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 近接湧出 (GanonGrudge_Moriblin, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 持ち運びボックス内 (GanonGrudge_Moriblin, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 所持 (GanonGrudge_Moriblin, Root_0) ===
{{AIDefDerived
|name=所持
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 速攻 (GanonGrudge_Moriblin, プレイヤー発見) ===
{{AIDefDerived
|name=速攻
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 対象NPC (GanonGrudge_Moriblin, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 対象獲物 (GanonGrudge_Moriblin, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 不審者発見 (GanonGrudge_Moriblin, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 不調仲間発見 (GanonGrudge_Moriblin, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 落下 (GanonGrudge_Moriblin, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 落下 (GanonGrudge_Moriblin, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 痺れ (GanonGrudge_Moriblin, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== Demo_Idling (GanonGrudge_Moriblin) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GanonGrudge_Moriblin
}}
No overridden parameters.
=== 待機 (LavaWaterSurface, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=LavaWaterSurface
}}
No overridden parameters.
=== 待機 (BarrelBomb, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=BarrelBomb
}}
No overridden parameters.
=== ターゲット通知 (KakarikoKokko, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 威嚇 (KakarikoKokko, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 気絶 (KakarikoKokko, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 騎乗中 (KakarikoKokko, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 興味対象発見 (KakarikoKokko, 通常行動) ===
{{AIDefDerived
|name=興味対象発見
|group_name=通常行動
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 行動B (KakarikoKokko, 地形嵌り) ===
{{AIDefDerived
|name=行動B
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 死亡 (KakarikoKokko, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 持ち運びボックス内 (KakarikoKokko, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 上機嫌 (KakarikoKokko, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 戦闘 (KakarikoKokko, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 待機 (KakarikoKokko, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== 逃走前 (KakarikoKokko, ダメージ逃走) ===
{{AIDefDerived
|name=逃走前
|group_name=ダメージ逃走
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== Demo_Idling (KakarikoKokko) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=KakarikoKokko
}}
No overridden parameters.
=== Demo_Idling (GoronCannonSwitch) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GoronCannonSwitch
}}
No overridden parameters.
=== 待機 (DungeonResetPosTag, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=DungeonResetPosTag
}}
No overridden parameters.
=== 非装備 (GiantWeakPoint, 通常) ===
{{AIDefDerived
|name=非装備
|group_name=通常
|derived_from=DummyAction
|aiprog=GiantWeakPoint
}}
No overridden parameters.
=== Demo_Idling (GiantWeakPoint) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GiantWeakPoint
}}
No overridden parameters.
=== スクリプト用 (Duck, 通常) ===
{{AIDefDerived
|name=スクリプト用
|group_name=通常
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== ターゲット通知 (Duck, 水中行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=水中行動
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 威嚇 (Duck, 水中行動) ===
{{AIDefDerived
|name=威嚇
|group_name=水中行動
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 気絶 (Duck, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 騎乗中 (Duck, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 興味対象発見 (Duck, 水中行動) ===
{{AIDefDerived
|name=興味対象発見
|group_name=水中行動
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 持ち運びボックス内 (Duck, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 所持 (Duck, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 上機嫌 (Duck, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 戦闘 (Duck, 水中行動) ===
{{AIDefDerived
|name=戦闘
|group_name=水中行動
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 注目 (Duck, 水中行動) ===
{{AIDefDerived
|name=注目
|group_name=水中行動
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 逃走前 (Duck, 先行動_0) ===
{{AIDefDerived
|name=逃走前
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== Demo_Idling (Duck) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Duck
}}
No overridden parameters.
=== 待機 (IceBlock_Large_DLC, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=IceBlock_Large_DLC
}}
No overridden parameters.
=== 通常 (IceBlock_Large_DLC, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=IceBlock_Large_DLC
}}
No overridden parameters.
=== 通常 (Enemy_Golem_Fire_R_Lower_Arm_R, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=Enemy_Golem_Fire_R_Lower_Arm_R
}}
No overridden parameters.
=== 持ち運びボックス内 (DgnObj_Battery_A_02, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=DgnObj_Battery_A_02
}}
No overridden parameters.
=== 待機 (WaterSurface, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=WaterSurface
}}
No overridden parameters.
=== Root (DemoIdlingDummy) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DemoIdlingDummy
}}
No overridden parameters.
=== 待機 (Octarock_Option_Stone, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=Octarock_Option_Stone
}}
No overridden parameters.
=== 待機 (DungeonRotateTagGyro, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=DungeonRotateTagGyro
}}
No overridden parameters.
=== 通常 (Golem_WeakPoint, Root) ===
{{AIDefDerived
|name=通常
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_WeakPoint
}}
No overridden parameters.
=== Demo_Idling (Golem_WeakPoint) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Golem_WeakPoint
}}
No overridden parameters.
=== Demo_Idling (RemainsWaterPump) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RemainsWaterPump
}}
No overridden parameters.
=== 所持 (Magnetglove, Root_0) ===
{{AIDefDerived
|name=所持
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Magnetglove
}}
No overridden parameters.
=== オフ待機 (SwitchTorch, 通常) ===
{{AIDefDerived
|name=オフ待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SwitchTorch
}}
No overridden parameters.
=== オン待機 (SwitchTorch, 通常) ===
{{AIDefDerived
|name=オン待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SwitchTorch
}}
No overridden parameters.
=== Demo_Idling (SwitchTorch) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchTorch
}}
No overridden parameters.
=== 気絶 (Wolf, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Wolf
}}
No overridden parameters.
=== 騎乗中 (Wolf, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Wolf
}}
No overridden parameters.
=== 持ち運びボックス内 (Wolf, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Wolf
}}
No overridden parameters.
=== 所持 (Wolf, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Wolf
}}
No overridden parameters.
=== 上機嫌 (Wolf, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Wolf
}}
No overridden parameters.
=== Demo_Idling (Wolf) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Wolf
}}
No overridden parameters.
=== 徘徊 (Horse, NPCが騎乗) ===
{{AIDefDerived
|name=徘徊
|group_name=NPCが騎乗
|derived_from=DummyAction
|aiprog=Horse
}}
No overridden parameters.
=== 発射前待機 (DungeonCannon_DLC, 通常) ===
{{AIDefDerived
|name=発射前待機
|group_name=通常
|derived_from=DummyAction
|aiprog=DungeonCannon_DLC
}}
No overridden parameters.
=== Root (ArmorProcessingEventTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=ArmorProcessingEventTag
}}
No overridden parameters.
=== いない (Lynel, 弾かれ時注目) ===
{{AIDefDerived
|name=いない
|group_name=弾かれ時注目
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 威嚇帰還 (Lynel, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 騎乗 (Lynel, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 弓装備 (Lynel, 戦闘モード) ===
{{AIDefDerived
|name=弓装備
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 弓装備 (Lynel, 戦闘開始) ===
{{AIDefDerived
|name=弓装備
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 強制帰還 (Lynel, 帰還) ===
{{AIDefDerived
|name=強制帰還
|group_name=帰還
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 後行動 (Lynel, 武器持ち替え上半身) ===
{{AIDefDerived
|name=後行動
|group_name=武器持ち替え上半身
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 持ち運びボックス内 (Lynel, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 盾装備 (Lynel, 戦闘モード) ===
{{AIDefDerived
|name=盾装備
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 盾装備 (Lynel, 戦闘開始) ===
{{AIDefDerived
|name=盾装備
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 所持 (Lynel, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 素手 (Lynel, 戦闘モード) ===
{{AIDefDerived
|name=素手
|group_name=戦闘モード
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 素手 (Lynel, 戦闘開始) ===
{{AIDefDerived
|name=素手
|group_name=戦闘開始
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 対象NPC (Lynel, 発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=発見
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 対象獲物 (Lynel, 発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=発見
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 不意討ち (Lynel, 弓装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=弓装備
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 不審者発見 (Lynel, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 不調仲間発見 (Lynel, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 浮遊物発見 (Lynel, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 落下 (Lynel, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== Demo_Idling (Lynel) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lynel
}}
No overridden parameters.
=== 待機 (EnvSeEmitPointBird, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=EnvSeEmitPointBird
}}
No overridden parameters.
=== Demo_Idling (EnvSeEmitPointBird) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=EnvSeEmitPointBird
}}
No overridden parameters.
=== スクリプト用 (Hawk, 通常) ===
{{AIDefDerived
|name=スクリプト用
|group_name=通常
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== ターゲット通知 (Hawk, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== ふり向き (Hawk, 通常行動) ===
{{AIDefDerived
|name=ふり向き
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== ロケーター待機 (Hawk, 通常行動) ===
{{AIDefDerived
|name=ロケーター待機
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 威嚇 (Hawk, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 気絶 (Hawk, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 騎乗中 (Hawk, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 興味対象発見 (Hawk, 通常行動) ===
{{AIDefDerived
|name=興味対象発見
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 持ち運びボックス内 (Hawk, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 所持 (Hawk, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 上機嫌 (Hawk, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 戦闘 (Hawk, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 注目 (Hawk, 通常行動) ===
{{AIDefDerived
|name=注目
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== 落下 (Hawk, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== Demo_Idling (Hawk) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Hawk
}}
No overridden parameters.
