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|0x38 + N*0x8 | |0x38 + N*0x8 | ||
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| | |Exact formatting is still unknown, but in this section it lists the indices of game flags that this actor looks at. e.g. whether a chest is open, whether a door is open, whether a small key has fallen, etc. | ||
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=====Notes on Parameters for Specific Actors===== | =====Notes on Parameters for Specific Actors===== |
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