AIDef:Action/ChemicalElectricWaterBall: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0)
(No difference)

Revision as of 17:57, 14 October 2018

ChemicalElectricWaterBall
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
AttackPower Int 0
ScaleTime Float 1.0
Range Float 5.0
RigidBodyName String
AttackPowerForPlayer Int -1


StaticInstParams

Name Type Default value Description
DeleteTime Int
TargetScale Float
ScaleKeep Bool
IsUseMyRange Bool
AttackType Int
AttackIntensity Int
AttackMinPower Int


Derived definitions

Root (ElectricWaterBall)

Name Value
DeleteTime 30
TargetScale 10.0
ScaleKeep True
IsUseMyRange False
AttackType 0
AttackIntensity 0
AttackMinPower 1

Root (Lizalfos_ElectricWaterBall)

Name Value
DeleteTime -1
TargetScale 10.0
ScaleKeep True
IsUseMyRange False
AttackType 0
AttackIntensity 0
AttackMinPower 1