=== ガード (Octarock_Stone, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== ガードブレイク (Octarock_Stone, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== ジャストガード (Octarock_Stone, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== ショック (Octarock_Stone, リアクション) ===
{{AIDefDerived
|name=ショック
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 気配気づき (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=気配気づき
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 騎乗 (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 脅威感知 (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 呼ばれ (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 持ち運びボックス内 (Octarock_Stone, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 所持 (Octarock_Stone, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 焼特効死 (Octarock_Stone, リアクション) ===
{{AIDefDerived
|name=焼特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 水上 (Octarock_Stone, 凍死先行動) ===
{{AIDefDerived
|name=水上
|group_name=凍死先行動
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 水中 (Octarock_Stone, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 弾かれ (Octarock_Stone, リアクション) ===
{{AIDefDerived
|name=弾かれ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 超ショック (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=超ショック
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 凍特効死 (Octarock_Stone, リアクション) ===
{{AIDefDerived
|name=凍特効死
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 不審者発見 (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 不調仲間発見 (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== 落下 (Octarock_Stone, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== Demo_Idling (Octarock_Stone) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Octarock_Stone
}}
No overridden parameters.
=== サブボタン (ThunderArrow, 刺さる) ===
{{AIDefDerived
|name=サブボタン
|group_name=刺さる
|derived_from=DummyAction
|aiprog=ThunderArrow
}}
No overridden parameters.
=== サブボタン (ThunderArrow, 接地) ===
{{AIDefDerived
|name=サブボタン
|group_name=接地
|derived_from=DummyAction
|aiprog=ThunderArrow
}}
No overridden parameters.
=== 所持前 (ThunderArrow, Root) ===
{{AIDefDerived
|name=所持前
|group_name=Root
|derived_from=DummyAction
|aiprog=ThunderArrow
}}
No overridden parameters.
=== 消滅 (ThunderArrow, 刺さる) ===
{{AIDefDerived
|name=消滅
|group_name=刺さる
|derived_from=DummyAction
|aiprog=ThunderArrow
}}
No overridden parameters.
=== 消滅 (ThunderArrow, 接地) ===
{{AIDefDerived
|name=消滅
|group_name=接地
|derived_from=DummyAction
|aiprog=ThunderArrow
}}
No overridden parameters.
=== 通常 (ThunderArrow, 接地) ===
{{AIDefDerived
|name=通常
|group_name=接地
|derived_from=DummyAction
|aiprog=ThunderArrow
}}
No overridden parameters.
=== 刺さる (GuardianMiniSpear, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=GuardianMiniSpear
}}
No overridden parameters.
=== 消滅 (GuardianMiniSpear, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=GuardianMiniSpear
}}
No overridden parameters.
=== 通常 (GuardianMiniSpear, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=GuardianMiniSpear
}}
No overridden parameters.
=== 抜ける (GuardianMiniSpear, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=GuardianMiniSpear
}}
No overridden parameters.
=== Demo_Idling (GuardianMiniSpear) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GuardianMiniSpear
}}
No overridden parameters.
=== Root (EventBgmCtrlTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=EventBgmCtrlTag
}}
No overridden parameters.
=== Root (Environment) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=Environment
}}
No overridden parameters.
=== NPCが騎乗 (Deer_MiniGame, 騎乗中) ===
{{AIDefDerived
|name=NPCが騎乗
|group_name=騎乗中
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== ターゲット通知 (Deer_MiniGame, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 威嚇 (Deer_MiniGame, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 気絶 (Deer_MiniGame, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 攻撃ハズレ後 (Deer_MiniGame, 戦闘) ===
{{AIDefDerived
|name=攻撃ハズレ後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 攻撃ヒット後 (Deer_MiniGame, 戦闘) ===
{{AIDefDerived
|name=攻撃ヒット後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 持ち運びボックス内 (Deer_MiniGame, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 所持 (Deer_MiniGame, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 上機嫌 (Deer_MiniGame, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== 停止 (Deer_MiniGame, 落下_0) ===
{{AIDefDerived
|name=停止
|group_name=落下_0
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== Demo_Idling (Deer_MiniGame) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Deer_MiniGame
}}
No overridden parameters.
=== ガード (Guardian_Mini_Practice, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== ガードブレイク (Guardian_Mini_Practice, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== ジャストガード (Guardian_Mini_Practice, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== 騎乗 (Guardian_Mini_Practice, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== 持ち運びボックス内 (Guardian_Mini_Practice, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== 所持 (Guardian_Mini_Practice, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== 水中 (Guardian_Mini_Practice, 通常) ===
{{AIDefDerived
|name=水中
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== 落下 (Guardian_Mini_Practice, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini_Practice
}}
No overridden parameters.
=== Demo_Idling (CommonTerminal) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=CommonTerminal
}}
No overridden parameters.
=== Demo_Idling (DgnObj_DLC_SpurGear_B_01) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=DgnObj_DLC_SpurGear_B_01
}}
No overridden parameters.
=== Root (EffectEmitter) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=EffectEmitter
}}
No overridden parameters.
=== Demo_Idling (EffectEmitter) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=EffectEmitter
}}
No overridden parameters.
=== オフ (ElectricCheckDead, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=ElectricCheckDead
}}
No overridden parameters.
=== 通常 (GolemPart, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=GolemPart
}}
No overridden parameters.
=== 空中 (GoronCannonball, Root) ===
{{AIDefDerived
|name=空中
|group_name=Root
|derived_from=DummyAction
|aiprog=GoronCannonball
}}
No overridden parameters.
=== 逆回転 (SwitchWheel, 通常) ===
{{AIDefDerived
|name=逆回転
|group_name=通常
|derived_from=DummyAction
|aiprog=SwitchWheel
}}
No overridden parameters.
=== Demo_Idling (SwitchWheel) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchWheel
}}
No overridden parameters.
=== いない (StalForestGiant, 起き上がり首向け) ===
{{AIDefDerived
|name=いない
|group_name=起き上がり首向け
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== ガード (StalForestGiant, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== ガード (StalForestGiant, 水中) ===
{{AIDefDerived
|name=ガード
|group_name=水中
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== ガードブレイク (StalForestGiant, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== ジャストガード (StalForestGiant, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== ヘッドショット (StalForestGiant, ふっとび) ===
{{AIDefDerived
|name=ヘッドショット
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 威嚇帰還 (StalForestGiant, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 騎乗 (StalForestGiant, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 弓装備 (StalForestGiant, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 弓装備 (StalForestGiant, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 弓装備 (StalForestGiant, 対象泳ぎ) ===
{{AIDefDerived
|name=弓装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 弓装備 (StalForestGiant, 対象高速ギア) ===
{{AIDefDerived
|name=弓装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 剣盾装備 (StalForestGiant, 騎乗) ===
{{AIDefDerived
|name=剣盾装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 剣盾装備 (StalForestGiant, 剣盾戦闘) ===
{{AIDefDerived
|name=剣盾装備
|group_name=剣盾戦闘
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 剣盾装備 (StalForestGiant, 対象泳ぎ) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象泳ぎ
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 剣盾装備 (StalForestGiant, 対象高速ギア) ===
{{AIDefDerived
|name=剣盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 持ち運びボックス内 (StalForestGiant, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 盾装備 (StalForestGiant, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 盾装備 (StalForestGiant, 対象高速ギア) ===
{{AIDefDerived
|name=盾装備
|group_name=対象高速ギア
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 盾装備 (StalForestGiant, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 所持 (StalForestGiant, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 水中 (StalForestGiant, Root) ===
{{AIDefDerived
|name=水中
|group_name=Root
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 速攻 (StalForestGiant, 剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=剣装備
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 速攻 (StalForestGiant, 槍装備) ===
{{AIDefDerived
|name=速攻
|group_name=槍装備
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 速攻 (StalForestGiant, 大剣装備) ===
{{AIDefDerived
|name=速攻
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 速攻 (StalForestGiant, 定員オーバー) ===
{{AIDefDerived
|name=速攻
|group_name=定員オーバー
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 不意討ち (StalForestGiant, 槍装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=槍装備
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 不意討ち (StalForestGiant, 大剣装備) ===
{{AIDefDerived
|name=不意討ち
|group_name=大剣装備
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 不意討ち (StalForestGiant, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 不調仲間発見 (StalForestGiant, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 落下 (StalForestGiant, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== 腕拾い (StalForestGiant, 拾い合体) ===
{{AIDefDerived
|name=腕拾い
|group_name=拾い合体
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== Demo_Idling (StalForestGiant) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=StalForestGiant
}}
No overridden parameters.
=== Demo_Idling (SwitchHitOnce) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchHitOnce
}}
No overridden parameters.
=== Root (TipsSystemActor) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=TipsSystemActor
}}
No overridden parameters.
=== Demo_TipsDisplayNG (TipsSystemActor) ===
{{AIDefDerived
|name=Demo_TipsDisplayNG
|group_name=
|derived_from=DummyAction
|aiprog=TipsSystemActor
}}
No overridden parameters.
=== Demo_TipsDisplayOK (TipsSystemActor) ===
{{AIDefDerived
|name=Demo_TipsDisplayOK
|group_name=
|derived_from=DummyAction
|aiprog=TipsSystemActor
}}
No overridden parameters.
=== Root (WorldManagerControl) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=WorldManagerControl
}}
No overridden parameters.
