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*1: The actor switch is the index of a global flag.
*1: The actor switch is the index of a global flag.
*2: Defines a hardcoded value for the switch, usually 1. For example, while some treasure chests appear based on a global flag being set, some don't; these ones would just use this hardcoded 1 instead of a flag index.
*2: Defines a hardcoded value for the switch, usually 1. For example, while some treasure chests appear based on a global flag being set, some don't; these ones would just use this hardcoded 1 instead of a flag index.
*3: So far not seen.
*3: So far unknown purpose.
*4: The switch is unused.
*4: The switch is unused.


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