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An example of a room which has a non-empty FixedHash here is Lv01TailCave_04G (Moldorm boss room). | An example of a room which has a non-empty FixedHash here is Lv01TailCave_04G (Moldorm boss room). | ||
==== Actors Section ==== | ====Actors Section==== | ||
This section is a FixedHash which holds actor data. Each entry corresponds to one actor. Every entry | This section is a FixedHash which holds actor data. Each entry corresponds to one actor. Every entry points to non-node data, usually blocks of 0x90 bytes, but sometimes longer. The names section is empty. The data block for each actor is formatted as follows: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ |
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