=== ケミカル仲間招来 (Guardian_Mini, 基本挙動) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== ジャストガード (Guardian_Mini, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== ジャンプ (Guardian_Mini, 基本挙動) ===
{{AIDefDerived
|name=ジャンプ
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== ノーガード (Guardian_Mini, ガード) ===
{{AIDefDerived
|name=ノーガード
|group_name=ガード
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 騎乗 (Guardian_Mini, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 脅威感知 (Guardian_Mini, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 仕掛け作動 (Guardian_Mini, プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 持ち運びボックス内 (Guardian_Mini, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 所持 (Guardian_Mini, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 戦況不利 (Guardian_Mini, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 戦況不利認識 (Guardian_Mini, プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利認識
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 速攻 (Guardian_Mini, プレイヤー追跡) ===
{{AIDefDerived
|name=速攻
|group_name=プレイヤー追跡
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 対象壁つかまり (Guardian_Mini, 共通) ===
{{AIDefDerived
|name=対象壁つかまり
|group_name=共通
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 不意討ち (Guardian_Mini, プレイヤー追跡) ===
{{AIDefDerived
|name=不意討ち
|group_name=プレイヤー追跡
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 不審者発見 (Guardian_Mini, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 浮遊物発見 (Guardian_Mini, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 武器ケミカル付与 (Guardian_Mini, 基本挙動) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 武器投げ (Guardian_Mini, 基本挙動) ===
{{AIDefDerived
|name=武器投げ
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 落下 (Guardian_Mini, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 連絡 (Guardian_Mini, プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Guardian_Mini
}}
No overridden parameters.
=== 待機 (WindGeneratorLength, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=WindGeneratorLength
}}
No overridden parameters.
=== 非装備 (GiantArmor, 通常) ===
{{AIDefDerived
|name=非装備
|group_name=通常
|derived_from=DummyAction
|aiprog=GiantArmor
}}
No overridden parameters.
=== Demo_Idling (GiantArmor) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GiantArmor
}}
No overridden parameters.
=== 徘徊 (HorseLarge, NPCが騎乗) ===
{{AIDefDerived
|name=徘徊
|group_name=NPCが騎乗
|derived_from=DummyAction
|aiprog=HorseLarge
}}
No overridden parameters.
=== 生成待機 (SiteBossBowChildDevice, 通常) ===
{{AIDefDerived
|name=生成待機
|group_name=通常
|derived_from=DummyAction
|aiprog=SiteBossBowChildDevice
}}
No overridden parameters.
=== Demo_Idling (SiteBossBowChildDevice) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SiteBossBowChildDevice
}}
No overridden parameters.
=== Root (EventMessageTransmitter) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=EventMessageTransmitter
}}
No overridden parameters.
=== ガード (Chuchu_Senior, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== ガードブレイク (Chuchu_Senior, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== サボり (Chuchu_Senior, 見張り) ===
{{AIDefDerived
|name=サボり
|group_name=見張り
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== ジャストガード (Chuchu_Senior, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== ノーマル (Chuchu_Senior, ケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=ケミカル放射
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Chuchu_Senior, 追跡) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 騎乗 (Chuchu_Senior, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 後行動 (Chuchu_Senior, ドロップ生成時無敵) ===
{{AIDefDerived
|name=後行動
|group_name=ドロップ生成時無敵
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (Chuchu_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 所持 (Chuchu_Senior, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 速攻 (Chuchu_Senior, 追跡) ===
{{AIDefDerived
|name=速攻
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 対象NPC (Chuchu_Senior, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 対象獲物 (Chuchu_Senior, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 不意討ち (Chuchu_Senior, 追跡) ===
{{AIDefDerived
|name=不意討ち
|group_name=追跡
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 不審者発見 (Chuchu_Senior, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 不調仲間発見 (Chuchu_Senior, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 落下 (Chuchu_Senior, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Chuchu_Senior
}}
No overridden parameters.
=== 待機 (AncientBall, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=AncientBall
}}
No overridden parameters.
=== 通常 (AncientBall, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=AncientBall
}}
No overridden parameters.
=== 刺さる (SiteBossSwordWeapon, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=SiteBossSwordWeapon
}}
No overridden parameters.
=== 消滅 (SiteBossSwordWeapon, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=SiteBossSwordWeapon
}}
No overridden parameters.
=== 通常 (SiteBossSwordWeapon, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=SiteBossSwordWeapon
}}
No overridden parameters.
=== 投擲 (SiteBossSwordWeapon, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=SiteBossSwordWeapon
}}
No overridden parameters.
=== 抜ける (SiteBossSwordWeapon, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=SiteBossSwordWeapon
}}
No overridden parameters.
=== Demo_Idling (SwitchStepSliderConstraintOnceL) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchStepSliderConstraintOnceL
}}
No overridden parameters.
=== Demo_Idling (Obj_Moon_A_01) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Obj_Moon_A_01
}}
No overridden parameters.
=== Sleep (Lizalfos_Senior, 一般) ===
{{AIDefDerived
|name=Sleep
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== Wander (Lizalfos_Senior, 一般) ===
{{AIDefDerived
|name=Wander
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== ケミカル仲間招来 (Lizalfos_Senior, 戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== サボり (Lizalfos_Senior, 通常) ===
{{AIDefDerived
|name=サボり
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== ナビメッシュ無し (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 威嚇 (Lizalfos_Senior, 通常) ===
{{AIDefDerived
|name=威嚇
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Senior, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Senior, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Senior, 素手) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=素手
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 遠隔武器 (Lizalfos_Senior, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 音気づき (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 危険回避 (Lizalfos_Senior, 戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=気配気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Senior, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 騎乗 (Lizalfos_Senior, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Senior, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Senior, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Senior, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 見失い (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 攻撃反応 (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=攻撃反応
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Senior, 水中) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 仕掛け作動 (Lizalfos_Senior, 水中プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 持ち運びボックス内 (Lizalfos_Senior, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Senior, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Senior, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 所持 (Lizalfos_Senior, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 水死 (Lizalfos_Senior, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 戦況不利 (Lizalfos_Senior, 水中プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 素手 (Lizalfos_Senior, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 素手 (Lizalfos_Senior, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 速攻 (Lizalfos_Senior, 擬態剣戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Senior, 水中待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=水中待機
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Senior, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 諦め (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 怒り (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=怒り
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 怒り (Lizalfos_Senior, 水中) ===
{{AIDefDerived
|name=怒り
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Senior, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Senior, 擬態剣戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Senior, 水中戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=水中戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Senior, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Senior, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 武器ケミカル付与 (Lizalfos_Senior, 戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 武器投げ (Lizalfos_Senior, 戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 離脱 (Lizalfos_Senior, 隠れ遠隔戦闘) ===
{{AIDefDerived
|name=離脱
|group_name=隠れ遠隔戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 連絡 (Lizalfos_Senior, 水中プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== Demo_Idling (Lizalfos_Senior) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lizalfos_Senior
}}
No overridden parameters.
=== 消滅 (InsectButterfly, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectButterfly
}}
No overridden parameters.
=== Root (Obj_FlowerPrincess_A_Demo) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=Obj_FlowerPrincess_A_Demo
}}
No overridden parameters.
=== ガード (SiteBossLswordR, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== ガードブレイク (SiteBossLswordR, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== ジャストガード (SiteBossLswordR, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 炎上 (SiteBossLswordR, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossLswordR, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 弓装備 (SiteBossLswordR, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 小剣装備 (SiteBossLswordR, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 水死 (SiteBossLswordR, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 槍装備 (SiteBossLswordR, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 大落下 (SiteBossLswordR, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 凍結 (SiteBossLswordR, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 凍結 (SiteBossLswordR, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 突風 (SiteBossLswordR, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 落下 (SiteBossLswordR, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 痺れ (SiteBossLswordR, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordR
}}
No overridden parameters.
=== 待機 (Octarock_Option, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=Octarock_Option
}}
No overridden parameters.
=== サブボタン (FireArrow, 刺さる) ===
{{AIDefDerived
|name=サブボタン
|group_name=刺さる
|derived_from=DummyAction
|aiprog=FireArrow
}}
No overridden parameters.
=== サブボタン (FireArrow, 接地) ===
{{AIDefDerived
|name=サブボタン
|group_name=接地
|derived_from=DummyAction
|aiprog=FireArrow
}}
No overridden parameters.
=== 所持前 (FireArrow, Root) ===
{{AIDefDerived
|name=所持前
|group_name=Root
|derived_from=DummyAction
|aiprog=FireArrow
}}
No overridden parameters.
=== 消滅 (FireArrow, 刺さる) ===
{{AIDefDerived
|name=消滅
|group_name=刺さる
|derived_from=DummyAction
|aiprog=FireArrow
}}
No overridden parameters.
=== 消滅 (FireArrow, 接地) ===
{{AIDefDerived
|name=消滅
|group_name=接地
|derived_from=DummyAction
|aiprog=FireArrow
}}
No overridden parameters.
=== 通常 (FireArrow, 接地) ===
{{AIDefDerived
|name=通常
|group_name=接地
|derived_from=DummyAction
|aiprog=FireArrow
}}
No overridden parameters.
=== 待機 (Barrel, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=Barrel
}}
No overridden parameters.
=== 通常 (Barrel, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=Barrel
}}
No overridden parameters.
=== 待機 (Pot, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=Pot
}}
No overridden parameters.
=== オフ (GetElecDragonItemAttention, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetElecDragonItemAttention
}}
No overridden parameters.
=== 消滅 (GetElecDragonItemAttention, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetElecDragonItemAttention
}}
No overridden parameters.
=== 待機 (GetElecDragonItemAttention, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetElecDragonItemAttention
}}
No overridden parameters.
=== Demo_Idling (SwitchWheelBothWay) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchWheelBothWay
}}
No overridden parameters.
=== Wait (Door, Root_0) ===
{{AIDefDerived
|name=Wait
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Door
}}
No overridden parameters.
=== 行動B (Fish, 子1) ===
{{AIDefDerived
|name=行動B
|group_name=子1
|derived_from=DummyAction
|aiprog=Fish
}}
No overridden parameters.
=== 消滅 (Fish, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=Fish
}}
No overridden parameters.
=== 刺さる (CutterRod, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=CutterRod
}}
No overridden parameters.
=== 消滅 (CutterRod, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=CutterRod
}}
No overridden parameters.
=== 通常 (CutterRod, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=CutterRod
}}
No overridden parameters.
=== 投擲 (CutterRod, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=CutterRod
}}
No overridden parameters.
=== 抜ける (CutterRod, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=CutterRod
}}
No overridden parameters.
=== Demo_Idling (CutterRod) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=CutterRod
}}
No overridden parameters.
=== 待機 (EnvSeEmitPointInsect, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=EnvSeEmitPointInsect
}}
No overridden parameters.
=== オフ (BeeHome, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=BeeHome
}}
No overridden parameters.
=== サブボタン (BeeHome, もげる) ===
{{AIDefDerived
|name=サブボタン
|group_name=もげる
|derived_from=DummyAction
|aiprog=BeeHome
}}
No overridden parameters.
=== サブボタン (BeeHome, 木になってる_0) ===
{{AIDefDerived
|name=サブボタン
|group_name=木になってる_0
|derived_from=DummyAction
|aiprog=BeeHome
}}
No overridden parameters.
=== 消滅 (BeeHome, もげる) ===
{{AIDefDerived
|name=消滅
|group_name=もげる
|derived_from=DummyAction
|aiprog=BeeHome
}}
No overridden parameters.
=== 消滅 (BeeHome, 木になってる_0) ===
{{AIDefDerived
|name=消滅
|group_name=木になってる_0
|derived_from=DummyAction
|aiprog=BeeHome
}}
No overridden parameters.
=== 待機 (BeeHome, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=BeeHome
}}
No overridden parameters.
=== 通常 (BeeHome, 通常_0) ===
{{AIDefDerived
|name=通常
|group_name=通常_0
|derived_from=DummyAction
|aiprog=BeeHome
}}
No overridden parameters.
=== Demo_Idling (PriestBossBeamExplode) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=PriestBossBeamExplode
}}
No overridden parameters.
=== 地中 (TreasureBox_Locked, 通常) ===
{{AIDefDerived
|name=地中
|group_name=通常
|derived_from=DummyAction
|aiprog=TreasureBox_Locked
}}
No overridden parameters.
=== オフ (FirePillar_FTDgn, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=FirePillar_FTDgn
}}
No overridden parameters.
=== 停止 (MoveAndFreeFallGondola, 通常) ===
{{AIDefDerived
|name=停止
|group_name=通常
|derived_from=DummyAction
|aiprog=MoveAndFreeFallGondola
}}
No overridden parameters.
=== 停止点移動 (MoveAndFreeFallGondola, 通常) ===
{{AIDefDerived
|name=停止点移動
|group_name=通常
|derived_from=DummyAction
|aiprog=MoveAndFreeFallGondola
}}
No overridden parameters.
=== オフ (OverhangIce, Root) ===
{{AIDefDerived
|name=オフ
|group_name=Root
|derived_from=DummyAction
|aiprog=OverhangIce
}}
No overridden parameters.
=== ガード (GanonGrudge, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== ジャストガード (GanonGrudge, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== ナビメッシュ無し (GanonGrudge, 未撃破) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=未撃破
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 威嚇 (GanonGrudge, プレイヤー発見) ===
{{AIDefDerived
|name=威嚇
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 威嚇帰還 (GanonGrudge, 未撃破) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=未撃破
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 炎上 (GanonGrudge, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 騎乗 (GanonGrudge, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 脅威感知 (GanonGrudge, 通常) ===
{{AIDefDerived
|name=脅威感知
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 近接湧出 (GanonGrudge, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 持ち運びボックス内 (GanonGrudge, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 所持 (GanonGrudge, Root_0) ===
{{AIDefDerived
|name=所持
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 速攻 (GanonGrudge, プレイヤー発見) ===
{{AIDefDerived
|name=速攻
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 対象NPC (GanonGrudge, プレイヤー発見) ===
{{AIDefDerived
|name=対象NPC
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 対象獲物 (GanonGrudge, プレイヤー発見) ===
{{AIDefDerived
|name=対象獲物
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 不審者発見 (GanonGrudge, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 不調仲間発見 (GanonGrudge, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 落下 (GanonGrudge, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 落下 (GanonGrudge, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 痺れ (GanonGrudge, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== Demo_Idling (GanonGrudge) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GanonGrudge
}}
No overridden parameters.
=== 移動開始 (SiteBossSwordR, 後行動_0) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動_0
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 移動開始 (SiteBossSwordR, 後行動_1) ===
{{AIDefDerived
|name=移動開始
|group_name=後行動_1
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 炎上 (SiteBossSwordR, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossSwordR, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 弓装備 (SiteBossSwordR, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 後行動 (SiteBossSwordR, 近接攻撃2) ===
{{AIDefDerived
|name=後行動
|group_name=近接攻撃2
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 水死 (SiteBossSwordR, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 槍装備 (SiteBossSwordR, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 大剣装備 (SiteBossSwordR, 攻撃) ===
{{AIDefDerived
|name=大剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 大落下 (SiteBossSwordR, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 凍結 (SiteBossSwordR, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 凍結 (SiteBossSwordR, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 突風 (SiteBossSwordR, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 落下 (SiteBossSwordR, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 痺れ (SiteBossSwordR, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossSwordR
}}
No overridden parameters.
=== 後行動 (Beamos_Static, 所持時時間行動) ===
{{AIDefDerived
|name=後行動
|group_name=所持時時間行動
|derived_from=DummyAction
|aiprog=Beamos_Static
}}
No overridden parameters.
=== 持ち運びボックス内 (Beamos_Static, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Beamos_Static
}}
No overridden parameters.
=== 持ち上げられ中 (Beamos_Static, 所持) ===
{{AIDefDerived
|name=持ち上げられ中
|group_name=所持
|derived_from=DummyAction
|aiprog=Beamos_Static
}}
No overridden parameters.
=== Demo_Idling (Beamos_Static) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Beamos_Static
}}
No overridden parameters.
=== Demo_Idling (Explode) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Explode
}}
No overridden parameters.
=== 待機 (StalForestGiantPart, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=StalForestGiantPart
}}
No overridden parameters.
=== 投擲生成 (StalForestGiantPart, 通常) ===
{{AIDefDerived
|name=投擲生成
|group_name=通常
|derived_from=DummyAction
|aiprog=StalForestGiantPart
}}
No overridden parameters.
=== ナビメッシュ無し (Keese_Swarm, プレイヤー発見) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=プレイヤー発見
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 騎乗 (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 近接湧出 (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 呼ばれ (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 持ち運びボックス内 (Keese_Swarm, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 所持 (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 水中 (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=水中
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 不審者発見 (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 不調仲間発見 (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 落下 (Keese_Swarm, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Keese_Swarm
}}
No overridden parameters.
=== 行動B (InsectWait, 子1) ===
{{AIDefDerived
|name=行動B
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectWait
}}
No overridden parameters.
=== 消滅 (InsectWait, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectWait
}}
No overridden parameters.
=== 通常 (InsectWait, 子1) ===
{{AIDefDerived
|name=通常
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectWait
}}
No overridden parameters.
=== Demo_Idling (InsectWait) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=InsectWait
}}
No overridden parameters.
=== Root (DummyNoDemo) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DummyNoDemo
}}
No overridden parameters.
=== Idle (RemainsFire, 移動) ===
{{AIDefDerived
|name=Idle
|group_name=移動
|derived_from=DummyAction
|aiprog=RemainsFire
}}
No overridden parameters.
=== Idle (RemainsFire, 攻撃) ===
{{AIDefDerived
|name=Idle
|group_name=攻撃
|derived_from=DummyAction
|aiprog=RemainsFire
}}
No overridden parameters.
=== Idle (RemainsFire, 待機) ===
{{AIDefDerived
|name=Idle
|group_name=待機
|derived_from=DummyAction
|aiprog=RemainsFire
}}
No overridden parameters.
=== オフ (GetItemAttFlint, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetItemAttFlint
}}
No overridden parameters.
=== 消滅 (GetItemAttFlint, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetItemAttFlint
}}
No overridden parameters.
=== 待機 (GetItemAttFlint, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetItemAttFlint
}}
No overridden parameters.
=== 刺さる (FireRod, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=FireRod
}}
No overridden parameters.
=== 消滅 (FireRod, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=FireRod
}}
No overridden parameters.
=== 通常 (FireRod, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=FireRod
}}
No overridden parameters.
=== 投擲 (FireRod, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=FireRod
}}
No overridden parameters.
=== 抜ける (FireRod, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=FireRod
}}
No overridden parameters.
=== Demo_Idling (FireRod) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=FireRod
}}
No overridden parameters.
=== 通常 (Enemy_Golem_R_WeakPoint, Root) ===
{{AIDefDerived
|name=通常
|group_name=Root
|derived_from=DummyAction
|aiprog=Enemy_Golem_R_WeakPoint
}}
No overridden parameters.
=== Demo_Idling (Enemy_Golem_R_WeakPoint) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Enemy_Golem_R_WeakPoint
}}
No overridden parameters.
=== エレキ (Golem_Little_Ice, 初期待機起き上がる) ===
{{AIDefDerived
|name=エレキ
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== ガード (Golem_Little_Ice, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== ジャストガード (Golem_Little_Ice, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== ノーマル (Golem_Little_Ice, 右パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=右パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== ノーマル (Golem_Little_Ice, 左パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=左パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== ノーマル (Golem_Little_Ice, 初期待機起き上がる) ===
{{AIDefDerived
|name=ノーマル
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 威嚇帰還 (Golem_Little_Ice, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 騎乗 (Golem_Little_Ice, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 子1 (Golem_Little_Ice, ケミカル復帰) ===
{{AIDefDerived
|name=子1
|group_name=ケミカル復帰
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 持ち運びボックス内 (Golem_Little_Ice, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 不意討ち (Golem_Little_Ice, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 不審者発見 (Golem_Little_Ice, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 不調仲間発見 (Golem_Little_Ice, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 浮遊物発見 (Golem_Little_Ice, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 落下 (Golem_Little_Ice, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== Demo_Idling (Golem_Little_Ice) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Golem_Little_Ice
}}
No overridden parameters.
=== 通常 (ObjectWithStatus, BaseAI) ===
{{AIDefDerived
|name=通常
|group_name=BaseAI
|derived_from=DummyAction
|aiprog=ObjectWithStatus
}}
No overridden parameters.
=== NPCが騎乗 (Bear, 騎乗中) ===
{{AIDefDerived
|name=NPCが騎乗
|group_name=騎乗中
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== 気絶 (Bear, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== 攻撃ハズレ後 (Bear, 行動B) ===
{{AIDefDerived
|name=攻撃ハズレ後
|group_name=行動B
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== 攻撃ヒット後 (Bear, 行動B) ===
{{AIDefDerived
|name=攻撃ヒット後
|group_name=行動B
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== 持ち運びボックス内 (Bear, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== 所持 (Bear, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== 上機嫌 (Bear, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== Demo_Idling (Bear) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Bear
}}
No overridden parameters.
=== 刺さる (MasterSwordRoot, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=MasterSwordRoot
}}
No overridden parameters.
=== 消滅 (MasterSwordRoot, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=MasterSwordRoot
}}
No overridden parameters.
=== 通常 (MasterSwordRoot, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=MasterSwordRoot
}}
No overridden parameters.
=== 投擲 (MasterSwordRoot, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=MasterSwordRoot
}}
No overridden parameters.
=== 抜ける (MasterSwordRoot, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=MasterSwordRoot
}}
No overridden parameters.
=== 待機 (WindBoxPlaceTag, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=WindBoxPlaceTag
}}
No overridden parameters.
=== 再稼働 (BGCameraPos, その他) ===
{{AIDefDerived
|name=再稼働
|group_name=その他
|derived_from=DummyAction
|aiprog=BGCameraPos
}}
No overridden parameters.
=== 再稼働 (BGCameraPos, 行動B) ===
{{AIDefDerived
|name=再稼働
|group_name=行動B
|derived_from=DummyAction
|aiprog=BGCameraPos
}}
No overridden parameters.
=== 再稼働 (BGCameraPos, 水の遺物) ===
{{AIDefDerived
|name=再稼働
|group_name=水の遺物
|derived_from=DummyAction
|aiprog=BGCameraPos
}}
No overridden parameters.
=== 再稼働 (BGCameraPos, 電気の遺物) ===
{{AIDefDerived
|name=再稼働
|group_name=電気の遺物
|derived_from=DummyAction
|aiprog=BGCameraPos
}}
No overridden parameters.
=== 再稼働 (BGCameraPos, 風の遺物) ===
{{AIDefDerived
|name=再稼働
|group_name=風の遺物
|derived_from=DummyAction
|aiprog=BGCameraPos
}}
No overridden parameters.
=== Demo_Idling (BGCameraPos) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=BGCameraPos
}}
No overridden parameters.
=== 待機 (ElectricBall, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=ElectricBall
}}
No overridden parameters.
=== 通常 (ElectricBall, AI) ===
{{AIDefDerived
|name=通常
|group_name=AI
|derived_from=DummyAction
|aiprog=ElectricBall
}}
No overridden parameters.
=== ガード (Assassin_Junior_Shooter, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== ガードブレイク (Assassin_Junior_Shooter, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== ジャストガード (Assassin_Junior_Shooter, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== 騎乗 (Assassin_Junior_Shooter, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Junior_Shooter, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== 所持 (Assassin_Junior_Shooter, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== 水死 (Assassin_Junior_Shooter, やられ) ===
{{AIDefDerived
|name=水死
|group_name=やられ
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== 溺死 (Assassin_Junior_Shooter, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== Demo_Idling (Assassin_Junior_Shooter) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Junior_Shooter
}}
No overridden parameters.
=== 待機 (HangedLamp, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=HangedLamp
}}
No overridden parameters.
=== ガード (Assassin_Junior_Azito_Shooter, 基本挙動) ===
{{AIDefDerived
|name=ガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== ガードブレイク (Assassin_Junior_Azito_Shooter, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== ジャストガード (Assassin_Junior_Azito_Shooter, 基本挙動) ===
{{AIDefDerived
|name=ジャストガード
|group_name=基本挙動
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== 騎乗 (Assassin_Junior_Azito_Shooter, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== 持ち運びボックス内 (Assassin_Junior_Azito_Shooter, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== 所持 (Assassin_Junior_Azito_Shooter, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== 水死 (Assassin_Junior_Azito_Shooter, やられ) ===
{{AIDefDerived
|name=水死
|group_name=やられ
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== 溺死 (Assassin_Junior_Azito_Shooter, 死亡) ===
{{AIDefDerived
|name=溺死
|group_name=死亡
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== Demo_Idling (Assassin_Junior_Azito_Shooter) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Assassin_Junior_Azito_Shooter
}}
No overridden parameters.
=== オフ (ElectricChuchuJelly, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=ElectricChuchuJelly
}}
No overridden parameters.
=== 消滅 (ElectricChuchuJelly, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=ElectricChuchuJelly
}}
No overridden parameters.
=== 待機 (ElectricChuchuJelly, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=ElectricChuchuJelly
}}
No overridden parameters.
=== オフ (DeathMtGeyser, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=DeathMtGeyser
}}
No overridden parameters.
=== オン (DeathMtGeyser, 通常) ===
{{AIDefDerived
|name=オン
|group_name=通常
|derived_from=DummyAction
|aiprog=DeathMtGeyser
}}
No overridden parameters.
=== ターゲット通知 (DomesticAnimal, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== ふり向き (DomesticAnimal, 通常行動) ===
{{AIDefDerived
|name=ふり向き
|group_name=通常行動
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 威嚇 (DomesticAnimal, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 移動 (DomesticAnimal, 地形嵌り) ===
{{AIDefDerived
|name=移動
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 気絶 (DomesticAnimal, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 騎乗中 (DomesticAnimal, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 最後の手段 (DomesticAnimal, 逃走) ===
{{AIDefDerived
|name=最後の手段
|group_name=逃走
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 死亡 (DomesticAnimal, リアクション) ===
{{AIDefDerived
|name=死亡
|group_name=リアクション
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 持ち運びボックス内 (DomesticAnimal, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 所持 (DomesticAnimal, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 上機嫌 (DomesticAnimal, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 戦闘 (DomesticAnimal, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== 注目 (DomesticAnimal, 通常行動) ===
{{AIDefDerived
|name=注目
|group_name=通常行動
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== Demo_Idling (DomesticAnimal) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=DomesticAnimal
}}
No overridden parameters.
=== エレキ (Golem, 初期待機起き上がる) ===
{{AIDefDerived
|name=エレキ
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== ノーマル (Golem, ボディプレスケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=ボディプレスケミカル放射
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== ノーマル (Golem, 右パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=右パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== ノーマル (Golem, 左パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=左パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== ノーマル (Golem, 初期待機起き上がる) ===
{{AIDefDerived
|name=ノーマル
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 威嚇帰還 (Golem, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 騎乗 (Golem, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 持ち運びボックス内 (Golem, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 所持 (Golem, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 対象よじ登り中 (Golem, ひるみ中) ===
{{AIDefDerived
|name=対象よじ登り中
|group_name=ひるみ中
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 不意討ち (Golem, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 不審者発見 (Golem, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 不調仲間発見 (Golem, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== 落下 (Golem, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== Demo_Idling (Golem) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Golem
}}
No overridden parameters.
=== エレキ (Golem_Little_Fire, 初期待機起き上がる) ===
{{AIDefDerived
|name=エレキ
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== ガード (Golem_Little_Fire, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== ジャストガード (Golem_Little_Fire, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== ノーマル (Golem_Little_Fire, 右パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=右パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== ノーマル (Golem_Little_Fire, 左パンチケミカル放射) ===
{{AIDefDerived
|name=ノーマル
|group_name=左パンチケミカル放射
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== ノーマル (Golem_Little_Fire, 初期待機起き上がる) ===
{{AIDefDerived
|name=ノーマル
|group_name=初期待機起き上がる
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 威嚇帰還 (Golem_Little_Fire, 対象通常) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=対象通常
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 騎乗 (Golem_Little_Fire, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 子1 (Golem_Little_Fire, ケミカル復帰) ===
{{AIDefDerived
|name=子1
|group_name=ケミカル復帰
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 持ち運びボックス内 (Golem_Little_Fire, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 不意討ち (Golem_Little_Fire, 通常) ===
{{AIDefDerived
|name=不意討ち
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 不審者発見 (Golem_Little_Fire, 通常) ===
{{AIDefDerived
|name=不審者発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 不調仲間発見 (Golem_Little_Fire, 通常) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 浮遊物発見 (Golem_Little_Fire, 通常) ===
{{AIDefDerived
|name=浮遊物発見
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 落下 (Golem_Little_Fire, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== Demo_Idling (Golem_Little_Fire) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Golem_Little_Fire
}}
No overridden parameters.
=== 待機 (EnemyDanceFortTag, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=EnemyDanceFortTag
}}
No overridden parameters.
=== 刺さる (GanonGaleArrowRoot, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonGaleArrowRoot
}}
No overridden parameters.
=== 爆発 (GanonGaleArrowRoot, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=GanonGaleArrowRoot
}}
No overridden parameters.
=== Root (TerrainCalcCenterTag) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=TerrainCalcCenterTag
}}
No overridden parameters.
=== Demo_Idling (Obj_Sun_A_01) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Obj_Sun_A_01
}}
No overridden parameters.
=== サブボタン (TreasureSpot, 通常) ===
{{AIDefDerived
|name=サブボタン
|group_name=通常
|derived_from=DummyAction
|aiprog=TreasureSpot
}}
No overridden parameters.
=== 通常 (TreasureSpot, 通常_0) ===
{{AIDefDerived
|name=通常
|group_name=通常_0
|derived_from=DummyAction
|aiprog=TreasureSpot
}}
No overridden parameters.
=== オフ待機 (BowlPin, 通常) ===
{{AIDefDerived
|name=オフ待機
|group_name=通常
|derived_from=DummyAction
|aiprog=BowlPin
}}
No overridden parameters.
=== オン待機 (BowlPin, 通常) ===
{{AIDefDerived
|name=オン待機
|group_name=通常
|derived_from=DummyAction
|aiprog=BowlPin
}}
No overridden parameters.
=== ピンと衝突 (BowlPin, 通常) ===
{{AIDefDerived
|name=ピンと衝突
|group_name=通常
|derived_from=DummyAction
|aiprog=BowlPin
}}
No overridden parameters.
=== 雪玉と衝突 (BowlPin, 通常) ===
{{AIDefDerived
|name=雪玉と衝突
|group_name=通常
|derived_from=DummyAction
|aiprog=BowlPin
}}
No overridden parameters.
=== 行動B (InsectFrog, 子1) ===
{{AIDefDerived
|name=行動B
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectFrog
}}
No overridden parameters.
=== 消滅 (InsectFrog, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectFrog
}}
No overridden parameters.
=== 水上 (InsectFrog, 感電) ===
{{AIDefDerived
|name=水上
|group_name=感電
|derived_from=DummyAction
|aiprog=InsectFrog
}}
No overridden parameters.
=== 水上 (InsectFrog, 子1) ===
{{AIDefDerived
|name=水上
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectFrog
}}
No overridden parameters.
=== 通常 (InsectFrog, 子1) ===
{{AIDefDerived
|name=通常
|group_name=子1
|derived_from=DummyAction
|aiprog=InsectFrog
}}
No overridden parameters.
=== オフ (ChuchuJelly, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=ChuchuJelly
}}
No overridden parameters.
=== 消滅 (ChuchuJelly, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=ChuchuJelly
}}
No overridden parameters.
=== 待機 (ChuchuJelly, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=ChuchuJelly
}}
No overridden parameters.
=== 刺さる (SiteBossGaleArrow, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossGaleArrow
}}
No overridden parameters.
=== 爆発 (SiteBossGaleArrow, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossGaleArrow
}}
No overridden parameters.
=== 刺さる (EquipItemBase, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipItemBase
}}
No overridden parameters.
=== 消滅 (EquipItemBase, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=EquipItemBase
}}
No overridden parameters.
=== 通常 (EquipItemBase, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=EquipItemBase
}}
No overridden parameters.
=== 投擲 (EquipItemBase, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=EquipItemBase
}}
No overridden parameters.
=== 抜ける (EquipItemBase, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=EquipItemBase
}}
No overridden parameters.
=== 刺さる (Spear, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Spear
}}
No overridden parameters.
=== 消滅 (Spear, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Spear
}}
No overridden parameters.
=== 通常 (Spear, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Spear
}}
No overridden parameters.
=== 抜ける (Spear, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Spear
}}
No overridden parameters.
=== Demo_Idling (Spear) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Spear
}}
No overridden parameters.
=== 無効 (DgnObj_DLC_IbutsuEx_C_Propeller_A_01, 子1) ===
{{AIDefDerived
|name=無効
|group_name=子1
|derived_from=DummyAction
|aiprog=DgnObj_DLC_IbutsuEx_C_Propeller_A_01
}}
No overridden parameters.
=== 通常 (DgnObj_DLC_IbutsuEx_B_MagnePole_A_01, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=DgnObj_DLC_IbutsuEx_B_MagnePole_A_01
}}
No overridden parameters.
=== 待機 (DgnObj_MasterSwordBase_100Enemy, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=DgnObj_MasterSwordBase_100Enemy
}}
No overridden parameters.
=== 刺さる (GuardianMiniWeapon, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=GuardianMiniWeapon
}}
No overridden parameters.
=== 消滅 (GuardianMiniWeapon, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=GuardianMiniWeapon
}}
No overridden parameters.
=== 通常 (GuardianMiniWeapon, 非装備中) ===
{{AIDefDerived
|name=通常
|group_name=非装備中
|derived_from=DummyAction
|aiprog=GuardianMiniWeapon
}}
No overridden parameters.
=== 投擲 (GuardianMiniWeapon, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=GuardianMiniWeapon
}}
No overridden parameters.
=== 抜ける (GuardianMiniWeapon, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=GuardianMiniWeapon
}}
No overridden parameters.
=== Root (DemoDummy) ===
{{AIDefDerived
|name=Root
|group_name=
|derived_from=DummyAction
|aiprog=DemoDummy
}}
No overridden parameters.
=== オフ (VolcanoEruption, Root) ===
{{AIDefDerived
|name=オフ
|group_name=Root
|derived_from=DummyAction
|aiprog=VolcanoEruption
}}
No overridden parameters.
=== ガード (Stal_Bokoblin_Head, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== ガードブレイク (Stal_Bokoblin_Head, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== ジャストガード (Stal_Bokoblin_Head, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 炎上 (Stal_Bokoblin_Head, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 騎乗 (Stal_Bokoblin_Head, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 近接湧出 (Stal_Bokoblin_Head, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 呼ばれ (Stal_Bokoblin_Head, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 持ち運びボックス内 (Stal_Bokoblin_Head, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 凍結 (Stal_Bokoblin_Head, リアクション) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 落下 (Stal_Bokoblin_Head, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== 痺れ (Stal_Bokoblin_Head, リアクション) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Head
}}
No overridden parameters.
=== ガード (SiteBossLswordCastle, リアクション_0) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== ガードブレイク (SiteBossLswordCastle, リアクション_0) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== ジャストガード (SiteBossLswordCastle, リアクション_0) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 炎上 (SiteBossLswordCastle, リアクション_0) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 起き上がり凍結 (SiteBossLswordCastle, ふっとび) ===
{{AIDefDerived
|name=起き上がり凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 弓装備 (SiteBossLswordCastle, 攻撃) ===
{{AIDefDerived
|name=弓装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 小剣装備 (SiteBossLswordCastle, 攻撃) ===
{{AIDefDerived
|name=小剣装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 水死 (SiteBossLswordCastle, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 槍装備 (SiteBossLswordCastle, 攻撃) ===
{{AIDefDerived
|name=槍装備
|group_name=攻撃
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 大落下 (SiteBossLswordCastle, リアクション) ===
{{AIDefDerived
|name=大落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 凍結 (SiteBossLswordCastle, ふっとび) ===
{{AIDefDerived
|name=凍結
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 凍結 (SiteBossLswordCastle, リアクション_0) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 突風 (SiteBossLswordCastle, リアクション) ===
{{AIDefDerived
|name=突風
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 落下 (SiteBossLswordCastle, リアクション) ===
{{AIDefDerived
|name=落下
|group_name=リアクション
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 痺れ (SiteBossLswordCastle, リアクション_0) ===
{{AIDefDerived
|name=痺れ
|group_name=リアクション_0
|derived_from=DummyAction
|aiprog=SiteBossLswordCastle
}}
No overridden parameters.
=== 地中 (TreasureBox, 通常) ===
{{AIDefDerived
|name=地中
|group_name=通常
|derived_from=DummyAction
|aiprog=TreasureBox
}}
No overridden parameters.
=== 刺さる (SiteBossReflectArrow, Root) ===
{{AIDefDerived
|name=刺さる
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossReflectArrow
}}
No overridden parameters.
=== 爆発 (SiteBossReflectArrow, Root) ===
{{AIDefDerived
|name=爆発
|group_name=Root
|derived_from=DummyAction
|aiprog=SiteBossReflectArrow
}}
No overridden parameters.
=== 待機 (AncientNecklaceBall, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=AncientNecklaceBall
}}
No overridden parameters.
=== 通常 (AncientNecklaceBall, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=AncientNecklaceBall
}}
No overridden parameters.
=== Wait (Sleep_bed, 通常) ===
{{AIDefDerived
|name=Wait
|group_name=通常
|derived_from=DummyAction
|aiprog=Sleep_bed
}}
No overridden parameters.
=== Demo_Idling (Sleep_bed) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Sleep_bed
}}
No overridden parameters.
=== 回転 (DgnObj_DLC_NotCogWheel, Root) ===
{{AIDefDerived
|name=回転
|group_name=Root
|derived_from=DummyAction
|aiprog=DgnObj_DLC_NotCogWheel
}}
No overridden parameters.
=== 待機 (DgnObj_DLC_NotCogWheel, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=DgnObj_DLC_NotCogWheel
}}
No overridden parameters.
=== NPCを牽引 (SunazarashiSP, 牽引) ===
{{AIDefDerived
|name=NPCを牽引
|group_name=牽引
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== ターゲット通知 (SunazarashiSP, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 威嚇 (SunazarashiSP, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 騎乗中 (SunazarashiSP, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 攻撃ハズレ後 (SunazarashiSP, 戦闘) ===
{{AIDefDerived
|name=攻撃ハズレ後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 攻撃ヒット後 (SunazarashiSP, 戦闘) ===
{{AIDefDerived
|name=攻撃ヒット後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 行動B (SunazarashiSP, 地形嵌り) ===
{{AIDefDerived
|name=行動B
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 持ち運びボックス内 (SunazarashiSP, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 所持 (SunazarashiSP, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 上機嫌 (SunazarashiSP, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== 敵を牽引 (SunazarashiSP, 牽引) ===
{{AIDefDerived
|name=敵を牽引
|group_name=牽引
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== Demo_Idling (SunazarashiSP) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SunazarashiSP
}}
No overridden parameters.
=== Sleep (Lizalfos_Middle, 一般) ===
{{AIDefDerived
|name=Sleep
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== Wander (Lizalfos_Middle, 一般) ===
{{AIDefDerived
|name=Wander
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== ケミカル仲間招来 (Lizalfos_Middle, 戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== サボり (Lizalfos_Middle, 通常) ===
{{AIDefDerived
|name=サボり
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== ナビメッシュ無し (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 威嚇 (Lizalfos_Middle, 通常) ===
{{AIDefDerived
|name=威嚇
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Middle, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Middle, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Middle, 素手) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=素手
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 遠隔武器 (Lizalfos_Middle, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 音気づき (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 危険回避 (Lizalfos_Middle, 戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=気配気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Middle, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 騎乗 (Lizalfos_Middle, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Middle, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Middle, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Middle, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 見失い (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 攻撃反応 (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=攻撃反応
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Middle, 水中) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 仕掛け作動 (Lizalfos_Middle, 水中プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 持ち運びボックス内 (Lizalfos_Middle, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Middle, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Middle, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 所持 (Lizalfos_Middle, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 水死 (Lizalfos_Middle, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 戦況不利 (Lizalfos_Middle, 水中プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 素手 (Lizalfos_Middle, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 素手 (Lizalfos_Middle, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 速攻 (Lizalfos_Middle, 擬態剣戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Middle, 水中待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=水中待機
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Middle, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 諦め (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 怒り (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=怒り
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 怒り (Lizalfos_Middle, 水中) ===
{{AIDefDerived
|name=怒り
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Middle, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Middle, 擬態剣戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Middle, 水中戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=水中戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Middle, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Middle, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 武器ケミカル付与 (Lizalfos_Middle, 戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 武器投げ (Lizalfos_Middle, 戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 離脱 (Lizalfos_Middle, 隠れ遠隔戦闘) ===
{{AIDefDerived
|name=離脱
|group_name=隠れ遠隔戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== 連絡 (Lizalfos_Middle, 水中プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== Demo_Idling (Lizalfos_Middle) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lizalfos_Middle
}}
No overridden parameters.
=== Sleep (Lizalfos_Ice, 一般) ===
{{AIDefDerived
|name=Sleep
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== Wander (Lizalfos_Ice, 一般) ===
{{AIDefDerived
|name=Wander
|group_name=一般
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== ケミカル仲間招来 (Lizalfos_Ice, 素手戦闘) ===
{{AIDefDerived
|name=ケミカル仲間招来
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== サボり (Lizalfos_Ice, 通常) ===
{{AIDefDerived
|name=サボり
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== ナビメッシュ無し (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=ナビメッシュ無し
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 威嚇 (Lizalfos_Ice, 通常) ===
{{AIDefDerived
|name=威嚇
|group_name=通常
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Ice, 遠隔武器) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Ice, 近接装備) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=近接装備
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 威嚇帰還 (Lizalfos_Ice, 素手) ===
{{AIDefDerived
|name=威嚇帰還
|group_name=素手
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 遠隔武器 (Lizalfos_Ice, ダミー) ===
{{AIDefDerived
|name=遠隔武器
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 音気づき (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=音気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 危険回避 (Lizalfos_Ice, 素手戦闘) ===
{{AIDefDerived
|name=危険回避
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=気配気づき
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 気配気づき (Lizalfos_Ice, 水中) ===
{{AIDefDerived
|name=気配気づき
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 騎乗 (Lizalfos_Ice, Root) ===
{{AIDefDerived
|name=騎乗
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Ice, ダミー) ===
{{AIDefDerived
|name=弓装備
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 弓装備 (Lizalfos_Ice, 騎乗) ===
{{AIDefDerived
|name=弓装備
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=脅威感知
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 脅威感知 (Lizalfos_Ice, 水中) ===
{{AIDefDerived
|name=脅威感知
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 見失い (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=見失い
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 攻撃反応 (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=攻撃反応
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 行動中仲間発見 (Lizalfos_Ice, 水中) ===
{{AIDefDerived
|name=行動中仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 仕掛け作動 (Lizalfos_Ice, 水中プレイヤー発見) ===
{{AIDefDerived
|name=仕掛け作動
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 持ち運びボックス内 (Lizalfos_Ice, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Ice, 対象騎乗) ===
{{AIDefDerived
|name=盾装備
|group_name=対象騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 盾装備 (Lizalfos_Ice, 定員内) ===
{{AIDefDerived
|name=盾装備
|group_name=定員内
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 所持 (Lizalfos_Ice, Root) ===
{{AIDefDerived
|name=所持
|group_name=Root
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 水死 (Lizalfos_Ice, ふっとび) ===
{{AIDefDerived
|name=水死
|group_name=ふっとび
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 戦況不利 (Lizalfos_Ice, 水中プレイヤー発見) ===
{{AIDefDerived
|name=戦況不利
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 素手 (Lizalfos_Ice, ダミー) ===
{{AIDefDerived
|name=素手
|group_name=ダミー
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 素手 (Lizalfos_Ice, 騎乗) ===
{{AIDefDerived
|name=素手
|group_name=騎乗
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 速攻 (Lizalfos_Ice, 擬態剣戦闘) ===
{{AIDefDerived
|name=速攻
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Ice, 水中待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=水中待機
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 待ち伏せ (Lizalfos_Ice, 待機) ===
{{AIDefDerived
|name=待ち伏せ
|group_name=待機
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 諦め (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=諦め
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 怒り (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=怒り
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 怒り (Lizalfos_Ice, 水中) ===
{{AIDefDerived
|name=怒り
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Ice, 遠隔武器) ===
{{AIDefDerived
|name=不意討ち
|group_name=遠隔武器
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Ice, 擬態剣戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=擬態剣戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 不意討ち (Lizalfos_Ice, 水中戦闘) ===
{{AIDefDerived
|name=不意討ち
|group_name=水中戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Ice, 擬態) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=擬態
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 不調仲間発見 (Lizalfos_Ice, 水中) ===
{{AIDefDerived
|name=不調仲間発見
|group_name=水中
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 武器ケミカル付与 (Lizalfos_Ice, 素手戦闘) ===
{{AIDefDerived
|name=武器ケミカル付与
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 武器投げ (Lizalfos_Ice, 素手戦闘) ===
{{AIDefDerived
|name=武器投げ
|group_name=素手戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 離脱 (Lizalfos_Ice, 隠れ遠隔戦闘) ===
{{AIDefDerived
|name=離脱
|group_name=隠れ遠隔戦闘
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 連絡 (Lizalfos_Ice, 水中プレイヤー発見) ===
{{AIDefDerived
|name=連絡
|group_name=水中プレイヤー発見
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== Demo_Idling (Lizalfos_Ice) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Lizalfos_Ice
}}
No overridden parameters.
=== 待機 (Domino, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=Domino
}}
No overridden parameters.
=== 通常 (Scaffold, Root_0) ===
{{AIDefDerived
|name=通常
|group_name=Root_0
|derived_from=DummyAction
|aiprog=Scaffold
}}
No overridden parameters.
=== Demo_Idling (Scaffold) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Scaffold
}}
No overridden parameters.
=== 通常 (DgnObj_DLC_IbutsuShaft_A_04, 通常) ===
{{AIDefDerived
|name=通常
|group_name=通常
|derived_from=DummyAction
|aiprog=DgnObj_DLC_IbutsuShaft_A_04
}}
No overridden parameters.
=== オフ (DgnObj_FirePillar_C_01, 通常) ===
{{AIDefDerived
|name=オフ
|group_name=通常
|derived_from=DummyAction
|aiprog=DgnObj_FirePillar_C_01
}}
No overridden parameters.
=== 先行動 (DgnObj_FirePillar_C_01, オン) ===
{{AIDefDerived
|name=先行動
|group_name=オン
|derived_from=DummyAction
|aiprog=DgnObj_FirePillar_C_01
}}
No overridden parameters.
=== 待機 (Octarock_Option_TBoxStone, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=Octarock_Option_TBoxStone
}}
No overridden parameters.
=== 待機 (AncientBallChangeDamping, Action) ===
{{AIDefDerived
|name=待機
|group_name=Action
|derived_from=DummyAction
|aiprog=AncientBallChangeDamping
}}
No overridden parameters.
=== ターゲット通知 (Boar_MiniGame, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 威嚇 (Boar_MiniGame, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 気絶 (Boar_MiniGame, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 騎乗中 (Boar_MiniGame, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 攻撃ハズレ後 (Boar_MiniGame, 戦闘) ===
{{AIDefDerived
|name=攻撃ハズレ後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 攻撃ヒット後 (Boar_MiniGame, 戦闘) ===
{{AIDefDerived
|name=攻撃ヒット後
|group_name=戦闘
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 持ち運びボックス内 (Boar_MiniGame, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 所持 (Boar_MiniGame, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== 上機嫌 (Boar_MiniGame, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== Demo_Idling (Boar_MiniGame) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Boar_MiniGame
}}
No overridden parameters.
=== オフ (GetItemAttentionSmallKey, 平常か売買) ===
{{AIDefDerived
|name=オフ
|group_name=平常か売買
|derived_from=DummyAction
|aiprog=GetItemAttentionSmallKey
}}
No overridden parameters.
=== 消滅 (GetItemAttentionSmallKey, Root_0) ===
{{AIDefDerived
|name=消滅
|group_name=Root_0
|derived_from=DummyAction
|aiprog=GetItemAttentionSmallKey
}}
No overridden parameters.
=== 待機 (GetItemAttentionSmallKey, 所持) ===
{{AIDefDerived
|name=待機
|group_name=所持
|derived_from=DummyAction
|aiprog=GetItemAttentionSmallKey
}}
No overridden parameters.
=== Demo_Idling (DownloadTerminal) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=DownloadTerminal
}}
No overridden parameters.
=== Wait (SlideDoor, Root_0) ===
{{AIDefDerived
|name=Wait
|group_name=Root_0
|derived_from=DummyAction
|aiprog=SlideDoor
}}
No overridden parameters.
=== ガード (Stal_Giant_Eye, リアクション) ===
{{AIDefDerived
|name=ガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== ガードブレイク (Stal_Giant_Eye, リアクション) ===
{{AIDefDerived
|name=ガードブレイク
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== ガード復帰 (Stal_Giant_Eye, 気づき) ===
{{AIDefDerived
|name=ガード復帰
|group_name=気づき
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== ジャストガード (Stal_Giant_Eye, リアクション) ===
{{AIDefDerived
|name=ジャストガード
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 炎上 (Stal_Giant_Eye, リアクション) ===
{{AIDefDerived
|name=炎上
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 騎乗 (Stal_Giant_Eye, 通常) ===
{{AIDefDerived
|name=騎乗
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 近接湧出 (Stal_Giant_Eye, 通常) ===
{{AIDefDerived
|name=近接湧出
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 呼ばれ (Stal_Giant_Eye, 通常) ===
{{AIDefDerived
|name=呼ばれ
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 持ち運びボックス内 (Stal_Giant_Eye, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 水中 (Stal_Giant_Eye, 通常) ===
{{AIDefDerived
|name=水中
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 弾かれ復帰 (Stal_Giant_Eye, 気づき) ===
{{AIDefDerived
|name=弾かれ復帰
|group_name=気づき
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 凍結 (Stal_Giant_Eye, リアクション) ===
{{AIDefDerived
|name=凍結
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== 落下 (Stal_Giant_Eye, 通常) ===
{{AIDefDerived
|name=落下
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Giant_Eye
}}
No overridden parameters.
=== Demo_Idling (SwitchStepSliderConstraintOnce) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=SwitchStepSliderConstraintOnce
}}
No overridden parameters.
=== スクリプト用 (Heron, 通常) ===
{{AIDefDerived
|name=スクリプト用
|group_name=通常
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== ターゲット通知 (Heron, 通常行動) ===
{{AIDefDerived
|name=ターゲット通知
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 威嚇 (Heron, 通常行動) ===
{{AIDefDerived
|name=威嚇
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 気絶 (Heron, リアクション) ===
{{AIDefDerived
|name=気絶
|group_name=リアクション
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 騎乗中 (Heron, 通常) ===
{{AIDefDerived
|name=騎乗中
|group_name=通常
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 興味対象発見 (Heron, 通常行動) ===
{{AIDefDerived
|name=興味対象発見
|group_name=通常行動
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 行動B (Heron, 地形嵌り) ===
{{AIDefDerived
|name=行動B
|group_name=地形嵌り
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 持ち運びボックス内 (Heron, Root) ===
{{AIDefDerived
|name=持ち運びボックス内
|group_name=Root
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 所持 (Heron, 通常) ===
{{AIDefDerived
|name=所持
|group_name=通常
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 上機嫌 (Heron, 通常) ===
{{AIDefDerived
|name=上機嫌
|group_name=通常
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 戦闘 (Heron, 通常行動_0) ===
{{AIDefDerived
|name=戦闘
|group_name=通常行動_0
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 逃走前 (Heron, 先行動_0) ===
{{AIDefDerived
|name=逃走前
|group_name=先行動_0
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== Demo_Idling (Heron) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=Heron
}}
No overridden parameters.
=== 攻撃待機 (RemainsElectricCannon, 攻撃) ===
{{AIDefDerived
|name=攻撃待機
|group_name=攻撃
|derived_from=DummyAction
|aiprog=RemainsElectricCannon
}}
No overridden parameters.
=== 待機 (RemainsElectricCannon, Root_0) ===
{{AIDefDerived
|name=待機
|group_name=Root_0
|derived_from=DummyAction
|aiprog=RemainsElectricCannon
}}
No overridden parameters.
=== Demo_Idling (RemainsElectricCannon) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=RemainsElectricCannon
}}
No overridden parameters.
=== 消滅 (InsectFireFly, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectFireFly
}}
No overridden parameters.
=== Demo_Idling (GuardianMiniFinalBeam) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=GuardianMiniFinalBeam
}}
No overridden parameters.
=== 消滅 (InsectFairy, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectFairy
}}
No overridden parameters.
=== 回転 (DungeonRotate3D, Root) ===
{{AIDefDerived
|name=回転
|group_name=Root
|derived_from=DummyAction
|aiprog=DungeonRotate3D
}}
No overridden parameters.
=== 待機 (DungeonRotate3D, Root) ===
{{AIDefDerived
|name=待機
|group_name=Root
|derived_from=DummyAction
|aiprog=DungeonRotate3D
}}
No overridden parameters.
=== Demo_Idling (BeamExplodeEitherHit) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=BeamExplodeEitherHit
}}
No overridden parameters.
=== 固定中 (MetalBall, 地上) ===
{{AIDefDerived
|name=固定中
|group_name=地上
|derived_from=DummyAction
|aiprog=MetalBall
}}
No overridden parameters.
=== 地中 (MetalBall, 通常) ===
{{AIDefDerived
|name=地中
|group_name=通常
|derived_from=DummyAction
|aiprog=MetalBall
}}
No overridden parameters.
=== 通常 (MetalBall, 地上) ===
{{AIDefDerived
|name=通常
|group_name=地上
|derived_from=DummyAction
|aiprog=MetalBall
}}
No overridden parameters.
=== 刺さる (Stal_Bokoblin_Junior_Arm, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Arm
}}
No overridden parameters.
=== 消滅 (Stal_Bokoblin_Junior_Arm, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Arm
}}
No overridden parameters.
=== 待機 (Stal_Bokoblin_Junior_Arm, 通常) ===
{{AIDefDerived
|name=待機
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Arm
}}
No overridden parameters.
=== 投擲 (Stal_Bokoblin_Junior_Arm, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Arm
}}
No overridden parameters.
=== 抜ける (Stal_Bokoblin_Junior_Arm, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Stal_Bokoblin_Junior_Arm
}}
No overridden parameters.
=== 消滅 (InsectBeetle, 通常) ===
{{AIDefDerived
|name=消滅
|group_name=通常
|derived_from=DummyAction
|aiprog=InsectBeetle
}}
No overridden parameters.
=== Demo_Idling (InsectBeetle) ===
{{AIDefDerived
|name=Demo_Idling
|group_name=
|derived_from=DummyAction
|aiprog=InsectBeetle
}}
No overridden parameters.
=== 刺さる (Priest_Boss_Bow, 通常) ===
{{AIDefDerived
|name=刺さる
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Bow
}}
No overridden parameters.
=== 消滅 (Priest_Boss_Bow, 非装備中) ===
{{AIDefDerived
|name=消滅
|group_name=非装備中
|derived_from=DummyAction
|aiprog=Priest_Boss_Bow
}}
No overridden parameters.
=== 投擲 (Priest_Boss_Bow, 投げ) ===
{{AIDefDerived
|name=投擲
|group_name=投げ
|derived_from=DummyAction
|aiprog=Priest_Boss_Bow
}}
No overridden parameters.
=== 抜ける (Priest_Boss_Bow, 通常) ===
{{AIDefDerived
|name=抜ける
|group_name=通常
|derived_from=DummyAction
|aiprog=Priest_Boss_Bow
}}
No overridden parameters.
Anonymous user